Player Matchup

Athena
Athena
Mindbreak0705
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,487 Elo+
Solo
Loki
Loki
MrBerte
Loki
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,722 Elo+
Solo
Sol
Sol
TxDraGon13
Sol
Level 29
God Stats
0W - 2L
1,753 SR
Queue Stats
78W - 87L
1,488 Elo+
Solo
Chiron
Chiron
bocolee
Chiron
Level 26
God Stats
2W - 1L
1,817 SR
Queue Stats
52W - 53L
1,525 Elo+
Solo
Zhong Kui
Zhong Kui
wericks
Zhong Kui
Level 17
God Stats
1W - 1L
1,713 SR
Queue Stats
25W - 26L
1,527 Elo+
Solo
Team Averages
Level 18
1,657 SR
1,550 Elo+

VS

Team Averages
Level 23
1,515 SR
1,616 Elo+
Tyr
Tyr
Funskyi
Tyr
Level 17
God Stats
1W - 4L
1,157 SR
Queue Stats
26W - 11L
1,649 Elo+
Party 1
Ravana
Ravana
MoreThanYouKnow
Ravana
Level 25
God Stats
6W - 2L
1,738 SR
Queue Stats
73W - 29L
1,672 Elo+
Party 1
Fenrir
Fenrir
Sharonm
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,636 Elo+
Party 1
Rama
Rama
flanteslho
Rama
Level 28
God Stats
3W - 0L
1,679 SR
Queue Stats
82W - 81L
1,475 Elo+
Solo
Ra
Ra
nanameo
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 7
7,647
510
5,504
10,386
8,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
MrBerte
Loki
11
2 / 8 / 4
7,011
467
2,591
11,496
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
8 / 4 / 1
8,666
578
8,752
11,581
4,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
bocolee
Chiron
12
3 / 6 / 5
7,822
521
6,641
10,851
3,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
wericks
Zhong Kui
11
1 / 8 / 3
6,971
465
5,593
13,310
12,681
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
16
12 / 1 / 6
10,415
694
12,721
11,531
8,712
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
8 / 1 / 4
9,199
613
8,411
8,021
5,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Sharonm
Fenrir
14
7 / 4 / 5
8,907
594
7,424
12,817
4,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 7 / 9
7,199
480
6,150
9,297
3,024
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 9
8,037
536
5,273
5,808
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
62
15
Kills
29
29
Deaths
15
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tyr
12
1
6
15
L
1
3
7
1.5
W
8
1
4
10
L
Loki
MrBerte
Loki
2
8
4
0.5
W
Fenrir
Sharonm
Fenrir
7
4
5
2.38
L
8
4
1
2.13
L
Chiron
bocolee
Chiron
3
6
5
0.92
W
1
7
9
0.79
W
1
2
9
2.75
L
Zhong Kui
wericks
Zhong Kui
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,081
Damage
39,979
57,624
Taken
47,474
32,464
Mitigated
23,776
13,566
Healing
17,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
12,721
2,017
285
5,005
11,531
8,712
87
4,743
6,788
0
52,551
L
5,504
1,293
0
1,264
10,386
8,439
0
1,595
8,575
28,070
0
W
8,411
2,275
0
3,774
8,021
5,597
0
2,227
5,794
0
53,798
L
Loki
MrBerte
Loki
2,591
904
0
2,300
11,496
3,210
0
84
11,257
0
36,771
W
Fenrir
Sharonm
Fenrir
7,424
2,518
0
4,615
12,817
4,687
0
4,218
8,599
0
43,509
L
8,752
3,261
0
4,822
11,581
4,602
819
1,170
10,255
44,497
6,203
L
Chiron
bocolee
Chiron
6,641
1,321
419
1,992
10,851
3,532
0
750
9,847
0
45,172
W
6,150
3,844
0
551
9,297
3,024
600
5,838
3,459
0
22,489
W
5,273
503
993
1,942
5,808
1,756
0
2,235
3,573
49,484
0
L
Zhong Kui
wericks
Zhong Kui
5,593
966
0
2,769
13,310
12,681
0
1,348
11,431
29,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,117
Gold Earned
43,757
362
Minions Killed
417
0
Camps Cleared
0
1,392,570
Distance Traveled
1,464,216
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,415
694
82
5
0
363,893
3
L
Athena
7,647
510
41
3
0
295,638
3
W
Ravana
9,199
613
119
8
0
278,075
1
L
Loki
7,011
467
64
4
0
287,373
3
W
Fenrir
8,907
594
79
5
0
292,112
2
L
Sol
8,666
578
96
6
0
277,768
2
L
Chiron
7,822
521
97
6
0
279,088
6
W
Rama
7,199
480
37
2
0
278,592
3
W
Ra
8,037
536
100
7
0
251,544
4
L
Zhong Kui
6,971
465
64
4
0
252,703
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role