Player Matchup

Chernobog
Chernobog
Furaasan
Chernobog
Level 6
God Stats
3W - 5L
1,461 SR
Queue Stats
3W - 5L
1,410 Elo+
Party 1
Hercules
Hercules
GodricXV
Hercules
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Susano
Susano
HoSST
Susano
Level 6
God Stats
1W - 2L
1,306 SR
Queue Stats
3W - 6L
1,316 Elo+
Party 1
Thor
Thor
Lurn
Thor
Level 18
God Stats
0W - 1L
1,234 SR
Queue Stats
13W - 13L
1,467 Elo+
Solo
Bellona
Bellona
Proektor777
Bellona
Level 6
God Stats
1W - 1L
1,696 SR
Queue Stats
3W - 9L
1,163 Elo+
Party 1
Team Averages
Level 8
1,440 SR
1,371 Elo+

VS

Team Averages
Level 18
1,525 SR
1,363 Elo+
Ra
Ra
Fairusss
Ra
Level 26
God Stats
5W - 3L
1,651 SR
Queue Stats
133W - 149L
1,449 Elo+
Solo
Tiamat
Tiamat
Hamz1121
Tiamat
Level 29
God Stats
2W - 2L
1,778 SR
Queue Stats
38W - 34L
1,427 Elo+
Solo
Skadi
Skadi
PeachyDeCoco
Skadi
Level 5
God Stats
2W - 3L
1,458 SR
Queue Stats
2W - 5L
1,338 Elo+
Party 2
Hercules
Hercules
VampyHZ
Hercules
Level 15
God Stats
8W - 6L
1,609 SR
Queue Stats
27W - 20L
1,495 Elo+
Solo
Thor
Thor
sgc9000
Thor
Level 17
God Stats
1W - 4L
1,127 SR
Queue Stats
1W - 6L
1,108 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Furaasan
Chernobog
20
3 / 11 / 30
13,062
1,089
17,443
22,640
9,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
GodricXV
Hercules
20
2 / 10 / 26
12,091
1,008
12,951
31,210
34,239
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Susano
HoSST
Susano
20
11 / 12 / 17
14,445
1,204
21,896
21,831
8,430
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
Lurn
Thor
20
20 / 10 / 11
16,841
1,403
30,146
21,559
8,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
Proektor777
Bellona
20
8 / 5 / 23
15,174
1,265
22,094
26,982
30,939
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 10 / 25
15,364
1,280
27,259
23,758
9,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Hamz1121
Tiamat
20
13 / 6 / 21
14,509
1,209
27,168
16,685
9,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 11 / 23
13,225
1,102
24,978
22,588
7,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
VampyHZ
Hercules
20
8 / 7 / 15
12,903
1,075
14,298
27,952
31,190
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thor
sgc9000
Thor
20
7 / 10 / 26
14,003
1,167
19,201
18,840
8,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
157
44
Kills
47
48
Deaths
44
107
Assists
110
Player
Kills
Deaths
Assists
KDA
W
13
10
25
2.55
L
Chernobog
Furaasan
Chernobog
3
11
30
1.64
L
Hercules
GodricXV
Hercules
2
10
26
1.5
W
Tiamat
Hamz1121
Tiamat
13
6
21
3.92
L
Susano
HoSST
Susano
11
12
17
1.63
L
Thor
Lurn
Thor
20
10
11
2.55
W
6
11
23
1.59
L
Bellona
Proektor777
Bellona
8
5
23
3.9
W
Hercules
VampyHZ
Hercules
8
7
15
2.21
W
Thor
sgc9000
Thor
7
10
26
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,530
Damage
112,904
124,222
Taken
109,823
91,771
Mitigated
66,231
12,960
Healing
22,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,259
3,659
1,140
5,134
23,758
9,728
0
248
23,510
61,648
0
L
Chernobog
Furaasan
Chernobog
17,443
13,574
0
2,053
22,640
9,687
0
11,287
11,143
0
40,964
L
Hercules
GodricXV
Hercules
12,951
3,920
0
6,130
31,210
34,239
0
14,273
16,555
0
23,187
W
Tiamat
Hamz1121
Tiamat
27,168
1,199
310
3,751
16,685
9,894
0
0
16,685
42,405
0
L
Susano
HoSST
Susano
21,896
7,091
0
90
21,831
8,430
0
9,045
12,598
0
39,090
L
Thor
Lurn
Thor
30,146
6,375
0
0
21,559
8,476
0
9,980
11,323
0
48,995
W
24,978
16,450
0
2,821
22,588
7,319
0
0
22,588
0
42,134
L
Bellona
Proektor777
Bellona
22,094
9,480
2,082
2,605
26,982
30,939
0
8,454
17,983
1,033
51,050
W
Hercules
VampyHZ
Hercules
14,298
4,453
0
8,898
27,952
31,190
0
509
27,443
0
24,515
W
Thor
sgc9000
Thor
19,201
6,240
0
125
18,840
8,100
0
17
18,823
0
35,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,613
Gold Earned
70,004
191
Minions Killed
193
8
Camps Cleared
4
1,130,037
Distance Traveled
986,189
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,364
1,280
76
6
1
190,585
0
L
Chernobog
13,062
1,089
32
3
2
209,546
0
L
Hercules
12,091
1,008
29
2
1
214,684
2
W
Tiamat
14,509
1,209
34
3
2
237,736
3
L
Susano
14,445
1,204
35
3
1
230,996
0
L
Thor
16,841
1,403
29
2
1
212,966
0
W
Skadi
13,225
1,102
40
3
0
150,985
0
L
Bellona
15,174
1,265
66
6
3
261,845
0
W
Hercules
12,903
1,075
18
2
1
224,342
0
W
Thor
14,003
1,167
25
2
0
182,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role