Player Matchup

Rama
Rama
 
Rama
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BTDarkDragonDD
Anubis
Level 99
God Stats
1W - 3L
1,330 SR
Queue Stats
353W - 411L
1,442 Elo+
Party 2
Nemesis
Nemesis
BTDarkNinjaDD
Nemesis
Level 104
God Stats
11W - 8L
1,465 SR
Queue Stats
266W - 286L
1,422 Elo+
Party 2
Aphrodite
Aphrodite
BeatsEternal
Aphrodite
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 60L
1,461 Elo+
Party 1
Olorun
Olorun
JONATHANgomu
Olorun
Level 69
God Stats
8W - 4L
1,635 SR
Queue Stats
147W - 152L
1,436 Elo+
Party 2
Team Averages
Level 89
1,486 SR
1,452 Elo+

VS

Team Averages
Level 111
1,506 SR
1,484 Elo+
Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
WooKiWokiZ
Ra
Level 86
God Stats
7W - 13L
1,277 SR
Queue Stats
183W - 196L
1,511 Elo+
Solo
Charybdis
Charybdis
jakaz
Charybdis
Level 129
God Stats
0W - 3L
1,475 SR
Queue Stats
75W - 77L
1,496 Elo+
Solo
Ares
Ares
БучЪ
Ares
Level 61
God Stats
15W - 6L
1,633 SR
Queue Stats
194W - 212L
1,467 Elo+
Solo
Arachne
Arachne
рхаста
Arachne
Level 148
God Stats
49W - 30L
1,646 SR
Queue Stats
227W - 224L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
4 / 0 / 0
5,998
545
3,957
5,746
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
3 / 1 / 4
6,068
552
5,727
4,898
2,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
11
4 / 1 / 0
6,371
579
5,560
6,039
2,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
BeatsEternal
Aphrodite
8
0 / 1 / 5
5,329
484
1,602
4,534
2,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Olorun
10
2 / 3 / 1
6,309
574
2,757
6,792
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
3 / 3 / 0
5,963
542
6,351
7,634
6,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 5 / 2
5,817
529
2,842
5,826
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
jakaz
Charybdis
9
0 / 3 / 0
5,009
455
2,716
7,711
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
7
1 / 2 / 0
5,342
486
2,732
7,009
4,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
рхаста
Arachne
11
2 / 0 / 1
6,160
560
2,632
5,885
2,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
13
Kills
6
6
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
0
0
4
L
Bellona
 
Bellona
3
3
0
1
W
3
1
4
5
W
Nemesis
4
1
0
4
W
Aphrodite
BeatsEternal
Aphrodite
0
1
5
2.5
W
Olorun
2
3
1
0.83
L
0
5
2
0.2
L
Charybdis
jakaz
Charybdis
0
3
0
0
L
Ares
1
2
0
0.5
L
Arachne
рхаста
Arachne
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,603
Damage
17,273
28,009
Taken
34,065
10,564
Mitigated
17,413
11,811
Healing
9,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,957
2,903
0
2,774
5,746
1,418
0
1,482
4,264
0
35,933
L
Bellona
 
Bellona
6,351
1,943
0
1,715
7,634
6,643
377
3,889
3,745
0
32,254
W
5,727
342
0
2,443
4,898
2,459
0
2,653
2,091
29,985
0
W
Nemesis
5,560
3,302
0
856
6,039
2,180
0
581
5,342
0
41,081
W
Aphrodite
BeatsEternal
Aphrodite
1,602
714
1,006
1,987
4,534
2,345
0
588
3,946
10,996
0
W
Olorun
2,757
1,554
0
2,745
6,792
2,162
0
0
6,792
30,859
0
L
2,842
282
0
1,022
5,826
1,487
0
2,921
2,905
28,900
0
L
Charybdis
jakaz
Charybdis
2,716
1,549
0
3,038
7,711
1,935
0
783
6,928
0
31,231
L
Ares
2,732
358
0
687
7,009
4,880
0
2,304
4,705
9,091
0
L
Arachne
рхаста
Arachne
2,632
1,324
0
3,224
5,885
2,468
0
510
5,375
0
31,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,075
Gold Earned
28,291
319
Minions Killed
277
0
Camps Cleared
0
1,005,682
Distance Traveled
1,009,504
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,998
545
68
6
0
202,226
2
L
Bellona
5,963
542
58
5
0
201,286
0
W
Anubis
6,068
552
65
6
0
188,314
3
W
Nemesis
6,371
579
81
7
0
233,888
1
W
Aphrodite
5,329
484
25
2
0
197,388
6
W
Olorun
6,309
574
80
7
0
183,866
3
L
Ra
5,817
529
66
6
0
200,577
5
L
Charybdis
5,009
455
66
6
0
185,869
2
L
Ares
5,342
486
16
1
0
183,135
3
L
Arachne
6,160
560
71
6
0
238,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role