Player Matchup

Tyr
Tyr
Babypecoo
Tyr
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 116L
1,339 Elo+
Party 1
Hades
Hades
Benops85
Hades
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 4L
1,362 Elo+
Party 2
Zeus
Zeus
WerewolfJesus96
Zeus
Level 109
God Stats
1W - 0L
1,698 SR
Queue Stats
23W - 13L
1,530 Elo+
Party 2
Izanami
Izanami
dead_man2099
Izanami
Level 22
God Stats
10W - 7L
1,562 SR
Queue Stats
53W - 84L
1,310 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
deadkingz01
Ah Muzen Cab
Level 29
God Stats
3W - 2L
1,457 SR
Queue Stats
87W - 111L
1,313 Elo+
Solo
Team Averages
Level 39
1,544 SR
1,371 Elo+

VS

Team Averages
Level 22
1,395 SR
1,311 Elo+
Sol
Sol
Frigm1
Sol
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 63L
1,395 Elo+
Solo
Thor
Thor
Jagerdeus
Thor
Level 18
God Stats
0W - 3L
1,311 SR
Queue Stats
28W - 39L
1,340 Elo+
Solo
Bastet
Bastet
Leaf_Wheel
Bastet
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 35L
1,318 Elo+
Solo
Chaac
Chaac
certifiedtrax
Chaac
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
76W - 111L
1,322 Elo+
Solo
Bakasura
Bakasura
ravenonercfk17
Bakasura
Level 15
God Stats
1W - 2L
1,164 SR
Queue Stats
9W - 20L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 13
10,913
496
7,230
18,980
9,986
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Benops85
Hades
15
1 / 8 / 4
10,026
456
5,320
14,296
5,524
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
26 / 3 / 2
14,687
668
29,060
15,644
5,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
dead_man2099
Izanami
15
5 / 6 / 10
11,013
501
12,547
17,467
5,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
deadkingz01
Ah Muzen Cab
15
5 / 7 / 6
10,177
463
10,420
13,789
4,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Frigm1
Sol
15
3 / 9 / 7
9,774
444
17,898
15,669
5,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
16
6 / 5 / 4
10,841
493
8,984
14,103
4,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
Leaf_Wheel
Bastet
16
7 / 8 / 6
11,579
526
10,946
18,524
5,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
8 / 5 / 2
11,004
500
13,017
18,758
8,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
12
0 / 15 / 1
8,045
366
2,996
18,919
6,604
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
44
42
Kills
24
25
Deaths
42
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
1
13
11.5
W
Hades
Benops85
Hades
1
8
4
0.38
L
Sol
Frigm1
Sol
3
9
7
0.72
L
Thor
6
5
4
1.6
L
Bastet
Leaf_Wheel
Bastet
7
8
6
1.25
W
26
3
2
9
L
8
5
2
1.8
W
Izanami
dead_man2099
Izanami
5
6
10
1.67
W
Ah Muzen Cab
deadkingz01
Ah Muzen Cab
5
7
6
1.14
L
Bakasura
0
15
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,577
Damage
53,841
80,176
Taken
85,973
31,004
Mitigated
31,339
16,274
Healing
17,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,230
1,883
0
2,205
18,980
9,986
1,659
5,458
13,512
0
48,933
W
Hades
Benops85
Hades
5,320
607
0
2,933
14,296
5,524
1,350
1,852
12,444
37,504
0
L
Sol
Frigm1
Sol
17,898
4,349
106
5,380
15,669
5,295
998
6,698
8,971
47,103
4,749
L
Thor
8,984
1,455
203
596
14,103
4,639
2,132
7,503
6,600
0
46,937
L
Bastet
Leaf_Wheel
Bastet
10,946
3,074
0
4,772
18,524
5,911
0
10,141
8,383
0
53,156
W
29,060
3,399
0
5,268
15,644
5,384
577
1,316
14,328
103,937
0
L
13,017
4,199
0
4,286
18,758
8,890
580
6,692
12,066
0
66,503
W
Izanami
dead_man2099
Izanami
12,547
7,376
0
2,978
17,467
5,357
2,599
4,594
12,873
0
57,481
W
Ah Muzen Cab
deadkingz01
Ah Muzen Cab
10,420
4,279
404
2,486
13,789
4,753
1,208
3,476
10,313
0
53,639
L
Bakasura
2,996
2,418
0
2,153
18,919
6,604
428
3,346
15,573
0
19,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,816
Gold Earned
51,243
506
Minions Killed
438
0
Camps Cleared
0
1,873,375
Distance Traveled
1,850,775
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,913
496
74
3
0
448,820
3
W
Hades
10,026
456
84
4
0
352,721
0
L
Sol
9,774
444
87
4
0
369,511
5
L
Thor
10,841
493
89
4
0
378,861
1
L
Bastet
11,579
526
70
3
0
428,118
0
W
Zeus
14,687
668
156
7
0
408,929
5
L
Chaac
11,004
500
126
6
0
358,609
2
W
Izanami
11,013
501
101
5
0
355,583
0
W
Ah Muzen Cab
10,177
463
91
4
0
307,322
0
L
Bakasura
8,045
366
66
3
0
315,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role