Player Matchup

Persephone
Persephone
Ebohill
Persephone
Level 74
God Stats
6W - 12L
1,432 SR
Queue Stats
250W - 238L
1,505 Elo+
Solo
Thor
Thor
MR cream pie86
Thor
Level 107
God Stats
21W - 28L
1,483 SR
Queue Stats
909W - 999L
1,482 Elo+
Solo
Athena
Athena
Mr Lotusgen
Athena
Level 120
God Stats
40W - 55L
1,502 SR
Queue Stats
238W - 241L
1,509 Elo+
Solo
Medusa
Medusa
SpartanNinjaPro
Medusa
Level 141
God Stats
1W - 1L
1,733 SR
Queue Stats
90W - 84L
1,376 Elo+
Solo
Cu Chulainn
Cu Chulainn
YingTheBoy
Cu Chulainn
Level 129
God Stats
0W - 2L
1,269 SR
Queue Stats
272W - 265L
1,503 Elo+
Solo
Team Averages
Level 114
1,484 SR
1,475 Elo+

VS

Team Averages
Level 88
1,561 SR
1,489 Elo+
Scylla
Scylla
YoungBuck99
Scylla
Level 85
God Stats
4W - 3L
1,647 SR
Queue Stats
238W - 267L
1,488 Elo+
Solo
Cthulhu
Cthulhu
crasiest1
Cthulhu
Level 85
God Stats
33W - 35L
1,540 SR
Queue Stats
241W - 251L
1,490 Elo+
Party 1
Cliodhna
Cliodhna
masta-stona
Cliodhna
Level 121
God Stats
22W - 24L
1,451 SR
Queue Stats
299W - 266L
1,486 Elo+
Solo
Ganesha
Ganesha
pigtails
Ganesha
Level 85
God Stats
12W - 10L
1,563 SR
Queue Stats
314W - 295L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
warfighter-27
Danzaburou
Level 64
God Stats
10W - 7L
1,603 SR
Queue Stats
177W - 164L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ebohill
Persephone
15
1 / 7 / 8
9,670
509
10,806
15,308
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
6 / 3 / 1
10,990
578
5,520
12,415
5,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
11
3 / 6 / 4
7,768
409
6,951
18,609
17,923
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 4 / 3
10,011
527
16,680
13,705
4,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
YingTheBoy
Cu Chulainn
12
0 / 6 / 1
8,013
422
3,981
10,721
6,106
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
7 / 7 / 5
9,950
524
6,868
12,883
4,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
crasiest1
Cthulhu
15
5 / 1 / 5
9,905
521
7,490
9,598
6,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
masta-stona
Cliodhna
18
9 / 3 / 5
11,125
586
16,264
14,466
5,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ganesha
pigtails
Ganesha
15
2 / 3 / 16
9,672
509
10,006
17,977
18,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
warfighter-27
Danzaburou
16
4 / 3 / 7
9,979
525
9,506
12,487
3,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
65
16
Kills
27
26
Deaths
17
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Persephone
Ebohill
Persephone
1
7
8
0.71
L
6
3
1
2.17
L
Athena
3
6
4
0.83
L
6
4
3
1.88
L
Cu Chulainn
YingTheBoy
Cu Chulainn
0
6
1
0.08
W
Scylla
7
7
5
1.36
W
Cthulhu
crasiest1
Cthulhu
5
1
5
7.5
W
Cliodhna
masta-stona
Cliodhna
9
3
5
3.83
W
Ganesha
pigtails
Ganesha
2
3
16
3.33
W
Danzaburou
warfighter-27
Danzaburou
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,938
Damage
50,134
70,758
Taken
67,411
38,486
Mitigated
38,624
11,327
Healing
17,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Ebohill
Persephone
10,806
867
108
2,673
15,308
4,875
356
5,451
9,681
55,656
0
L
5,520
1,227
0
3,878
12,415
5,085
98
3,859
8,471
0
80,576
L
Athena
6,951
1,440
90
1,865
18,609
17,923
215
5,858
12,643
20,788
0
L
16,680
8,450
0
1,698
13,705
4,497
1,095
3,908
9,725
0
67,428
L
Cu Chulainn
YingTheBoy
Cu Chulainn
3,981
1,033
0
1,015
10,721
6,106
365
4,488
5,871
0
40,844
W
Scylla
6,868
647
222
1,780
12,883
4,073
180
4,098
8,785
60,870
0
W
Cthulhu
crasiest1
Cthulhu
7,490
704
1,509
1,871
9,598
6,827
568
1,804
7,794
46,215
0
W
Cliodhna
masta-stona
Cliodhna
16,264
1,298
0
4,986
14,466
5,750
88
5,516
8,950
0
85,648
W
Ganesha
pigtails
Ganesha
10,006
1,096
0
3,642
17,977
18,037
17
3,128
14,849
30,048
0
W
Danzaburou
warfighter-27
Danzaburou
9,506
3,245
0
3,212
12,487
3,937
1,412
3,211
9,276
0
66,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,452
Gold Earned
50,631
468
Minions Killed
504
0
Camps Cleared
0
1,590,433
Distance Traveled
1,728,132
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,670
509
93
5
0
298,890
1
L
Thor
10,990
578
156
8
0
375,055
3
L
Athena
7,768
409
32
2
0
301,901
1
L
Medusa
10,011
527
107
6
0
302,712
2
L
Cu Chulainn
8,013
422
80
4
0
311,875
2
W
Scylla
9,950
524
116
6
0
321,428
2
W
Cthulhu
9,905
521
113
6
0
339,264
5
W
Cliodhna
11,125
586
148
8
0
389,207
2
W
Ganesha
9,672
509
20
1
0
368,117
1
W
Danzaburou
9,979
525
107
6
0
310,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role