Player Matchup

Cthulhu
Cthulhu
Derdam
Cthulhu
Level 3
God Stats
1W - 6L
1,187 SR
Queue Stats
1W - 7L
1,117 Elo+
Party 2
Discordia
Discordia
PiPPoWs
Discordia
Level 7
God Stats
0W - 2L
1,314 SR
Queue Stats
6W - 14L
1,347 Elo+
Party 2
Nemesis
Nemesis
PrincesaHelena
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Neith
Neith
Sunbeam10
Neith
Level 7
God Stats
0W - 2L
1,334 SR
Queue Stats
1W - 3L
1,293 Elo+
Party 3
Bellona
Bellona
mrmoonl1ght
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 9
1,367 SR
1,351 Elo+

VS

Team Averages
Level 22
1,426 SR
1,469 Elo+
Achilles
Achilles
Devasu1
Achilles
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,517 Elo+
Party 1
Zeus
Zeus
Mac4ek
Zeus
Level 17
God Stats
3W - 3L
1,486 SR
Queue Stats
15W - 15L
1,460 Elo+
Party 1
Nox
Nox
MujStaryPijany
Nox
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,495 Elo+
Party 1
Cernunnos
Cernunnos
SuperZiomek
Cernunnos
Level 44
God Stats
6W - 3L
1,269 SR
Queue Stats
23W - 27L
1,460 Elo+
Party 1
Anhur
Anhur
tdr141141
Anhur
Level 28
God Stats
2W - 1L
1,372 SR
Queue Stats
31W - 25L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Derdam
Cthulhu
18
4 / 8 / 9
11,587
1,159
10,374
26,617
24,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
PiPPoWs
Discordia
17
6 / 8 / 5
12,227
1,223
9,620
12,496
4,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 19 / 7
9,346
935
4,665
25,781
8,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Neith
Sunbeam10
Neith
18
3 / 13 / 8
11,413
1,141
15,542
18,979
5,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
mrmoonl1ght
Bellona
17
5 / 12 / 9
11,511
1,151
17,587
34,414
23,074
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Devasu1
Achilles
18
6 / 4 / 25
11,424
1,142
11,986
12,031
9,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
Mac4ek
Zeus
19
9 / 5 / 28
12,087
1,209
17,097
8,954
3,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 4 / 31
10,601
1,060
11,264
9,963
4,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
SuperZiomek
Cernunnos
20
28 / 3 / 21
15,774
1,577
49,927
21,861
9,817
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
tdr141141
Anhur
20
13 / 2 / 30
13,781
1,378
19,025
12,139
4,687
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
193
18
Kills
58
60
Deaths
18
38
Assists
135
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Derdam
Cthulhu
4
8
9
1.06
W
Achilles
Devasu1
Achilles
6
4
25
4.63
W
Zeus
Mac4ek
Zeus
9
5
28
4.6
W
2
4
31
4.38
L
Discordia
PiPPoWs
Discordia
6
8
5
1.06
L
0
19
7
0.18
L
Neith
Sunbeam10
Neith
3
13
8
0.54
W
Cernunnos
SuperZiomek
Cernunnos
28
3
21
12.83
L
Bellona
mrmoonl1ght
Bellona
5
12
9
0.79
W
Anhur
tdr141141
Anhur
13
2
30
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,788
Damage
109,299
118,287
Taken
64,948
65,829
Mitigated
32,083
7,011
Healing
15,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Derdam
Cthulhu
10,374
899
0
3,763
26,617
24,469
0
7,449
19,035
25,358
0
W
Achilles
Devasu1
Achilles
11,986
4,426
0
1,361
12,031
9,754
0
2,854
7,129
0
21,957
W
Zeus
Mac4ek
Zeus
17,097
3,617
0
84
8,954
3,607
0
2,564
6,248
25,009
0
W
11,264
1,553
0
285
9,963
4,218
0
3,958
5,825
17,688
0
L
Discordia
PiPPoWs
Discordia
9,620
1,213
0
86
12,496
4,154
0
2,757
9,643
27,857
0
L
4,665
2,135
0
1,267
25,781
8,437
0
7,199
18,329
0
10,826
L
Neith
Sunbeam10
Neith
15,542
7,182
0
1,771
18,979
5,695
0
4,705
14,189
0
44,166
W
Cernunnos
SuperZiomek
Cernunnos
49,927
38,194
0
11,134
21,861
9,817
0
5,249
16,438
0
80,098
L
Bellona
mrmoonl1ght
Bellona
17,587
3,891
0
124
34,414
23,074
0
6,251
27,862
0
32,159
W
Anhur
tdr141141
Anhur
19,025
10,828
0
3,081
12,139
4,687
0
4,280
7,487
0
34,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,084
Gold Earned
63,667
168
Minions Killed
162
3
Camps Cleared
10
915,884
Distance Traveled
875,215
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,587
1,159
42
4
1
215,075
0
W
Achilles
11,424
1,142
27
3
2
165,011
1
W
Zeus
12,087
1,209
14
1
0
153,294
0
W
Nox
10,601
1,060
18
2
0
180,978
0
L
Discordia
12,227
1,223
43
4
0
174,080
0
L
Nemesis
9,346
935
11
1
0
176,596
1
L
Neith
11,413
1,141
39
4
0
165,293
1
W
Cernunnos
15,774
1,577
69
7
4
190,160
0
L
Bellona
11,511
1,151
33
3
2
184,840
1
W
Anhur
13,781
1,378
34
3
4
185,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role