Player Matchup

Medusa
Medusa
BornOfOsiris712
Medusa
Level 84
God Stats
418W - 450L
1,469 SR
Queue Stats
670W - 795L
1,430 Elo+
Solo
Cthulhu
Cthulhu
DaBarbarian
Cthulhu
Level 85
God Stats
24W - 11L
1,695 SR
Queue Stats
547W - 412L
1,599 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Weazzel94
Morgan Le Fay
Level 157
God Stats
20W - 13L
1,572 SR
Queue Stats
508W - 444L
1,608 Elo+
Party 2
Team Averages
Level 109
1,578 SR
1,546 Elo+

VS

Team Averages
Level 91
1,493 SR
1,487 Elo+
Janus
Janus
Fredi1357
Janus
Level 98
God Stats
5W - 14L
1,195 SR
Queue Stats
535W - 591L
1,481 Elo+
Party 1
Hou Yi
Hou Yi
Santana_ve
Hou Yi
Level 107
God Stats
2W - 1L
1,786 SR
Queue Stats
105W - 84L
1,487 Elo+
Solo
Cthulhu
Cthulhu
XxHunTe_ZomBixX
Cthulhu
Level 67
God Stats
43W - 53L
1,499 SR
Queue Stats
370W - 393L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 13 / 4
8,314
640
4,037
14,943
4,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
DaBarbarian
Cthulhu
14
4 / 2 / 3
8,855
681
12,596
16,625
11,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
Weazzel94
Morgan Le Fay
15
5 / 1 / 5
9,821
755
10,945
12,165
4,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fredi1357
Janus
14
7 / 2 / 5
10,179
783
13,180
8,093
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Santana_ve
Hou Yi
12
5 / 6 / 8
9,161
705
9,614
12,430
4,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
4 / 4 / 9
9,114
701
10,629
11,505
9,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
12
Kills
16
16
Deaths
12
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
13
4
0.38
L
Cthulhu
DaBarbarian
Cthulhu
4
2
3
2.75
W
Janus
Fredi1357
Janus
7
2
5
4.75
W
Hou Yi
Santana_ve
Hou Yi
5
6
8
1.5
L
Morgan Le Fay
Weazzel94
Morgan Le Fay
5
1
5
7.5
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,578
Damage
33,423
43,733
Taken
32,028
20,548
Mitigated
16,703
11,014
Healing
4,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,037
1,586
78
899
14,943
4,882
0
6,568
7,849
0
10,320
L
Cthulhu
DaBarbarian
Cthulhu
12,596
1,125
865
5,563
16,625
11,180
0
6,959
8,627
35,295
0
W
Janus
Fredi1357
Janus
13,180
598
157
896
8,093
2,923
0
6,775
1,190
39,475
0
W
Hou Yi
Santana_ve
Hou Yi
9,614
4,651
0
1,014
12,430
4,258
62
8,962
3,010
0
25,118
L
Morgan Le Fay
Weazzel94
Morgan Le Fay
10,945
502
95
3,514
12,165
4,486
0
8,219
3,225
43,916
0
W
10,629
856
323
2,463
11,505
9,522
0
7,054
4,009
21,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,990
Gold Earned
28,454
148
Minions Killed
154
8
Camps Cleared
3
699,691
Distance Traveled
717,247
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,314
640
9
1
1
177,423
1
L
Cthulhu
8,855
681
55
4
4
275,968
1
W
Janus
10,179
783
86
7
2
237,732
3
W
Hou Yi
9,161
705
36
3
1
233,105
2
L
Morgan Le Fay
9,821
755
84
6
3
246,300
1
W
Cthulhu
9,114
701
32
2
0
246,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role