Player Matchup

Agni
Agni
M4hJah
Agni
Level 29
God Stats
3W - 1L
1,601 SR
Queue Stats
60W - 28L
1,665 Elo+
Party 2
Mulan
Mulan
MagicTowely
Mulan
Level 127
God Stats
5W - 1L
1,736 SR
Queue Stats
143W - 130L
1,569 Elo+
Party 1
Erlang Shen
Erlang Shen
PENTA iNFERNO
Erlang Shen
Level 155
God Stats
2W - 2L
1,510 SR
Queue Stats
135W - 109L
1,660 Elo+
Party 2
Artemis
Artemis
XenoFafnir
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Zyklop1502
Sylvanus
Level 90
God Stats
14W - 17L
1,604 SR
Queue Stats
102W - 94L
1,559 Elo+
Party 1
Team Averages
Level 81
1,590 SR
1,590 Elo+

VS

Team Averages
Level 104
1,567 SR
1,449 Elo+
Gilgamesh
Gilgamesh
HolzVanBaumwalt
Gilgamesh
Level 144
God Stats
6W - 6L
1,558 SR
Queue Stats
342W - 397L
1,442 Elo+
Party 3
Chronos
Chronos
Kamaratos
Chronos
Level 121
God Stats
5W - 4L
1,679 SR
Queue Stats
226W - 253L
1,424 Elo+
Party 3
Susano
Susano
Ninjazak
Susano
Level 43
God Stats
3W - 6L
1,444 SR
Queue Stats
112W - 120L
1,456 Elo+
Solo
Jormungandr
Jormungandr
Yumerija
Jormungandr
Level 107
God Stats
5W - 8L
1,500 SR
Queue Stats
432W - 479L
1,468 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Zmail
Morgan Le Fay
Level 105
God Stats
6W - 4L
1,653 SR
Queue Stats
68W - 78L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
M4hJah
Agni
19
8 / 2 / 9
12,076
575
17,205
14,110
5,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 5 / 9
12,128
578
19,179
20,317
10,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
PENTA iNFERNO
Erlang Shen
19
3 / 6 / 8
11,556
550
15,349
19,264
15,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
XenoFafnir
Artemis
17
7 / 5 / 8
11,258
536
11,319
12,111
5,358
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
Zyklop1502
Sylvanus
18
7 / 2 / 16
11,693
557
11,851
20,311
26,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HolzVanBaumwalt
Gilgamesh
13
3 / 10 / 5
9,005
429
10,250
23,709
10,642
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
Kamaratos
Chronos
15
3 / 9 / 3
10,007
477
14,339
18,386
13,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
Ninjazak
Susano
18
4 / 8 / 5
10,727
511
14,265
21,689
8,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Yumerija
Jormungandr
18
5 / 2 / 3
11,362
541
13,020
20,525
24,105
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Zmail
Morgan Le Fay
12
5 / 7 / 2
9,157
436
6,752
10,724
4,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
38
36
Kills
20
20
Deaths
36
50
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
HolzVanBaumwalt
Gilgamesh
3
10
5
0.55
L
Chronos
Kamaratos
Chronos
3
9
3
0.5
W
Agni
M4hJah
Agni
8
2
9
6.25
W
11
5
9
3.1
L
Susano
Ninjazak
Susano
4
8
5
0.81
W
Erlang Shen
PENTA iNFERNO
Erlang Shen
3
6
8
1.17
W
Artemis
XenoFafnir
Artemis
7
5
8
2.2
L
Jormungandr
Yumerija
Jormungandr
5
2
3
3.25
L
Morgan Le Fay
Zmail
Morgan Le Fay
5
7
2
0.86
W
Sylvanus
Zyklop1502
Sylvanus
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,903
Damage
58,626
86,113
Taken
95,033
62,712
Mitigated
60,736
29,588
Healing
18,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
HolzVanBaumwalt
Gilgamesh
10,250
2,293
0
2,092
23,709
10,642
0
10,020
13,517
914
37,987
L
Chronos
Kamaratos
Chronos
14,339
5,753
0
3,635
18,386
13,205
0
5,530
12,794
61,696
7,843
W
Agni
M4hJah
Agni
17,205
2,006
612
4,971
14,110
5,700
218
4,227
9,715
89,536
0
W
19,179
1,454
0
7,443
20,317
10,221
727
5,885
14,266
0
87,883
L
Susano
Ninjazak
Susano
14,265
4,712
0
6,031
21,689
8,740
0
5,500
15,923
0
73,973
W
Erlang Shen
PENTA iNFERNO
Erlang Shen
15,349
6,822
0
5,722
19,264
15,103
1,300
8,163
11,101
0
86,657
W
Artemis
XenoFafnir
Artemis
11,319
5,529
1,122
453
12,111
5,358
2,962
5,385
6,660
0
60,227
L
Jormungandr
Yumerija
Jormungandr
13,020
2,276
0
5,889
20,525
24,105
0
4,700
15,680
75,840
0
L
Morgan Le Fay
Zmail
Morgan Le Fay
6,752
807
0
1,040
10,724
4,044
520
1,716
8,850
38,171
0
W
Sylvanus
Zyklop1502
Sylvanus
11,851
3,484
3,893
5,372
20,311
26,330
721
9,061
11,182
45,198
11,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,711
Gold Earned
50,258
613
Minions Killed
518
0
Camps Cleared
0
1,963,813
Distance Traveled
1,775,495
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,005
429
45
2
0
385,171
1
L
Chronos
10,007
477
143
7
0
341,681
4
W
Agni
12,076
575
149
7
0
401,370
2
W
Mulan
12,128
578
135
6
0
437,610
2
L
Susano
10,727
511
121
6
0
386,635
3
W
Erlang Shen
11,556
550
142
7
0
361,584
0
W
Artemis
11,258
536
91
4
0
360,553
3
L
Jormungandr
11,362
541
133
6
0
408,907
11
L
Morgan Le Fay
9,157
436
76
4
0
253,101
0
W
Sylvanus
11,693
557
96
5
0
402,696
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role