Player Matchup

Hun Batz
Hun Batz
Arktisk
Hun Batz
Level 22
God Stats
2W - 0L
1,664 SR
Queue Stats
2W - 4L
1,375 Elo+
Solo
Fenrir
Fenrir
GLogic609
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,100 Elo+
Party 1
Cernunnos
Cernunnos
Joethug
Cernunnos
Level 6
God Stats
4W - 4L
1,389 SR
Queue Stats
6W - 10L
1,195 Elo+
Party 1
Ra
Ra
Shindig300
Ra
Level 7
God Stats
2W - 1L
1,603 SR
Queue Stats
9W - 14L
1,323 Elo+
Solo
Bellona
Bellona
sokariousGOD
Bellona
Level 14
God Stats
8W - 2L
1,845 SR
Queue Stats
28W - 34L
1,378 Elo+
Solo
Team Averages
Level 11
1,600 SR
1,274 Elo+

VS

Team Averages
Level 12
1,504 SR
1,293 Elo+
Yemoja
Yemoja
CanaryCry11
Yemoja
Level 7
God Stats
2W - 2L
1,431 SR
Queue Stats
7W - 12L
1,303 Elo+
Solo
Ravana
Ravana
Tracke
Ravana
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,218 Elo+
Party 2
Heimdallr
Heimdallr
Warinstein
Heimdallr
Level 18
God Stats
6W - 4L
1,590 SR
Queue Stats
24W - 31L
1,370 Elo+
Solo
Jing Wei
Jing Wei
ilovecatgirls
Jing Wei
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,181 Elo+
Party 2
Mulan
Mulan
stinkymann
Mulan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Arktisk
Hun Batz
20
8 / 8 / 26
14,449
1,111
19,110
21,657
11,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
GLogic609
Fenrir
20
15 / 4 / 18
16,096
1,238
18,862
25,731
24,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Joethug
Cernunnos
20
12 / 8 / 24
15,413
1,186
30,097
23,541
10,157
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
7 / 7 / 28
15,271
1,175
29,397
18,942
7,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
sokariousGOD
Bellona
20
5 / 5 / 21
14,323
1,102
11,975
25,836
22,338
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

56

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
0 / 5 / 20
13,329
1,025
3,897
17,417
23,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
Tracke
Ravana
20
9 / 12 / 18
15,227
1,171
24,232
23,995
9,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Warinstein
Heimdallr
20
10 / 11 / 21
16,020
1,232
36,453
22,718
9,350
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
ilovecatgirls
Jing Wei
20
8 / 9 / 18
15,392
1,184
27,737
24,584
9,104
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
20
5 / 10 / 19
14,124
1,086
17,361
27,017
23,214
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
128
47
Kills
32
32
Deaths
47
117
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Arktisk
Hun Batz
8
8
26
2.63
L
Yemoja
0
5
20
2
W
Fenrir
GLogic609
Fenrir
15
4
18
6
W
Cernunnos
Joethug
Cernunnos
12
8
24
3
W
7
7
28
3
L
Ravana
Tracke
Ravana
9
12
18
1.5
L
Heimdallr
Warinstein
Heimdallr
10
11
21
1.86
L
Jing Wei
ilovecatgirls
Jing Wei
8
9
18
1.89
W
Bellona
sokariousGOD
Bellona
5
5
21
3.1
L
Mulan
5
10
19
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,441
Damage
109,680
115,707
Taken
115,731
76,237
Mitigated
74,464
14,927
Healing
19,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Arktisk
Hun Batz
19,110
3,575
0
2,141
21,657
11,392
0
896
20,454
0
31,494
L
Yemoja
3,897
1,514
2,614
678
17,417
23,045
0
4,087
13,330
13,767
0
W
Fenrir
GLogic609
Fenrir
18,862
5,897
0
738
25,731
24,739
0
714
24,218
256
29,370
W
Cernunnos
Joethug
Cernunnos
30,097
13,736
0
2,854
23,541
10,157
0
980
22,267
0
53,667
W
29,397
2,716
2,383
1,915
18,942
7,611
0
462
18,395
64,886
0
L
Ravana
Tracke
Ravana
24,232
7,918
0
2,179
23,995
9,751
0
6,197
17,798
0
56,526
L
Heimdallr
Warinstein
Heimdallr
36,453
19,730
0
1,714
22,718
9,350
0
4,804
17,914
0
69,809
L
Jing Wei
ilovecatgirls
Jing Wei
27,737
26,460
0
5,338
24,584
9,104
0
6,350
18,234
0
52,200
W
Bellona
sokariousGOD
Bellona
11,975
3,309
2,294
2,602
25,836
22,338
0
845
24,603
0
27,181
L
Mulan
17,361
2,330
0
6,532
27,017
23,214
0
8,215
18,802
0
32,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,552
Gold Earned
74,092
221
Minions Killed
239
4
Camps Cleared
7
1,334,334
Distance Traveled
1,144,552
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,449
1,111
29
2
0
319,649
1
L
Yemoja
13,329
1,025
28
2
0
161,934
1
W
Fenrir
16,096
1,238
18
1
0
281,979
0
W
Cernunnos
15,413
1,186
42
3
1
184,053
1
W
Ra
15,271
1,175
101
8
1
250,032
0
L
Ravana
15,227
1,171
62
5
4
258,544
0
L
Heimdallr
16,020
1,232
72
6
2
232,846
2
L
Jing Wei
15,392
1,184
44
3
0
260,483
0
W
Bellona
14,323
1,102
31
2
2
298,621
0
L
Mulan
14,124
1,086
33
3
1
230,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role