Player Matchup

Tiamat
Tiamat
Gdgecko
Tiamat
Level 29
God Stats
0W - 2L
1,341 SR
Queue Stats
18W - 24L
1,442 Elo+
Solo
Loki
Loki
GreasyLovePiston
Loki
Level 24
God Stats
24W - 11L
1,803 SR
Queue Stats
158W - 66L
1,665 Elo+
Party 1
Bastet
Bastet
Its Bartosh
Bastet
Level 128
God Stats
13W - 8L
1,794 SR
Queue Stats
383W - 326L
1,601 Elo+
Party 1
Athena
Athena
Its Ben6707
Athena
Level 5
God Stats
3W - 1L
1,721 SR
Queue Stats
34W - 10L
1,679 Elo+
Party 1
Heimdallr
Heimdallr
Mkertokarijo
Heimdallr
Level 13
God Stats
7W - 5L
1,572 SR
Queue Stats
44W - 19L
1,648 Elo+
Solo
Team Averages
Level 40
1,646 SR
1,607 Elo+

VS

Team Averages
Level 20
1,660 SR
1,545 Elo+
Ymir
Ymir
ChorizoSopla
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,689 Elo+
Party 2
Mulan
Mulan
JohnnySins7874
Mulan
Level 27
God Stats
2W - 1L
1,536 SR
Queue Stats
65W - 23L
1,718 Elo+
Solo
Medusa
Medusa
SpankSquad69
Medusa
Level 24
God Stats
2W - 0L
1,926 SR
Queue Stats
37W - 27L
1,530 Elo+
Solo
Freya
Freya
tryharderpls
Freya
Level 15
God Stats
2W - 0L
1,722 SR
Queue Stats
13W - 2L
1,375 Elo+
Party 2
Bastet
Bastet
vMaiven
Bastet
Level 28
God Stats
7W - 1L
1,614 SR
Queue Stats
92W - 99L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gdgecko
Tiamat
10
4 / 6 / 4
6,653
554
5,982
9,458
5,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 5 / 0
6,340
528
4,319
7,806
3,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
12
5 / 3 / 3
7,233
603
10,276
10,426
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
9
0 / 5 / 1
5,461
455
2,881
9,367
3,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Mkertokarijo
Heimdallr
9
0 / 4 / 0
5,495
458
3,787
8,811
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 10
7,985
665
5,337
10,963
9,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
6 / 1 / 1
8,463
705
10,319
11,990
7,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
14
5 / 4 / 1
8,405
700
6,888
7,944
2,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 1 / 3
7,758
647
8,022
8,209
2,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
vMaiven
Bastet
12
4 / 4 / 3
7,161
597
4,124
8,460
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
10
Kills
23
23
Deaths
10
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
L
Tiamat
Gdgecko
Tiamat
4
6
4
1
L
1
5
0
0.2
L
Bastet
5
3
3
2.17
L
Athena
0
5
1
0.1
W
6
1
1
6.5
L
Heimdallr
Mkertokarijo
Heimdallr
0
4
0
0
W
Medusa
5
4
1
1.38
W
6
1
3
7.5
W
Bastet
vMaiven
Bastet
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,245
Damage
34,690
45,868
Taken
47,566
17,482
Mitigated
25,040
10,365
Healing
19,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,337
1,204
632
4,057
10,963
9,822
29
1,428
9,513
27,676
0
L
Tiamat
Gdgecko
Tiamat
5,982
753
0
1,682
9,458
5,064
0
2,080
7,324
24,356
0
L
4,319
1,106
0
500
7,806
3,142
0
707
6,784
0
32,304
L
Bastet
10,276
2,951
0
4,027
10,426
3,056
0
482
9,700
0
40,905
L
Athena
2,881
1,057
0
1,747
9,367
3,843
0
5,585
3,782
14,441
0
W
10,319
1,262
0
5,573
11,990
7,862
47
844
11,092
3,723
49,800
L
Heimdallr
Mkertokarijo
Heimdallr
3,787
2,221
0
2,409
8,811
2,377
0
5,120
3,691
0
28,273
W
Medusa
6,888
3,212
0
1,382
7,944
2,373
0
1,932
5,879
0
54,251
W
8,022
4,223
0
4,611
8,209
2,474
749
2,363
5,762
43,856
0
W
Bastet
vMaiven
Bastet
4,124
1,452
0
3,221
8,460
2,509
0
1,809
6,457
0
31,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,182
Gold Earned
39,772
256
Minions Killed
414
0
Camps Cleared
0
1,210,893
Distance Traveled
1,204,749
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,985
665
37
3
0
252,124
4
L
Tiamat
6,653
554
43
4
0
229,088
1
L
Loki
6,340
528
61
5
0
239,894
0
L
Bastet
7,233
603
72
6
0
268,979
2
L
Athena
5,461
455
21
2
0
251,805
6
W
Mulan
8,463
705
120
10
0
243,281
3
L
Heimdallr
5,495
458
59
5
0
221,127
0
W
Medusa
8,405
700
107
9
0
228,040
4
W
Freya
7,758
647
88
7
0
225,130
3
W
Bastet
7,161
597
62
5
0
256,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role