Player Matchup

King Arthur
King Arthur
EthanRahl
King Arthur
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,688 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HoorayForAlec
Ah Muzen Cab
Level 105
God Stats
10W - 5L
1,606 SR
Queue Stats
124W - 106L
1,541 Elo+
Party 1
Cerberus
Cerberus
HoorayForSam
Cerberus
Level 125
God Stats
3W - 1L
1,778 SR
Queue Stats
113W - 92L
1,570 Elo+
Party 1
Team Averages
Level 78
1,628 SR
1,600 Elo+

VS

Team Averages
Level 58
1,609 SR
1,482 Elo+
Izanami
Izanami
HAMSTERZAM
Izanami
Level 28
God Stats
14W - 13L
1,588 SR
Queue Stats
84W - 78L
1,486 Elo+
Party 2
Gilgamesh
Gilgamesh
Shigidabongo
Gilgamesh
Level 82
God Stats
2W - 3L
1,542 SR
Queue Stats
65W - 82L
1,497 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Shigidabongz
Morgan Le Fay
Level 63
God Stats
1W - 2L
1,697 SR
Queue Stats
44W - 43L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EthanRahl
King Arthur
13
1 / 6 / 17
9,804
700
5,125
13,663
11,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
HoorayForAlec
Ah Muzen Cab
18
24 / 1 / 1
12,976
927
27,331
15,395
7,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
HoorayForSam
Cerberus
15
1 / 1 / 22
11,053
790
9,123
11,893
11,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HAMSTERZAM
Izanami
11
1 / 10 / 6
8,540
610
7,383
15,248
4,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Shigidabongo
Gilgamesh
10
0 / 7 / 5
7,946
568
6,050
17,562
4,604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Shigidabongz
Morgan Le Fay
13
6 / 9 / 1
10,058
718
11,820
15,400
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
26
Kills
7
8
Deaths
26
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
EthanRahl
King Arthur
1
6
17
1.58
L
Izanami
HAMSTERZAM
Izanami
1
10
6
0.4
W
Ah Muzen Cab
HoorayForAlec
Ah Muzen Cab
24
1
1
24.5
W
Cerberus
HoorayForSam
Cerberus
1
1
22
12
L
Gilgamesh
Shigidabongo
Gilgamesh
0
7
5
0.36
L
Morgan Le Fay
Shigidabongz
Morgan Le Fay
6
9
1
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,579
Damage
25,253
40,951
Taken
48,210
30,444
Mitigated
13,144
15,790
Healing
4,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
EthanRahl
King Arthur
5,125
1,849
206
2,816
13,663
11,019
179
4,513
9,150
0
16,900
L
Izanami
HAMSTERZAM
Izanami
7,383
4,091
0
424
15,248
4,267
0
2,409
12,624
0
24,885
W
Ah Muzen Cab
HoorayForAlec
Ah Muzen Cab
27,331
11,665
0
7,696
15,395
7,504
1,355
3,477
11,918
0
72,595
W
Cerberus
HoorayForSam
Cerberus
9,123
330
0
5,072
11,893
11,921
488
4,604
7,289
32,204
0
L
Gilgamesh
Shigidabongo
Gilgamesh
6,050
715
488
798
17,562
4,604
0
3,386
13,952
0
16,856
L
Morgan Le Fay
Shigidabongz
Morgan Le Fay
11,820
1,245
263
2,193
15,400
4,273
0
4,179
11,041
30,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,833
Gold Earned
26,544
193
Minions Killed
127
8
Camps Cleared
4
829,954
Distance Traveled
607,397
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,804
700
26
2
0
271,407
2
L
Izanami
8,540
610
51
4
1
188,918
0
W
Ah Muzen Cab
12,976
927
95
7
4
278,771
0
W
Cerberus
11,053
790
72
5
4
279,776
1
L
Gilgamesh
7,946
568
29
2
1
222,104
0
L
Morgan Le Fay
10,058
718
47
3
2
196,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role