Player Matchup

Loki
Loki
Paydayisgod
Loki
Level 7
God Stats
1W - 1L
1,733 SR
Queue Stats
8W - 8L
1,495 Elo+
Solo
Merlin
Merlin
PrincezzGunfire2
Merlin
Level 15
God Stats
12W - 14L
1,482 SR
Queue Stats
12W - 15L
1,413 Elo+
Party 1
Cupid
Cupid
YoungBoyVonte
Cupid
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nox
Nox
es_alencar
Nox
Level 10
God Stats
5W - 6L
1,477 SR
Queue Stats
13W - 17L
1,413 Elo+
Solo
Scylla
Scylla
swishercake
Scylla
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 49L
1,355 Elo+
Solo
Team Averages
Level 10
1,539 SR
1,435 Elo+

VS

Team Averages
Level 35
1,617 SR
1,576 Elo+
Amaterasu
Amaterasu
Hansomesquid121
Amaterasu
Level 11
God Stats
4W - 4L
1,364 SR
Queue Stats
9W - 10L
1,560 Elo+
Party 2
Artemis
Artemis
SunBreaker123
Artemis
Level 19
God Stats
26W - 13L
1,746 SR
Queue Stats
26W - 13L
1,680 Elo+
Party 2
Bastet
Bastet
TervalentTable7
Bastet
Level 102
God Stats
35W - 21L
1,674 SR
Queue Stats
63W - 53L
1,605 Elo+
Party 2
Bacchus
Bacchus
mpe-ramos
Bacchus
Level 24
God Stats
7W - 5L
1,531 SR
Queue Stats
99W - 95L
1,379 Elo+
Solo
Jormungandr
Jormungandr
superTrex10
Jormungandr
Level 18
God Stats
27W - 14L
1,773 SR
Queue Stats
27W - 16L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 5
11,185
932
8,972
14,946
4,655
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 3 / 1
12,223
1,019
16,301
17,047
6,338
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 10 / 0
9,299
775
1,549
13,875
4,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
0 / 3 / 5
10,004
834
2,841
7,204
2,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
16
0 / 8 / 5
10,147
846
4,514
22,141
6,878
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hansomesquid121
Amaterasu
18
6 / 3 / 16
11,932
994
11,097
13,516
10,619
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
18
4 / 1 / 17
11,813
984
21,266
5,357
2,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
12 / 1 / 15
12,381
1,032
17,124
9,312
3,521
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
mpe-ramos
Bacchus
18
3 / 1 / 16
11,351
946
9,803
10,755
11,650
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jormungandr
superTrex10
Jormungandr
18
6 / 1 / 20
12,991
1,083
12,722
10,814
13,273
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
115
7
Kills
31
31
Deaths
7
16
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Hansomesquid121
Amaterasu
6
3
16
4.67
L
2
7
5
0.64
L
5
3
1
1.83
W
Artemis
4
1
17
12.5
W
12
1
15
19.5
L
0
10
0
0
L
0
3
5
0.83
W
Bacchus
mpe-ramos
Bacchus
3
1
16
11
W
Jormungandr
superTrex10
Jormungandr
6
1
20
16
L
Scylla
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,177
Damage
72,012
75,213
Taken
49,754
25,085
Mitigated
41,269
1,570
Healing
12,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Hansomesquid121
Amaterasu
11,097
6,548
0
3,752
13,516
10,619
0
4,835
7,001
0
22,837
L
8,972
2,470
0
781
14,946
4,655
0
3,987
10,959
0
23,608
L
16,301
1,013
0
10
17,047
6,338
0
6,097
10,910
38,634
0
W
Artemis
21,266
12,356
0
2,154
5,357
2,206
0
1,950
2,300
0
52,102
W
17,124
3,246
0
2,848
9,312
3,521
0
5,280
3,282
0
26,717
L
1,549
1,147
148
39
13,875
4,450
0
2,426
11,359
0
5,630
L
2,841
254
0
0
7,204
2,764
0
2,610
4,594
13,525
0
W
Bacchus
mpe-ramos
Bacchus
9,803
553
0
843
10,755
11,650
0
5,475
4,286
19,013
0
W
Jormungandr
superTrex10
Jormungandr
12,722
3,788
0
2,902
10,814
13,273
0
6,116
2,695
35,396
0
L
Scylla
4,514
2,874
0
592
22,141
6,878
0
7,405
14,736
13,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,858
Gold Earned
60,468
135
Minions Killed
212
8
Camps Cleared
6
802,038
Distance Traveled
1,097,044
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,932
994
39
3
3
223,842
0
L
Loki
11,185
932
23
2
2
164,885
0
L
Merlin
12,223
1,019
59
5
1
203,561
0
W
Artemis
11,813
984
71
6
2
193,294
0
W
Bastet
12,381
1,032
28
2
1
258,585
0
L
Cupid
9,299
775
6
1
1
156,358
4
L
Nox
10,004
834
31
3
1
117,286
0
W
Bacchus
11,351
946
19
2
0
221,368
1
W
Jormungandr
12,991
1,083
55
5
0
199,955
0
L
Scylla
10,147
846
16
1
3
159,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role