Player Matchup

Merlin
Merlin
Gasolis33
Merlin
Level 28
God Stats
1W - 0L
1,247 SR
Queue Stats
3W - 4L
1,307 Elo+
Party 3
Kumbhakarna
Kumbhakarna
HeftyLoads
Kumbhakarna
Level 33
God Stats
7W - 2L
1,406 SR
Queue Stats
85W - 102L
1,398 Elo+
Solo
King Arthur
King Arthur
Omq_ItsCream
King Arthur
Level 26
God Stats
10W - 12L
1,204 SR
Queue Stats
90W - 92L
1,466 Elo+
Party 1
Skadi
Skadi
jojo213cruz
Skadi
Level 92
God Stats
20W - 15L
1,526 SR
Queue Stats
238W - 257L
1,496 Elo+
Party 3
Fenrir
Fenrir
young_Asian_boy2
Fenrir
Level 49
God Stats
3W - 4L
1,186 SR
Queue Stats
182W - 227L
1,356 Elo+
Party 1
Team Averages
Level 46
1,314 SR
1,405 Elo+

VS

Team Averages
Level 47
1,458 SR
1,389 Elo+
Zeus
Zeus
Mr_Boy743
Zeus
Level 33
God Stats
2W - 10L
1,238 SR
Queue Stats
94W - 95L
1,315 Elo+
Party 4
Skadi
Skadi
OffTheTab
Skadi
Level 83
God Stats
75W - 64L
1,513 SR
Queue Stats
314W - 280L
1,399 Elo+
Party 2
Arachne
Arachne
PAWGHUNTER8113
Arachne
Level 27
God Stats
19W - 15L
1,564 SR
Queue Stats
112W - 108L
1,481 Elo+
Party 2
Bellona
Bellona
shanefeezy
Bellona
Level 45
God Stats
2W - 3L
1,548 SR
Queue Stats
72W - 96L
1,421 Elo+
Party 2
Danzaburou
Danzaburou
smutny_plays
Danzaburou
Level 45
God Stats
128W - 129L
1,430 SR
Queue Stats
137W - 139L
1,329 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gasolis33
Merlin
20
12 / 2 / 13
14,327
597
13,190
9,587
4,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
HeftyLoads
Kumbhakarna
17
4 / 1 / 24
12,010
500
7,783
19,410
24,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

King Arthur
Omq_ItsCream
King Arthur
20
4 / 4 / 8
13,474
561
13,557
14,923
18,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
12 / 5 / 13
13,632
568
23,424
18,652
7,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
11 / 6 / 11
13,074
545
16,560
18,903
14,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
2 / 13 / 2
8,901
371
11,965
19,503
4,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
OffTheTab
Skadi
17
3 / 6 / 3
11,058
461
12,595
16,961
6,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
9 / 7 / 0
11,926
497
6,911
22,993
8,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
shanefeezy
Bellona
17
3 / 7 / 6
11,572
482
13,663
22,861
23,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
smutny_plays
Danzaburou
14
1 / 10 / 6
10,003
417
8,151
18,394
6,103
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
35
43
Kills
18
18
Deaths
43
69
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
Gasolis33
Merlin
12
2
13
9.25
W
Kumbhakarna
HeftyLoads
Kumbhakarna
4
1
24
16
L
Zeus
2
13
2
0.23
L
Skadi
OffTheTab
Skadi
3
6
3
0.75
W
King Arthur
Omq_ItsCream
King Arthur
4
4
8
2
L
9
7
0
1.29
W
12
5
13
3.7
L
Bellona
shanefeezy
Bellona
3
7
6
0.86
L
Danzaburou
smutny_plays
Danzaburou
1
10
6
0.4
W
11
6
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,514
Damage
53,285
81,475
Taken
100,712
68,298
Mitigated
49,806
18,852
Healing
17,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Gasolis33
Merlin
13,190
1,395
361
2,449
9,587
4,333
1,728
464
8,897
97,917
0
W
Kumbhakarna
HeftyLoads
Kumbhakarna
7,783
596
0
1,965
19,410
24,106
359
5,054
13,083
21,192
0
L
Zeus
11,965
1,482
106
882
19,503
4,869
356
5,377
13,791
37,321
0
L
Skadi
OffTheTab
Skadi
12,595
4,924
0
5,220
16,961
6,951
646
2,533
14,311
0
74,478
W
King Arthur
Omq_ItsCream
King Arthur
13,557
2,550
0
3,013
14,923
18,411
784
1,425
12,746
5,565
94,805
L
6,911
5,172
0
6,082
22,993
8,420
64
1,359
21,368
0
62,704
W
23,424
11,662
993
5,851
18,652
7,074
7,551
2,989
14,843
0
114,818
L
Bellona
shanefeezy
Bellona
13,663
3,617
0
3,459
22,861
23,463
772
6,816
15,356
0
77,409
L
Danzaburou
smutny_plays
Danzaburou
8,151
2,528
0
1,332
18,394
6,103
840
5,187
12,861
0
49,261
W
16,560
4,444
444
3,776
18,903
14,374
374
743
17,496
0
80,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,517
Gold Earned
53,460
681
Minions Killed
479
0
Camps Cleared
0
2,308,052
Distance Traveled
1,963,318
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,327
597
198
8
0
448,526
3
W
Kumbhakarna
12,010
500
25
1
0
466,249
5
L
Zeus
8,901
371
54
2
0
345,941
2
L
Skadi
11,058
461
109
5
0
398,062
4
W
King Arthur
13,474
561
193
8
0
481,439
5
L
Arachne
11,926
497
90
4
0
477,699
1
W
Skadi
13,632
568
162
7
0
431,326
4
L
Bellona
11,572
482
152
6
0
397,136
1
L
Danzaburou
10,003
417
74
3
0
344,480
0
W
Fenrir
13,074
545
103
4
0
480,512
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role