Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Vexatiοn
Xing Tian
Level 159
God Stats
14W - 5L
1,749 SR
Queue Stats
584W - 295L
1,733 Elo+
Party 2
Vulcan
Vulcan
dandan20162017
Vulcan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 26L
1,635 Elo+
Party 2
Team Averages
Level 67
1,583 SR
1,623 Elo+

VS

Team Averages
Level 21
1,404 SR
1,404 Elo+
Nemesis
Nemesis
Distastes
Nemesis
Level 8
God Stats
5W - 10L
1,368 SR
Queue Stats
7W - 13L
1,282 Elo+
Solo
Mulan
Mulan
JLQ62
Mulan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,429 Elo+
Party 1
Anubis
Anubis
SoapiestMantis4
Anubis
Level 7
God Stats
0W - 1L
1,344 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
15 / 2 / 6
10,465
1,047
16,422
8,429
3,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Vexatiοn
Xing Tian
12
4 / 1 / 19
8,892
889
6,897
11,822
12,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 1 / 13
8,082
808
6,570
5,174
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Distastes
Nemesis
11
2 / 4 / 2
7,149
715
5,915
9,182
3,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
JLQ62
Mulan
9
2 / 10 / 1
6,478
648
7,512
16,592
7,471
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 9 / 4
6,436
644
3,518
10,754
4,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
23
Kills
4
4
Deaths
23
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
15
2
6
9
L
Nemesis
Distastes
Nemesis
2
4
2
0.75
L
Mulan
JLQ62
Mulan
2
10
1
0.25
L
0
9
4
0.22
W
Xing Tian
Vexatiοn
Xing Tian
4
1
19
13.5
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,889
Damage
16,945
25,425
Taken
36,528
17,724
Mitigated
15,965
5,418
Healing
3,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
16,422
8,382
0
2,415
8,429
3,276
1,718
1,118
7,311
0
29,105
L
Nemesis
Distastes
Nemesis
5,915
1,966
0
630
9,182
3,729
0
4,392
4,790
0
17,341
L
Mulan
JLQ62
Mulan
7,512
1,326
144
1,157
16,592
7,471
0
3,790
12,802
0
18,600
L
3,518
419
0
1,712
10,754
4,765
0
5,383
5,371
18,128
0
W
Xing Tian
Vexatiοn
Xing Tian
6,897
1,143
0
1,654
11,822
12,597
390
2,418
9,404
15,353
0
W
6,570
1,382
124
1,225
5,174
1,851
515
535
4,639
28,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,439
Gold Earned
20,063
96
Minions Killed
82
4
Camps Cleared
3
546,316
Distance Traveled
474,719
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,465
1,047
42
4
1
180,521
1
L
Nemesis
7,149
715
31
3
3
198,301
2
L
Mulan
6,478
648
21
2
0
145,462
2
L
Anubis
6,436
644
30
3
0
130,956
0
W
Xing Tian
8,892
889
15
2
3
184,791
8
W
Vulcan
8,082
808
39
4
0
181,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role