Player Matchup

Ao Kuang
Ao Kuang
Akiiira-_-
Ao Kuang
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,308 Elo+
Party 1
Arachne
Arachne
ItsMannyTime28
Arachne
Level 23
God Stats
0W - 5L
1,072 SR
Queue Stats
47W - 74L
1,411 Elo+
Solo
Mulan
Mulan
LucyHeartfiliia_
Mulan
Level 15
God Stats
0W - 3L
1,291 SR
Queue Stats
13W - 18L
1,308 Elo+
Party 1
Yemoja
Yemoja
Rican305Miami
Yemoja
Level 27
God Stats
12W - 12L
1,507 SR
Queue Stats
26W - 30L
1,436 Elo+
Solo
Thanatos
Thanatos
mackenesis
Thanatos
Level 26
God Stats
31W - 42L
1,466 SR
Queue Stats
68W - 93L
1,367 Elo+
Solo
Team Averages
Level 21
1,367 SR
1,366 Elo+

VS

Team Averages
Level 35
1,393 SR
1,359 Elo+
Odin
Odin
Cryptic_Conny
Odin
Level 15
God Stats
5W - 3L
1,335 SR
Queue Stats
57W - 75L
1,305 Elo+
Party 2
Ymir
Ymir
Inarius666
Ymir
Level 9
God Stats
5W - 5L
1,538 SR
Queue Stats
11W - 11L
1,422 Elo+
Party 3
Nemesis
Nemesis
SADES_Neon
Nemesis
Level 13
God Stats
2W - 1L
1,335 SR
Queue Stats
55W - 77L
1,226 Elo+
Party 2
Janus
Janus
STEV2001968
Janus
Level 123
God Stats
4W - 8L
1,301 SR
Queue Stats
319W - 342L
1,446 Elo+
Party 3
Charybdis
Charybdis
vGrapplezZv
Charybdis
Level 16
God Stats
9W - 4L
1,453 SR
Queue Stats
43W - 47L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Akiiira-_-
Ao Kuang
8
0 / 9 / 2
5,249
375
1,744
10,494
2,631
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 8 / 1
6,065
433
1,602
10,011
3,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
4 / 6 / 2
6,530
466
7,222
10,721
6,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 3 / 1
6,225
445
3,119
10,195
8,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
mackenesis
Thanatos
9
2 / 4 / 0
5,801
414
3,219
9,488
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 8
7,358
526
7,053
7,808
5,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
1 / 3 / 4
6,250
446
1,925
9,431
5,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
SADES_Neon
Nemesis
11
5 / 3 / 9
6,892
492
6,556
9,246
4,315
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
9 / 1 / 7
8,636
617
11,225
6,753
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
vGrapplezZv
Charybdis
14
6 / 1 / 0
8,506
608
9,501
6,998
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
9
Kills
28
30
Deaths
11
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Akiiira-_-
Ao Kuang
0
9
2
0.11
W
7
3
8
3.67
W
1
3
4
1
L
1
8
1
0.19
L
4
6
2
0.83
L
2
3
1
0.83
W
Nemesis
SADES_Neon
Nemesis
5
3
9
3.17
W
9
1
7
12.5
L
Thanatos
mackenesis
Thanatos
2
4
0
0.5
W
Charybdis
vGrapplezZv
Charybdis
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,906
Damage
36,260
50,909
Taken
40,236
23,956
Mitigated
19,246
12,595
Healing
12,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Akiiira-_-
Ao Kuang
1,744
569
0
748
10,494
2,631
0
3,916
6,027
13,038
0
W
7,053
1,363
875
2,677
7,808
5,048
779
769
6,876
6,906
19,053
W
1,925
659
0
1,185
9,431
5,256
0
1,111
8,174
14,427
0
L
1,602
1,036
0
893
10,011
3,441
187
3,131
6,573
0
23,600
L
7,222
1,205
0
1,934
10,721
6,512
431
3,368
6,982
4,608
21,802
L
3,119
917
178
1,905
10,195
8,762
0
1,486
8,591
22,523
2,579
W
Nemesis
SADES_Neon
Nemesis
6,556
3,948
0
1,877
9,246
4,315
868
875
8,170
0
22,312
W
11,225
1,194
208
2,044
6,753
2,185
384
1,289
5,389
55,178
0
L
Thanatos
mackenesis
Thanatos
3,219
195
0
6,937
9,488
2,610
0
2,556
6,654
0
24,095
W
Charybdis
vGrapplezZv
Charybdis
9,501
4,930
0
3,281
6,998
2,442
403
1,952
5,046
0
59,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,870
Gold Earned
37,642
222
Minions Killed
307
0
Camps Cleared
0
1,228,210
Distance Traveled
1,309,341
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,249
375
22
2
0
237,266
0
W
Odin
7,358
526
35
3
0
256,334
0
W
Ymir
6,250
446
18
1
0
258,208
2
L
Arachne
6,065
433
59
4
0
268,330
0
L
Mulan
6,530
466
52
4
0
252,213
0
L
Yemoja
6,225
445
42
3
0
218,579
3
W
Nemesis
6,892
492
42
3
0
262,403
2
W
Janus
8,636
617
109
8
0
272,977
4
L
Thanatos
5,801
414
47
3
0
251,822
0
W
Charybdis
8,506
608
103
7
0
259,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role