Player Matchup

Achilles
Achilles
Fyregrynder
Achilles
Level 55
God Stats
3W - 7L
1,267 SR
Queue Stats
41W - 55L
1,336 Elo+
Solo
Tsukuyomi
Tsukuyomi
KarpuZ26
Tsukuyomi
Level 26
God Stats
1W - 2L
1,528 SR
Queue Stats
23W - 23L
1,316 Elo+
Solo
Khepri
Khepri
Scandalli
Khepri
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,348 Elo+
Solo
Team Averages
Level 35
1,432 SR
1,333 Elo+

VS

Team Averages
Level 47
1,579 SR
1,403 Elo+
Neith
Neith
 
Neith
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Aqriabris
Chang'e
Level 16
God Stats
1W - 1L
1,710 SR
Queue Stats
5W - 7L
1,241 Elo+
Party 1
Gilgamesh
Gilgamesh
GandalfMan
Gilgamesh
Level 87
God Stats
4W - 1L
1,528 SR
Queue Stats
9W - 7L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fyregrynder
Achilles
19
8 / 6 / 7
16,035
697
25,507
32,587
56,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
KarpuZ26
Tsukuyomi
18
9 / 15 / 6
16,363
711
24,662
29,453
12,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
Scandalli
Khepri
16
0 / 9 / 9
13,343
580
7,486
26,239
34,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
12 / 5 / 15
16,977
738
27,233
21,439
8,882
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Aqriabris
Chang'e
18
4 / 8 / 20
14,843
645
13,321
19,192
11,319
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
GandalfMan
Gilgamesh
20
14 / 4 / 15
16,726
727
37,870
27,446
36,601
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
80
17
Kills
30
30
Deaths
17
22
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
5
15
3.9
W
Chang'e
Aqriabris
Chang'e
4
8
20
1.75
L
Achilles
Fyregrynder
Achilles
8
6
7
1.92
W
Gilgamesh
GandalfMan
Gilgamesh
14
4
15
5.38
L
Tsukuyomi
KarpuZ26
Tsukuyomi
9
15
6
0.8
L
Khepri
Scandalli
Khepri
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,655
Damage
78,424
88,279
Taken
68,077
103,680
Mitigated
56,802
13,737
Healing
25,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
27,233
18,590
1,085
6,972
21,439
8,882
1,502
1,926
18,932
0
73,533
W
Chang'e
Aqriabris
Chang'e
13,321
3,818
5,003
5,141
19,192
11,319
572
2,575
16,395
29,263
0
L
Achilles
Fyregrynder
Achilles
25,507
5,272
9
5,715
32,587
56,607
0
7,506
25,081
0
62,422
W
Gilgamesh
GandalfMan
Gilgamesh
37,870
15,197
575
6,876
27,446
36,601
107
3,730
22,763
344
80,008
L
Tsukuyomi
KarpuZ26
Tsukuyomi
24,662
5,845
466
5,190
29,453
12,971
0
4,553
24,900
0
56,758
L
Khepri
Scandalli
Khepri
7,486
703
307
2,050
26,239
34,102
70
2,063
24,176
33,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,741
Gold Earned
48,546
169
Minions Killed
185
9
Camps Cleared
10
1,054,415
Distance Traveled
928,966
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,977
738
82
4
3
309,305
3
W
Chang'e
14,843
645
43
2
0
307,684
1
L
Achilles
16,035
697
62
3
3
400,841
3
W
Gilgamesh
16,726
727
60
3
7
311,977
4
L
Tsukuyomi
16,363
711
67
3
6
344,341
7
L
Khepri
13,343
580
40
2
0
309,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role