Player Matchup

Horus
Horus
Tsewaa
Horus
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
leoniga
Chang'e
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 60L
1,568 Elo+
Party 1
Ullr
Ullr
smite1991
Ullr
Level 159
God Stats
4W - 4L
1,620 SR
Queue Stats
247W - 156L
1,738 Elo+
Party 1
Team Averages
Level 98
1,540 SR
1,602 Elo+

VS

Team Averages
Level 79
1,425 SR
1,362 Elo+
Cliodhna
Cliodhna
Harbinger100
Cliodhna
Level 45
God Stats
1W - 3L
1,395 SR
Queue Stats
180W - 215L
1,436 Elo+
Solo
Merlin
Merlin
IZANAMITHICC
Merlin
Level 94
God Stats
1W - 6L
1,296 SR
Queue Stats
14W - 30L
1,331 Elo+
Party 2
Gilgamesh
Gilgamesh
jkatseby07
Gilgamesh
Level 98
God Stats
1W - 2L
1,585 SR
Queue Stats
5W - 14L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Tsewaa
Horus
13
0 / 4 / 14
10,294
643
3,847
10,410
8,014
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
leoniga
Chang'e
14
2 / 4 / 15
10,443
653
11,703
15,644
12,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
18
20 / 2 / 2
13,297
831
29,993
15,430
7,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Harbinger100
Cliodhna
13
3 / 9 / 7
10,396
650
7,418
13,743
4,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
14
4 / 4 / 5
10,291
643
11,802
13,261
4,700
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
jkatseby07
Gilgamesh
14
3 / 9 / 4
10,331
646
8,728
23,434
15,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
22
Kills
10
10
Deaths
22
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Harbinger100
Cliodhna
3
9
7
0.72
L
Merlin
4
4
5
1.63
W
Horus
Tsewaa
Horus
0
4
14
1.75
L
Gilgamesh
jkatseby07
Gilgamesh
3
9
4
0.56
W
Chang'e
leoniga
Chang'e
2
4
15
2.38
W
Ullr
20
2
2
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,543
Damage
27,948
41,484
Taken
50,438
28,495
Mitigated
25,546
12,656
Healing
4,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Harbinger100
Cliodhna
7,418
702
0
344
13,743
4,893
0
4,308
9,435
0
21,800
L
Merlin
11,802
530
531
1,274
13,261
4,700
287
2,947
10,314
35,089
0
W
Horus
Tsewaa
Horus
3,847
2,314
1,084
1,857
10,410
8,014
165
3,150
6,832
0
15,104
L
Gilgamesh
jkatseby07
Gilgamesh
8,728
1,601
119
1,773
23,434
15,953
123
4,631
18,803
2,776
16,657
W
Chang'e
leoniga
Chang'e
11,703
1,243
2,800
6,051
15,644
12,970
258
6,352
9,068
28,706
0
W
Ullr
29,993
14,115
0
864
15,430
7,511
1,278
4,410
10,640
0
79,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,034
Gold Earned
31,018
168
Minions Killed
99
12
Camps Cleared
2
794,608
Distance Traveled
764,054
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,396
650
31
2
1
242,686
0
L
Merlin
10,291
643
42
3
0
263,906
3
W
Horus
10,294
643
22
1
1
241,179
0
L
Gilgamesh
10,331
646
26
2
1
257,462
1
W
Chang'e
10,443
653
36
2
5
266,373
1
W
Ullr
13,297
831
110
7
6
287,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role