Player Matchup

Horus
Horus
AncientRider
Horus
Level 42
God Stats
4W - 3L
1,403 SR
Queue Stats
30W - 36L
1,425 Elo+
Party 2
Artemis
Artemis
Bratlfettn2go
Artemis
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,425 Elo+
Party 2
Anubis
Anubis
Ivelion
Anubis
Level 27
God Stats
16W - 12L
1,573 SR
Queue Stats
24W - 24L
1,439 Elo+
Party 2
Team Averages
Level 36
1,492 SR
1,430 Elo+

VS

Team Averages
Level 42
1,352 SR
1,185 Elo+
Zeus
Zeus
DeasWing
Zeus
Level 18
God Stats
1W - 5L
1,408 SR
Queue Stats
30W - 72L
1,185 Elo+
Party 1
Merlin
Merlin
DeasWing
Merlin
Level 20
God Stats
7W - 10L
1,376 SR
Queue Stats
30W - 72L
1,185 Elo+
Party 1
Gilgamesh
Gilgamesh
Kipyane
Gilgamesh
Level 89
God Stats
0W - 2L
1,271 SR
Queue Stats
30W - 73L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 17
9,368
669
6,257
17,658
16,064
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
15
9 / 3 / 12
10,944
782
20,187
13,112
4,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Ivelion
Anubis
15
12 / 3 / 7
11,338
810
14,173
13,074
6,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
2 / 7 / 4
8,857
633
12,334
12,108
3,144
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
DeasWing
Merlin
12
2 / 6 / 4
8,887
635
10,662
10,822
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Kipyane
Gilgamesh
12
4 / 9 / 4
9,066
648
9,927
24,643
10,627
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
22
Kills
8
8
Deaths
22
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
17
4.75
W
Artemis
9
3
12
5
L
Zeus
2
7
4
0.57
L
Merlin
DeasWing
Merlin
2
6
4
0.67
W
Anubis
Ivelion
Anubis
12
3
7
5.17
L
Gilgamesh
Kipyane
Gilgamesh
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,617
Damage
32,923
43,844
Taken
47,573
27,715
Mitigated
16,828
18,820
Healing
6,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,257
2,737
3,016
8,749
17,658
16,064
496
6,900
10,398
0
15,454
W
Artemis
20,187
13,515
0
1,617
13,112
4,979
1,775
7,471
5,291
0
53,117
L
Zeus
12,334
1,487
246
2,126
12,108
3,144
672
5,343
6,765
32,198
0
L
Merlin
DeasWing
Merlin
10,662
591
0
513
10,822
3,057
0
3,623
7,199
26,802
0
W
Anubis
Ivelion
Anubis
14,173
192
63
5,375
13,074
6,672
194
8,115
4,691
40,271
0
L
Gilgamesh
Kipyane
Gilgamesh
9,927
1,966
0
3,379
24,643
10,627
0
5,685
18,958
0
17,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,650
Gold Earned
26,810
141
Minions Killed
115
7
Camps Cleared
3
712,218
Distance Traveled
595,440
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,368
669
20
1
0
276,367
3
W
Artemis
10,944
782
70
5
1
226,323
0
L
Zeus
8,857
633
48
3
2
195,465
4
L
Merlin
8,887
635
41
3
1
205,159
5
W
Anubis
11,338
810
51
4
6
209,528
1
L
Gilgamesh
9,066
648
26
2
0
194,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role