Player Matchup

Anubis
Anubis
Dani78FT
Anubis
Level 61
God Stats
8W - 5L
1,458 SR
Queue Stats
233W - 259L
1,305 Elo+
Solo
Hades
Hades
Deathshooter170
Hades
Level 65
God Stats
13W - 8L
1,580 SR
Queue Stats
138W - 149L
1,372 Elo+
Solo
Cliodhna
Cliodhna
Genesis337
Cliodhna
Level 64
God Stats
102W - 118L
1,425 SR
Queue Stats
245W - 420L
1,279 Elo+
Party 1
Rama
Rama
edgarramalho_82
Rama
Level 84
God Stats
3W - 3L
1,455 SR
Queue Stats
378W - 636L
1,322 Elo+
Party 1
Ymir
Ymir
xXNik-777-SinoXx
Ymir
Level 120
God Stats
11W - 8L
1,579 SR
Queue Stats
22W - 35L
1,407 Elo+
Solo
Team Averages
Level 79
1,499 SR
1,337 Elo+

VS

Team Averages
Level 81
1,565 SR
1,425 Elo+
Sun Wukong
Sun Wukong
ChemikusZA
Sun Wukong
Level 87
God Stats
1W - 1L
1,726 SR
Queue Stats
109W - 136L
1,394 Elo+
Solo
Neith
Neith
D-AceBlack91
Neith
Level 68
God Stats
57W - 59L
1,567 SR
Queue Stats
321W - 379L
1,409 Elo+
Solo
Anubis
Anubis
NassassinX
Anubis
Level 83
God Stats
53W - 50L
1,495 SR
Queue Stats
428W - 502L
1,441 Elo+
Solo
Da Ji
Da Ji
Ratatouille_698
Da Ji
Level 67
God Stats
3W - 4L
1,520 SR
Queue Stats
220W - 274L
1,407 Elo+
Solo
Geb
Geb
XGalaxy_Hyper1X
Geb
Level 101
God Stats
8W - 9L
1,518 SR
Queue Stats
655W - 650L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dani78FT
Anubis
16
6 / 4 / 12
9,531
561
12,169
13,900
5,832
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
9 / 1 / 9
10,648
626
21,085
15,849
9,407
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
Genesis337
Cliodhna
17
9 / 3 / 4
10,489
617
11,796
13,613
4,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 2 / 3
9,173
540
4,518
10,082
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 3 / 12
8,528
502
5,918
15,288
11,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChemikusZA
Sun Wukong
12
0 / 5 / 3
7,210
424
7,071
17,813
13,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 8
7,834
461
9,223
10,093
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
NassassinX
Anubis
13
3 / 7 / 6
7,546
444
8,252
14,560
4,893
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 8 / 3
8,671
510
11,251
13,781
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 5 / 9
8,050
474
8,684
16,714
16,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
42
28
Kills
13
13
Deaths
28
40
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ChemikusZA
Sun Wukong
0
5
3
0.3
L
1
3
8
1.67
W
Anubis
Dani78FT
Anubis
6
4
12
3
W
9
1
9
13.5
W
Cliodhna
Genesis337
Cliodhna
9
3
4
3.67
L
Anubis
NassassinX
Anubis
3
7
6
0.86
L
6
8
3
0.94
L
3
5
9
1.5
W
3
2
3
2.25
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,486
Damage
44,481
68,732
Taken
72,961
34,332
Mitigated
42,798
31,734
Healing
14,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ChemikusZA
Sun Wukong
7,071
1,461
0
1,387
17,813
13,920
0
11,518
6,295
0
41,998
L
9,223
3,027
0
2,552
10,093
3,250
108
4,920
5,173
0
47,557
W
Anubis
Dani78FT
Anubis
12,169
873
82
5,536
13,900
5,832
1,317
4,463
9,398
55,139
0
W
21,085
1,467
602
10,378
15,849
9,407
1,376
3,746
11,481
72,360
0
W
Cliodhna
Genesis337
Cliodhna
11,796
1,010
0
5,690
13,613
4,682
2,193
4,418
9,167
0
75,156
L
Anubis
NassassinX
Anubis
8,252
134
133
3,728
14,560
4,893
391
7,455
7,105
37,718
0
L
11,251
3,496
0
2,060
13,781
3,802
95
6,410
7,371
0
33,598
L
8,684
794
1,086
3,128
16,714
16,933
33
8,869
7,845
26,083
0
W
4,518
3,526
0
3,976
10,082
3,244
1,042
1,319
8,763
0
59,827
W
5,918
993
1,227
4,243
15,288
11,167
182
2,990
12,212
28,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,369
Gold Earned
39,311
514
Minions Killed
314
0
Camps Cleared
0
1,489,304
Distance Traveled
1,373,533
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,210
424
88
5
0
284,053
2
L
Neith
7,834
461
83
5
0
269,684
5
W
Anubis
9,531
561
94
6
0
273,350
5
W
Hades
10,648
626
135
8
0
262,508
2
W
Cliodhna
10,489
617
128
8
0
343,273
3
L
Anubis
7,546
444
68
4
0
259,821
3
L
Da Ji
8,671
510
56
3
0
281,124
0
L
Geb
8,050
474
19
1
0
278,851
0
W
Rama
9,173
540
124
7
0
307,931
5
W
Ymir
8,528
502
33
2
0
302,242
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role