Player Matchup

Discordia
Discordia
 
Discordia
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
BanbaS
Skadi
Level 24
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 5L
1,095 Elo+
Party 1
Xbalanque
Xbalanque
Lekiinhok
Xbalanque
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 27L
1,258 Elo+
Party 1
Kuzenbo
Kuzenbo
LikaLoka1313
Kuzenbo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,131 Elo+
Party 1
Thoth
Thoth
erickvillar
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,012 Elo+
Party 1
Team Averages
Level 40
1,458 SR
1,199 Elo+

VS

Team Averages
Level 111
1,440 SR
1,509 Elo+
Raijin
Raijin
 
Raijin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
QUEpasaPibe
Sol
Level 27
God Stats
1W - 1L
1,210 SR
Queue Stats
91W - 69L
1,591 Elo+
Solo
Bastet
Bastet
WeberSonfrz
Bastet
Level 113
God Stats
8W - 1L
1,488 SR
Queue Stats
141W - 155L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 6 / 2
8,617
862
8,583
7,142
2,471
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
BanbaS
Skadi
12
1 / 7 / 2
7,297
730
4,502
9,833
3,959
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
Lekiinhok
Xbalanque
14
1 / 6 / 3
7,875
788
6,274
8,247
3,440
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
LikaLoka1313
Kuzenbo
14
2 / 3 / 5
8,328
833
3,677
10,142
12,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 7 / 6
7,281
728
3,753
8,175
2,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
9 / 1 / 18
10,297
1,030
14,583
6,178
2,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
 
Gilgamesh
16
8 / 2 / 16
9,841
984
8,242
10,984
8,248
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
 
Sobek
17
4 / 1 / 23
9,631
963
7,285
11,645
13,411
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
4 / 1 / 3
7,696
770
2,318
2,078
536
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
15
4 / 3 / 12
8,729
873
8,195
10,371
4,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
101
6
Kills
29
29
Deaths
8
18
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
6
2
0.5
W
Raijin
 
Raijin
9
1
18
18
W
Gilgamesh
 
Gilgamesh
8
2
16
8
W
Sobek
 
Sobek
4
1
23
15.5
L
Skadi
BanbaS
Skadi
1
7
2
0.29
L
Xbalanque
Lekiinhok
Xbalanque
1
6
3
0.42
L
Kuzenbo
LikaLoka1313
Kuzenbo
2
3
5
1.5
W
4
1
3
5.5
W
Bastet
4
3
12
3.33
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,789
Damage
40,623
43,539
Taken
41,256
24,913
Mitigated
28,787
4,422
Healing
19,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,583
789
346
616
7,142
2,471
0
3,749
3,144
21,894
0
W
Raijin
 
Raijin
14,583
1,393
1,943
1,451
6,178
2,239
1,306
4,087
2,091
39,080
0
W
Gilgamesh
 
Gilgamesh
8,242
1,214
2,373
2,557
10,984
8,248
905
3,004
7,980
3,387
11,892
W
Sobek
 
Sobek
7,285
122
1,128
4,721
11,645
13,411
464
5,979
5,666
15,219
0
L
Skadi
BanbaS
Skadi
4,502
1,989
81
814
9,833
3,959
0
6,293
3,288
0
13,031
L
Xbalanque
Lekiinhok
Xbalanque
6,274
2,134
153
205
8,247
3,440
0
4,379
3,785
0
17,597
L
Kuzenbo
LikaLoka1313
Kuzenbo
3,677
1,540
706
1,501
10,142
12,093
0
5,470
4,516
6,586
0
W
2,318
184
71
135
2,078
536
573
315
1,763
5,461
0
W
Bastet
8,195
1,909
1,994
3,542
10,371
4,353
1,148
2,628
7,743
0
16,948
L
3,753
285
0
0
8,175
2,950
0
4,752
3,335
8,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,398
Gold Earned
46,194
113
Minions Killed
126
0
Camps Cleared
0
878,357
Distance Traveled
927,980
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,617
862
37
4
0
176,996
0
W
Raijin
10,297
1,030
51
5
0
183,956
0
W
Gilgamesh
9,841
984
20
2
0
236,587
2
W
Sobek
9,631
963
20
2
0
215,043
0
L
Skadi
7,297
730
20
2
0
153,935
0
L
Xbalanque
7,875
788
31
3
0
171,039
0
L
Kuzenbo
8,328
833
8
1
0
220,175
0
W
Sol
7,696
770
13
1
0
86,416
1
W
Bastet
8,729
873
22
2
0
205,978
3
L
Thoth
7,281
728
17
2
0
156,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role