Player Matchup

Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
RiHezStarGazer
Ullr
Level 128
God Stats
1W - 6L
1,407 SR
Queue Stats
353W - 356L
1,496 Elo+
Solo
Erlang Shen
Erlang Shen
Xt4xm4nX
Erlang Shen
Level 154
God Stats
14W - 14L
1,556 SR
Queue Stats
191W - 200L
1,442 Elo+
Solo
Sol
Sol
khrysle
Sol
Level 109
God Stats
1W - 4L
1,486 SR
Queue Stats
100W - 104L
1,489 Elo+
Solo
Fenrir
Fenrir
tinoonit
Fenrir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
338W - 335L
1,446 Elo+
Solo
Team Averages
Level 122
1,490 SR
1,474 Elo+

VS

Team Averages
Level 94
1,543 SR
1,492 Elo+
Odin
Odin
 
Odin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AozakiAoko
Artemis
Level 106
God Stats
3W - 0L
1,476 SR
Queue Stats
59W - 59L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Chaior
Tsukuyomi
Level 127
God Stats
3W - 2L
1,681 SR
Queue Stats
46W - 44L
1,485 Elo+
Solo
Aphrodite
Aphrodite
DwarfKiller
Aphrodite
Level 76
God Stats
1W - 0L
1,607 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SuperSpaz11
Ymir
Level 94
God Stats
4W - 7L
1,454 SR
Queue Stats
31W - 36L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
7 / 5 / 2
11,437
545
18,273
16,395
11,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 3 / 0
10,707
510
10,865
15,000
5,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Xt4xm4nX
Erlang Shen
13
1 / 6 / 3
8,476
404
7,502
23,887
23,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
18
2 / 5 / 4
10,960
522
15,364
18,731
10,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
tinoonit
Fenrir
14
2 / 8 / 4
9,230
440
13,060
22,114
9,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
5 / 3 / 10
11,139
530
17,524
18,518
18,920
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
AozakiAoko
Artemis
17
6 / 6 / 1
10,716
510
18,589
14,014
4,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Chaior
Tsukuyomi
19
12 / 4 / 8
12,468
594
21,426
27,288
10,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
DwarfKiller
Aphrodite
17
3 / 4 / 4
10,263
489
5,855
13,484
4,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 0 / 13
10,229
487
9,131
16,291
17,454
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
17
Kills
27
27
Deaths
17
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
7
5
2
1.6
W
Odin
 
Odin
5
3
10
3.33
W
Artemis
AozakiAoko
Artemis
6
6
1
1.08
W
Tsukuyomi
Chaior
Tsukuyomi
12
4
8
4
W
Aphrodite
DwarfKiller
Aphrodite
3
4
4
1.25
L
5
3
0
1.67
W
1
0
13
7.5
L
Erlang Shen
Xt4xm4nX
Erlang Shen
1
6
3
0.42
L
Sol
2
5
4
0.8
L
Fenrir
tinoonit
Fenrir
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,064
Damage
72,525
96,127
Taken
89,595
60,507
Mitigated
55,293
29,552
Healing
32,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
18,273
560
170
6,593
16,395
11,517
2,162
6,689
9,706
72,110
0
W
Odin
 
Odin
17,524
2,984
0
4,524
18,518
18,920
530
10,452
7,091
11,339
59,247
W
Artemis
AozakiAoko
Artemis
18,589
9,901
0
2,587
14,014
4,052
640
702
13,268
0
85,090
W
Tsukuyomi
Chaior
Tsukuyomi
21,426
7,241
474
11,071
27,288
10,208
77
9,767
17,250
0
100,058
W
Aphrodite
DwarfKiller
Aphrodite
5,855
2,281
3,894
6,090
13,484
4,659
321
5,931
7,505
55,398
0
L
10,865
4,885
0
1,550
15,000
5,755
0
1,949
13,051
0
71,199
W
9,131
3,495
0
3,770
16,291
17,454
15
5,257
10,844
24,717
0
L
Erlang Shen
Xt4xm4nX
Erlang Shen
7,502
3,020
0
5,637
23,887
23,571
0
5,126
18,761
0
50,963
L
Sol
15,364
4,781
0
9,276
18,731
10,505
744
2,653
16,078
78,026
0
L
Fenrir
tinoonit
Fenrir
13,060
3,325
0
6,326
22,114
9,159
0
2,994
19,120
0
60,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,810
Gold Earned
54,815
553
Minions Killed
543
0
Camps Cleared
0
1,767,280
Distance Traveled
1,929,688
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,437
545
119
6
0
321,864
2
W
Odin
11,139
530
138
7
0
410,455
4
W
Artemis
10,716
510
131
6
0
343,206
4
W
Tsukuyomi
12,468
594
126
6
0
413,468
4
W
Aphrodite
10,263
489
118
6
0
384,528
0
L
Ullr
10,707
510
138
7
0
354,755
3
W
Ymir
10,229
487
30
1
0
378,031
6
L
Erlang Shen
8,476
404
61
3
0
378,293
5
L
Sol
10,960
522
143
7
0
347,269
3
L
Fenrir
9,230
440
92
4
0
365,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role