Player Matchup

Yemoja
Yemoja
ExplizitR7
Yemoja
Level 8
God Stats
10W - 5L
1,500 SR
Queue Stats
11W - 8L
1,104 Elo+
Party 2
Neith
Neith
NightMare0910
Neith
Level 35
God Stats
4W - 1L
1,500 SR
Queue Stats
108W - 118L
1,361 Elo+
Party 1
He Bo
He Bo
RedkulatReborn
He Bo
Level 65
God Stats
5W - 7L
1,320 SR
Queue Stats
74W - 72L
1,367 Elo+
Party 2
King Arthur
King Arthur
Sh0tK1Lz
King Arthur
Level 108
God Stats
14W - 13L
1,443 SR
Queue Stats
405W - 457L
1,347 Elo+
Party 1
Fenrir
Fenrir
gameninja_04
Fenrir
Level 61
God Stats
15W - 14L
1,289 SR
Queue Stats
85W - 82L
1,357 Elo+
Party 2
Team Averages
Level 55
1,410 SR
1,307 Elo+

VS

Team Averages
Level 43
1,481 SR
1,381 Elo+
Baron Samedi
Baron Samedi
Antho_Brkl
Baron Samedi
Level 29
God Stats
3W - 4L
1,457 SR
Queue Stats
66W - 84L
1,371 Elo+
Party 3
Cabrakan
Cabrakan
D0gS0LdIeR666
Cabrakan
Level 78
God Stats
1W - 1L
1,750 SR
Queue Stats
282W - 239L
1,522 Elo+
Solo
Rama
Rama
jourdab
Rama
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 137L
1,315 Elo+
Party 3
Achilles
Achilles
menebak
Achilles
Level 27
God Stats
5W - 7L
1,198 SR
Queue Stats
118W - 173L
1,340 Elo+
Party 3
Set
Set
plctor
Set
Level 49
God Stats
10W - 12L
1,498 SR
Queue Stats
252W - 312L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ExplizitR7
Yemoja
10
3 / 1 / 4
6,234
567
3,695
7,000
5,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
2 / 0 / 6
5,820
529
6,473
5,039
1,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 3 / 7
6,789
617
5,339
4,365
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Sh0tK1Lz
King Arthur
12
9 / 2 / 1
7,734
703
9,516
9,340
7,928
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
12
10 / 2 / 4
7,457
678
7,526
6,966
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Antho_Brkl
Baron Samedi
10
3 / 3 / 3
6,024
548
3,431
6,542
2,608
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
D0gS0LdIeR666
Cabrakan
8
0 / 3 / 0
5,246
477
3,599
11,423
7,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
jourdab
Rama
9
3 / 6 / 2
6,316
574
6,702
7,813
2,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
menebak
Achilles
8
1 / 7 / 1
5,117
465
4,723
10,722
6,157
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
plctor
Set
10
1 / 7 / 3
6,548
595
4,085
9,715
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
26
Kills
8
8
Deaths
26
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Antho_Brkl
Baron Samedi
3
3
3
1.5
L
Cabrakan
D0gS0LdIeR666
Cabrakan
0
3
0
0
W
Yemoja
ExplizitR7
Yemoja
3
1
4
5
W
2
0
6
5
W
2
3
7
1.83
W
King Arthur
Sh0tK1Lz
King Arthur
9
2
1
4.75
W
Fenrir
10
2
4
6
L
Rama
jourdab
Rama
3
6
2
0.67
L
Achilles
menebak
Achilles
1
7
1
0.21
L
Set
plctor
Set
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,549
Damage
22,540
32,710
Taken
46,215
19,066
Mitigated
21,686
8,729
Healing
11,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Antho_Brkl
Baron Samedi
3,431
420
76
2,143
6,542
2,608
0
2,646
3,692
22,778
0
L
Cabrakan
D0gS0LdIeR666
Cabrakan
3,599
600
82
3,487
11,423
7,944
0
2,950
8,402
17,802
0
W
Yemoja
ExplizitR7
Yemoja
3,695
859
759
2,187
7,000
5,515
96
2,411
4,589
12,484
0
W
6,473
2,557
0
1,238
5,039
1,773
670
2,403
2,636
0
33,759
W
5,339
231
0
635
4,365
1,368
308
1,543
2,822
37,596
0
W
King Arthur
Sh0tK1Lz
King Arthur
9,516
1,316
0
1,590
9,340
7,928
0
57
9,283
2,854
35,674
W
Fenrir
7,526
2,117
0
2,320
6,966
2,482
0
616
6,350
0
30,433
L
Rama
jourdab
Rama
6,702
6,005
0
1,273
7,813
2,134
168
1,829
5,964
0
23,305
L
Achilles
menebak
Achilles
4,723
1,677
0
1,356
10,722
6,157
0
402
10,320
0
17,051
L
Set
plctor
Set
4,085
1,841
0
2,873
9,715
2,843
0
1,849
7,788
0
28,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,034
Gold Earned
29,251
275
Minions Killed
208
0
Camps Cleared
0
1,087,035
Distance Traveled
1,024,084
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,024
548
42
4
0
212,209
0
L
Cabrakan
5,246
477
33
3
0
202,827
0
W
Yemoja
6,234
567
17
2
0
196,743
0
W
Neith
5,820
529
60
5
0
211,230
2
W
He Bo
6,789
617
67
6
0
215,621
3
W
King Arthur
7,734
703
73
7
0
211,148
4
W
Fenrir
7,457
678
58
5
0
252,293
1
L
Rama
6,316
574
45
4
0
182,168
1
L
Achilles
5,117
465
27
2
0
194,662
0
L
Set
6,548
595
61
6
0
232,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role