Player Matchup

Thanatos
Thanatos
BonnieSaur
Thanatos
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 42L
1,328 Elo+
Solo
Chaac
Chaac
EtherSako
Chaac
Level 12
God Stats
4W - 9L
1,268 SR
Queue Stats
7W - 12L
1,180 Elo+
Solo
Tiamat
Tiamat
K3mendaGiGi
Tiamat
Level 29
God Stats
1W - 3L
1,462 SR
Queue Stats
60W - 66L
1,403 Elo+
Solo
Apollo
Apollo
emmasilva01
Apollo
Level 27
God Stats
1W - 2L
1,501 SR
Queue Stats
136W - 118L
1,478 Elo+
Solo
Nemesis
Nemesis
trinny_hoch
Nemesis
Level 13
God Stats
0W - 1L
1,269 SR
Queue Stats
1W - 1L
1,654 Elo+
Solo
Team Averages
Level 20
1,400 SR
1,409 Elo+

VS

Team Averages
Level 13
1,480 SR
1,282 Elo+
Apollo
Apollo
BakiTheKing34
Apollo
Level 29
God Stats
7W - 7L
1,590 SR
Queue Stats
187W - 199L
1,467 Elo+
Solo
Olorun
Olorun
Leónidas0824
Olorun
Level 7
God Stats
5W - 3L
1,465 SR
Queue Stats
12W - 14L
1,293 Elo+
Solo
Cthulhu
Cthulhu
Majin Garcia
Cthulhu
Level 8
God Stats
4W - 3L
1,555 SR
Queue Stats
4W - 5L
1,425 Elo+
Solo
Ra
Ra
Nando9646
Ra
Level 17
God Stats
2W - 5L
1,289 SR
Queue Stats
24W - 35L
1,282 Elo+
Solo
Sun Wukong
Sun Wukong
dw Kouna
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
941 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BonnieSaur
Thanatos
20
5 / 13 / 11
13,860
1,066
12,442
22,569
7,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
EtherSako
Chaac
20
6 / 4 / 8
14,187
1,091
19,180
16,727
14,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
20
1 / 9 / 12
12,776
983
11,923
17,889
6,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
20
7 / 15 / 8
14,565
1,120
25,552
30,824
9,317
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
trinny_hoch
Nemesis
18
1 / 8 / 2
11,550
888
3,062
17,078
5,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
38 / 4 / 8
19,961
1,535
50,667
18,249
6,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
9 / 6 / 24
14,577
1,121
23,535
16,634
6,552
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Majin Garcia
Cthulhu
16
0 / 3 / 2
9,906
762
226
3,056
1,015
20
0 / 3 / 29
13,762
1,059
12,226
23,091
22,891
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
dw Kouna
Sun Wukong
20
2 / 4 / 28
13,419
1,032
10,671
16,012
14,951
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
140
20
Kills
49
49
Deaths
20
41
Assists
91
Player
Kills
Deaths
Assists
KDA
W
38
4
8
10.5
L
Thanatos
BonnieSaur
Thanatos
5
13
11
0.81
L
Chaac
EtherSako
Chaac
6
4
8
2.5
L
Tiamat
1
9
12
0.78
W
9
6
24
3.5
W
Cthulhu
Majin Garcia
Cthulhu
0
3
2
0.33
W
0
3
29
4.83
W
Sun Wukong
dw Kouna
Sun Wukong
2
4
28
4
L
Apollo
7
15
8
0.73
L
Nemesis
trinny_hoch
Nemesis
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,159
Damage
97,325
105,087
Taken
77,042
43,349
Mitigated
52,341
15,239
Healing
14,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
50,667
34,388
0
2,385
18,249
6,932
0
2,752
15,181
0
59,854
L
Thanatos
BonnieSaur
Thanatos
12,442
3,790
0
5,118
22,569
7,518
0
8,677
13,622
0
26,957
L
Chaac
EtherSako
Chaac
19,180
3,423
0
4,596
16,727
14,143
0
5,108
11,619
601
58,520
L
Tiamat
11,923
1,898
39
1,905
17,889
6,797
0
5,946
11,943
29,486
0
W
23,535
13,319
1,708
5,344
16,634
6,552
0
2,636
13,831
46,397
0
W
Cthulhu
Majin Garcia
Cthulhu
226
84
0
0
3,056
1,015
0
471
2,488
451
0
W
12,226
1,936
1,080
1,609
23,091
22,891
0
3,287
19,011
48,245
0
W
Sun Wukong
dw Kouna
Sun Wukong
10,671
2,821
0
2,560
16,012
14,951
0
3,378
12,443
331
24,905
L
Apollo
25,552
14,762
0
2,849
30,824
9,317
0
9,450
21,374
0
36,717
L
Nemesis
trinny_hoch
Nemesis
3,062
579
0
732
17,078
5,574
0
7,137
9,941
0
20,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,938
Gold Earned
71,625
212
Minions Killed
193
7
Camps Cleared
0
1,258,509
Distance Traveled
1,017,370
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
19,961
1,535
27
2
0
257,024
0
L
Thanatos
13,860
1,066
21
2
2
271,109
0
L
Chaac
14,187
1,091
102
8
0
291,026
0
L
Tiamat
12,776
983
29
2
0
233,086
0
W
Olorun
14,577
1,121
45
3
0
225,688
0
W
Cthulhu
9,906
762
0
0
0
45,796
1
W
Ra
13,762
1,059
80
6
0
242,704
0
W
Sun Wukong
13,419
1,032
41
3
0
246,158
1
L
Apollo
14,565
1,120
20
2
2
245,777
0
L
Nemesis
11,550
888
40
3
3
217,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role