Player Matchup

Artemis
Artemis
AleS28
Artemis
Level 117
God Stats
11W - 9L
1,574 SR
Queue Stats
321W - 286L
1,526 Elo+
Party 1
Sol
Sol
SimiValyYT
Sol
Level 143
God Stats
3W - 5L
1,334 SR
Queue Stats
452W - 361L
1,596 Elo+
Party 1
Bellona
Bellona
VictorICE28
Bellona
Level 26
God Stats
9W - 6L
1,619 SR
Queue Stats
21W - 22L
1,459 Elo+
Party 1
Team Averages
Level 95
1,509 SR
1,527 Elo+

VS

Team Averages
Level 74
1,441 SR
1,416 Elo+
Arachne
Arachne
MrRaphidus
Arachne
Level 64
God Stats
11W - 12L
1,507 SR
Queue Stats
29W - 39L
1,348 Elo+
Party 2
Gilgamesh
Gilgamesh
benjberisha
Gilgamesh
Level 29
God Stats
24W - 34L
1,510 SR
Queue Stats
132W - 187L
1,392 Elo+
Party 2
Ao Kuang
Ao Kuang
dave2304
Ao Kuang
Level 128
God Stats
0W - 1L
1,308 SR
Queue Stats
268W - 299L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AleS28
Artemis
14
7 / 2 / 9
9,455
788
10,508
6,207
2,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
12 / 0 / 7
10,374
865
21,800
7,935
3,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
VictorICE28
Bellona
5
0 / 0 / 2
6,518
543
346
636
568
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MrRaphidus
Arachne
10
0 / 6 / 0
6,612
551
2,452
11,096
4,077
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
benjberisha
Gilgamesh
11
1 / 7 / 1
7,651
638
5,661
13,419
8,763
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
dave2304
Ao Kuang
11
1 / 6 / 1
7,381
615
4,614
14,146
5,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
19
Kills
2
2
Deaths
19
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
AleS28
Artemis
7
2
9
5.75
L
Arachne
MrRaphidus
Arachne
0
6
0
0
W
12
0
7
15.5
W
Bellona
VictorICE28
Bellona
0
0
2
1
L
Gilgamesh
benjberisha
Gilgamesh
1
7
1
0.21
L
Ao Kuang
dave2304
Ao Kuang
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,654
Damage
12,727
14,778
Taken
38,661
6,516
Mitigated
17,995
6,130
Healing
7,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AleS28
Artemis
10,508
4,608
0
90
6,207
2,718
377
2,370
3,837
0
24,908
L
Arachne
MrRaphidus
Arachne
2,452
1,463
0
1,278
11,096
4,077
0
6,736
4,360
0
8,838
W
21,800
8,442
245
5,735
7,935
3,230
1,752
2,215
5,720
53,163
4,103
W
Bellona
VictorICE28
Bellona
346
41
0
60
636
568
0
188
448
0
1,338
L
Gilgamesh
benjberisha
Gilgamesh
5,661
617
122
2,013
13,419
8,763
0
5,037
8,382
0
18,965
L
Ao Kuang
dave2304
Ao Kuang
4,614
721
27
3,739
14,146
5,155
0
8,427
5,719
25,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,347
Gold Earned
21,644
141
Minions Killed
89
5
Camps Cleared
6
496,471
Distance Traveled
632,063
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,455
788
37
3
2
217,394
4
L
Arachne
6,612
551
19
2
0
208,587
3
W
Sol
10,374
865
104
9
3
231,553
10
W
Bellona
6,518
543
0
0
0
47,524
1
L
Gilgamesh
7,651
638
27
2
1
216,212
0
L
Ao Kuang
7,381
615
43
4
5
207,264
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role