Player Matchup

Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mercury
Mercury
DaSquaOdin07
Mercury
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,350 Elo+
Party 2
Cthulhu
Cthulhu
Lightwrrk
Cthulhu
Level 35
God Stats
8W - 12L
1,508 SR
Queue Stats
59W - 80L
1,336 Elo+
Party 2
Cupid
Cupid
MEEE181
Cupid
Level 88
God Stats
0W - 1L
1,638 SR
Queue Stats
39W - 35L
1,498 Elo+
Party 4
Kukulkan
Kukulkan
YOUU181
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 60
1,529 SR
1,437 Elo+

VS

Team Averages
Level 83
1,542 SR
1,541 Elo+
Amaterasu
Amaterasu
BigShartz
Amaterasu
Level 109
God Stats
6W - 3L
1,683 SR
Queue Stats
82W - 72L
1,650 Elo+
Party 3
Thor
Thor
Drahthaar
Thor
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,521 Elo+
Party 3
Discordia
Discordia
FrozenBlossom
Discordia
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,733 Elo+
Solo
Bacchus
Bacchus
Swickyy15
Bacchus
Level 47
God Stats
4W - 6L
1,428 SR
Queue Stats
231W - 236L
1,425 Elo+
Party 1
Izanami
Izanami
llSleezyll
Izanami
Level 49
God Stats
4W - 1L
1,597 SR
Queue Stats
147W - 141L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
2 / 3 / 0
9,076
504
9,034
16,923
18,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
DaSquaOdin07
Mercury
11
2 / 7 / 1
7,997
444
2,001
13,463
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Lightwrrk
Cthulhu
11
2 / 6 / 0
7,935
441
7,736
14,009
10,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
MEEE181
Cupid
14
1 / 5 / 2
8,283
460
6,487
13,980
4,613
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
YOUU181
Kukulkan
8
0 / 12 / 0
6,093
339
1,450
9,507
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigShartz
Amaterasu
17
3 / 0 / 2
10,022
557
7,545
13,358
10,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
15
8 / 1 / 4
10,018
557
10,757
11,952
4,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Discordia
FrozenBlossom
Discordia
17
17 / 4 / 5
11,934
663
21,604
8,652
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Swickyy15
Bacchus
13
1 / 1 / 12
9,239
513
6,778
13,721
16,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
llSleezyll
Izanami
15
3 / 1 / 6
9,628
535
6,046
8,129
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
7
Kills
32
33
Deaths
7
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
3
0
0.67
W
Amaterasu
BigShartz
Amaterasu
3
0
2
4
L
Mercury
DaSquaOdin07
Mercury
2
7
1
0.36
W
Thor
8
1
4
10
W
Discordia
FrozenBlossom
Discordia
17
4
5
4.88
L
Cthulhu
Lightwrrk
Cthulhu
2
6
0
0.33
L
Cupid
MEEE181
Cupid
1
5
2
0.4
W
Bacchus
Swickyy15
Bacchus
1
1
12
7
L
Kukulkan
YOUU181
Kukulkan
0
12
0
0
W
Izanami
llSleezyll
Izanami
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,708
Damage
52,730
67,882
Taken
55,812
41,184
Mitigated
38,091
14,374
Healing
16,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,034
1,658
0
5,212
16,923
18,935
534
4,007
12,806
0
50,967
W
Amaterasu
BigShartz
Amaterasu
7,545
2,097
0
5,829
13,358
10,868
877
218
12,529
7,653
58,008
L
Mercury
DaSquaOdin07
Mercury
2,001
647
0
2,426
13,463
4,524
104
6,598
6,567
0
29,141
W
Thor
10,757
3,234
0
4,272
11,952
4,626
0
454
11,259
0
65,759
W
Discordia
FrozenBlossom
Discordia
21,604
1,634
0
787
8,652
3,274
3,447
2,851
5,715
76,322
0
L
Cthulhu
Lightwrrk
Cthulhu
7,736
829
469
1,395
14,009
10,255
26
6,778
6,975
30,513
0
L
Cupid
MEEE181
Cupid
6,487
3,418
312
4,560
13,980
4,613
846
5,795
7,987
0
55,721
W
Bacchus
Swickyy15
Bacchus
6,778
746
0
2,979
13,721
16,363
710
3,813
9,746
19,819
0
L
Kukulkan
YOUU181
Kukulkan
1,450
175
0
0
9,507
2,857
0
4,906
4,361
13,302
0
W
Izanami
llSleezyll
Izanami
6,046
3,872
0
2,836
8,129
2,960
4,423
2,018
6,111
0
67,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,384
Gold Earned
50,841
323
Minions Killed
465
0
Camps Cleared
0
1,506,598
Distance Traveled
1,827,901
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,076
504
108
6
0
350,383
1
W
Amaterasu
10,022
557
113
6
0
411,190
7
L
Mercury
7,997
444
63
4
0
305,303
0
W
Thor
10,018
557
81
5
0
394,082
1
W
Discordia
11,934
663
130
7
0
325,693
0
L
Cthulhu
7,935
441
44
2
0
306,369
1
L
Cupid
8,283
460
91
5
0
305,568
1
W
Bacchus
9,239
513
24
1
0
355,514
3
L
Kukulkan
6,093
339
17
1
0
238,975
1
W
Izanami
9,628
535
117
7
0
341,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role