Player Matchup

Neith
Neith
Cakinob
Neith
Level 20
God Stats
1W - 1L
1,820 SR
Queue Stats
16W - 25L
1,671 Elo+
Party 1
Kukulkan
Kukulkan
Colelow1
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 56L
1,346 Elo+
Party 1
Nox
Nox
Jonny6357
Nox
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,456 Elo+
Solo
Sun Wukong
Sun Wukong
TeoX0210
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 44L
1,457 Elo+
Solo
Izanami
Izanami
magnolio57
Izanami
Level 28
God Stats
0W - 1L
1,373 SR
Queue Stats
31W - 37L
1,353 Elo+
Party 1
Team Averages
Level 22
1,539 SR
1,457 Elo+

VS

Team Averages
Level 27
1,540 SR
1,514 Elo+
Mulan
Mulan
BOOMHUNTER883
Mulan
Level 7
God Stats
4W - 1L
1,677 SR
Queue Stats
6W - 3L
1,665 Elo+
Party 2
Ymir
Ymir
BabyBiffe
Ymir
Level 4
God Stats
4W - 2L
1,662 SR
Queue Stats
8W - 6L
1,528 Elo+
Solo
Artemis
Artemis
Kirawn
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Saiph-_-Griz
Anubis
Level 96
God Stats
14W - 8L
1,363 SR
Queue Stats
467W - 559L
1,486 Elo+
Party 2
Neith
Neith
kualekomka
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 47L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cakinob
Neith
10
1 / 8 / 1
6,649
369
6,533
11,686
3,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Colelow1
Kukulkan
11
0 / 6 / 2
7,150
397
9,569
9,471
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 6 / 2
7,330
407
3,644
11,709
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TeoX0210
Sun Wukong
13
0 / 4 / 0
7,617
423
4,148
11,247
5,430
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
magnolio57
Izanami
12
2 / 8 / 0
8,066
448
3,358
13,317
3,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 7
11,670
648
14,947
12,385
8,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
14
2 / 3 / 12
9,201
511
5,449
15,691
12,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Kirawn
Artemis
3
0 / 0 / 0
5,650
314
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
17
9 / 1 / 4
10,856
603
11,382
10,608
6,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
18
9 / 0 / 4
11,351
631
9,964
10,576
4,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
4
Kills
32
32
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
12
0
7
15.5
W
Ymir
2
3
12
2.67
L
Neith
Cakinob
Neith
1
8
1
0.19
L
Kukulkan
Colelow1
Kukulkan
0
6
2
0.17
L
1
6
2
0.33
W
Artemis
Kirawn
Artemis
0
0
0
0
W
Anubis
9
1
4
11
L
Sun Wukong
TeoX0210
Sun Wukong
0
4
0
0
W
Neith
9
0
4
11
L
Izanami
magnolio57
Izanami
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,252
Damage
41,742
57,430
Taken
49,260
18,595
Mitigated
31,174
4,968
Healing
21,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,947
1,585
0
5,761
12,385
8,245
1,091
648
11,707
3,287
71,476
W
Ymir
5,449
1,160
0
4,066
15,691
12,337
200
5,614
9,626
17,480
0
L
Neith
Cakinob
Neith
6,533
2,743
0
1,279
11,686
3,872
0
4,040
7,646
0
30,144
L
Kukulkan
Colelow1
Kukulkan
9,569
831
0
366
9,471
2,735
0
2,215
7,256
41,847
0
L
3,644
749
0
373
11,709
3,208
606
6,500
5,209
26,977
0
W
Artemis
Kirawn
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
11,382
995
0
7,177
10,608
6,373
1,612
3,460
6,896
71,520
0
L
Sun Wukong
TeoX0210
Sun Wukong
4,148
281
0
2,710
11,247
5,430
202
2,245
9,002
0
39,400
W
Neith
9,964
4,125
0
4,695
10,576
4,219
5,526
2,514
7,818
0
91,993
L
Izanami
magnolio57
Izanami
3,358
2,399
0
240
13,317
3,350
624
2,729
10,588
0
35,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,812
Gold Earned
48,728
332
Minions Killed
468
0
Camps Cleared
0
1,544,412
Distance Traveled
1,356,514
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,670
648
135
8
0
366,201
2
W
Ymir
9,201
511
30
2
0
365,796
5
L
Neith
6,649
369
40
2
0
314,851
0
L
Kukulkan
7,150
397
79
4
0
321,107
2
L
Nox
7,330
407
50
3
0
244,116
0
W
Artemis
5,650
314
0
0
0
0
0
W
Anubis
10,856
603
124
7
0
309,500
1
L
Sun Wukong
7,617
423
85
5
0
369,168
4
W
Neith
11,351
631
179
10
0
315,017
1
L
Izanami
8,066
448
78
4
0
295,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role