Player Matchup

Geb
Geb
AlwaysLight-_-
Geb
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 12L
1,477 Elo+
Party 1
Sol
Sol
LordPlatanoX
Sol
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 56L
1,467 Elo+
Party 3
Hel
Hel
Zillart_24
Hel
Level 146
God Stats
3W - 1L
1,866 SR
Queue Stats
215W - 191L
1,515 Elo+
Party 1
Anhur
Anhur
xMoyox
Anhur
Level 144
God Stats
1W - 2L
1,736 SR
Queue Stats
64W - 66L
1,490 Elo+
Party 3
Heimdallr
Heimdallr
xXMARINESNIPER_x
Heimdallr
Level 148
God Stats
0W - 1L
1,468 SR
Queue Stats
14W - 9L
1,677 Elo+
Party 1
Team Averages
Level 135
1,614 SR
1,525 Elo+

VS

Team Averages
Level 102
1,511 SR
1,405 Elo+
Yemoja
Yemoja
Craeg
Yemoja
Level 86
God Stats
2W - 1L
1,682 SR
Queue Stats
640W - 665L
1,445 Elo+
Solo
Kumbhakarna
Kumbhakarna
PhysicianAke
Kumbhakarna
Level 122
God Stats
1W - 0L
1,340 SR
Queue Stats
9W - 9L
1,476 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Steadmonster
Cu Chulainn
Level 147
God Stats
27W - 15L
1,610 SR
Queue Stats
963W - 979L
1,450 Elo+
Solo
Cernunnos
Cernunnos
XoVo_6godX
Cernunnos
Level 88
God Stats
3W - 4L
1,422 SR
Queue Stats
116W - 126L
1,485 Elo+
Solo
Nu Wa
Nu Wa
dandaman21
Nu Wa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,170 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 8
7,613
761
11,352
18,338
20,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 8 / 5
7,407
741
10,539
12,701
4,792
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 6
7,489
749
7,677
12,417
5,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
xMoyox
Anhur
14
3 / 6 / 3
8,039
804
9,958
12,468
5,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
14
3 / 5 / 4
8,121
812
17,402
14,780
6,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Craeg
Yemoja
15
2 / 1 / 18
8,629
863
5,786
9,982
8,675
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
PhysicianAke
Kumbhakarna
17
4 / 1 / 19
9,938
994
8,172
19,180
20,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cu Chulainn
Steadmonster
Cu Chulainn
14
5 / 4 / 18
9,141
914
10,954
19,750
23,233
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
XoVo_6godX
Cernunnos
17
8 / 2 / 17
9,888
989
18,881
12,664
6,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
17
9 / 1 / 12
9,796
980
20,844
12,403
6,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
112
8
Kills
28
28
Deaths
9
26
Assists
84
Player
Kills
Deaths
Assists
KDA
L
0
6
8
0.67
W
Yemoja
Craeg
Yemoja
2
1
18
11
L
1
8
5
0.44
W
Kumbhakarna
PhysicianAke
Kumbhakarna
4
1
19
13.5
W
Cu Chulainn
Steadmonster
Cu Chulainn
5
4
18
3.5
W
Cernunnos
XoVo_6godX
Cernunnos
8
2
17
8.25
L
1
3
6
1.33
W
Nu Wa
9
1
12
15
L
Anhur
xMoyox
Anhur
3
6
3
0.75
L
Heimdallr
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,928
Damage
64,637
70,704
Taken
73,979
42,805
Mitigated
65,583
25,710
Healing
33,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,352
955
467
1,322
18,338
20,569
0
9,178
9,160
18,866
0
W
Yemoja
Craeg
Yemoja
5,786
1,306
15,882
1,575
9,982
8,675
1,180
5,576
4,406
11,646
0
L
10,539
3,804
267
1,004
12,701
4,792
240
7,038
5,663
22,750
0
W
Kumbhakarna
PhysicianAke
Kumbhakarna
8,172
665
1,818
2,421
19,180
20,930
406
9,121
10,059
15,459
0
W
Cu Chulainn
Steadmonster
Cu Chulainn
10,954
994
767
2,272
19,750
23,233
590
4,346
15,404
114
15,769
W
Cernunnos
XoVo_6godX
Cernunnos
18,881
7,092
3,502
1,980
12,664
6,463
2,622
5,714
6,950
0
37,483
L
7,677
182
12,222
6,015
12,417
5,699
185
4,597
7,820
13,606
0
W
Nu Wa
20,844
4,758
1,985
1,084
12,403
6,282
1,420
4,811
7,592
44,704
0
L
Anhur
xMoyox
Anhur
9,958
4,221
720
517
12,468
5,691
1,024
6,455
6,013
0
22,669
L
Heimdallr
17,402
7,367
249
2,927
14,780
6,054
0
7,534
7,246
0
41,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,669
Gold Earned
47,392
112
Minions Killed
113
0
Camps Cleared
0
851,613
Distance Traveled
1,053,789
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,613
761
9
1
0
185,143
0
W
Yemoja
8,629
863
8
1
0
185,227
1
L
Sol
7,407
741
20
2
0
147,883
0
W
Kumbhakarna
9,938
994
20
2
0
219,042
3
W
Cu Chulainn
9,141
914
14
1
0
233,430
0
W
Cernunnos
9,888
989
40
4
0
230,671
1
L
Hel
7,489
749
10
1
0
205,275
0
W
Nu Wa
9,796
980
31
3
0
185,419
0
L
Anhur
8,039
804
23
2
0
141,375
1
L
Heimdallr
8,121
812
50
5
0
171,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role