Player Matchup

Ares
Ares
ACExMercury
Ares
Level 101
God Stats
0W - 1L
1,490 SR
Queue Stats
5W - 9L
1,360 Elo+
Party 1
Xbalanque
Xbalanque
AustinHound
Xbalanque
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,353 Elo+
Party 1
Odin
Odin
Darklink3055
Odin
Level 105
God Stats
0W - 1L
1,735 SR
Queue Stats
2W - 3L
1,530 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Envoria
Morgan Le Fay
Level 43
God Stats
5W - 7L
1,263 SR
Queue Stats
152W - 160L
1,504 Elo+
Solo
Thor
Thor
Smul3
Thor
Level 7
God Stats
1W - 3L
1,510 SR
Queue Stats
2W - 4L
1,401 Elo+
Party 1
Team Averages
Level 55
1,500 SR
1,430 Elo+

VS

Team Averages
Level 55
1,491 SR
1,468 Elo+
Loki
Loki
Drickett
Loki
Level 21
God Stats
2W - 0L
1,541 SR
Queue Stats
2W - 4L
1,404 Elo+
Party 2
Thoth
Thoth
GrimyGooch
Thoth
Level 79
God Stats
1W - 0L
1,719 SR
Queue Stats
9W - 6L
1,614 Elo+
Party 2
Gilgamesh
Gilgamesh
Inatimate
Gilgamesh
Level 41
God Stats
4W - 4L
1,325 SR
Queue Stats
79W - 71L
1,457 Elo+
Solo
Hel
Hel
Louiuzii
Hel
Level 56
God Stats
1W - 0L
1,323 SR
Queue Stats
7W - 6L
1,553 Elo+
Party 2
Bacchus
Bacchus
Smanex
Bacchus
Level 76
God Stats
1W - 1L
1,545 SR
Queue Stats
2W - 6L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,639
415
2,602
13,096
11,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
AustinHound
Xbalanque
11
2 / 5 / 1
6,802
425
6,926
9,727
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 3 / 0
8,848
553
5,631
11,796
7,939
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Envoria
Morgan Le Fay
11
0 / 7 / 0
6,820
426
2,742
10,706
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
Smul3
Thor
11
0 / 4 / 0
6,569
411
2,051
10,435
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
5 / 2 / 6
8,597
537
8,439
14,678
5,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
16
7 / 0 / 2
10,289
643
9,957
5,681
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Inatimate
Gilgamesh
15
2 / 3 / 0
9,097
569
5,108
9,467
6,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 1 / 10
7,815
488
10,900
7,115
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Smanex
Bacchus
13
7 / 1 / 6
8,679
542
7,015
12,490
16,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
7
Kills
23
23
Deaths
7
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Xbalanque
AustinHound
Xbalanque
2
5
1
0.5
L
5
3
0
1.67
W
Loki
5
2
6
4
L
Morgan Le Fay
Envoria
Morgan Le Fay
0
7
0
0
W
Thoth
7
0
2
8
W
Gilgamesh
Inatimate
Gilgamesh
2
3
0
0.67
W
2
1
10
7
W
Bacchus
Smanex
Bacchus
7
1
6
10
L
Thor
Smul3
Thor
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,952
Damage
41,419
55,760
Taken
49,431
29,507
Mitigated
32,099
10,290
Healing
20,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,602
70
244
2,245
13,096
11,355
0
8,849
4,193
14,164
0
L
Xbalanque
AustinHound
Xbalanque
6,926
3,056
0
979
9,727
3,222
60
7,406
2,271
0
37,767
L
5,631
1,331
0
2,560
11,796
7,939
558
3,560
7,623
41
44,862
W
Loki
8,439
3,247
0
4,008
14,678
5,071
0
1,524
13,096
0
55,660
L
Morgan Le Fay
Envoria
Morgan Le Fay
2,742
85
0
1,726
10,706
3,716
0
4,308
6,036
37,674
0
W
Thoth
9,957
176
140
1,916
5,681
1,952
350
821
4,708
65,969
0
W
Gilgamesh
Inatimate
Gilgamesh
5,108
1,058
0
1,466
9,467
6,039
294
0
9,467
5,362
42,140
W
10,900
1,898
6,435
4,755
7,115
2,648
769
1,361
5,710
37,729
0
W
Bacchus
Smanex
Bacchus
7,015
985
0
1,367
12,490
16,389
556
1,701
10,751
27,518
0
L
Thor
Smul3
Thor
2,051
453
0
2,536
10,435
3,275
0
3,436
6,864
0
36,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,678
Gold Earned
44,477
370
Minions Killed
407
0
Camps Cleared
0
1,355,115
Distance Traveled
1,644,846
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,639
415
16
1
0
294,926
0
L
Xbalanque
6,802
425
88
6
0
254,804
3
L
Odin
8,848
553
119
7
0
288,787
3
W
Loki
8,597
537
75
5
0
351,339
1
L
Morgan Le Fay
6,820
426
75
5
0
255,297
0
W
Thoth
10,289
643
133
8
0
338,219
3
W
Gilgamesh
9,097
569
117
7
0
325,912
1
W
Hel
7,815
488
50
3
0
310,773
0
W
Bacchus
8,679
542
32
2
0
318,603
1
L
Thor
6,569
411
72
5
0
261,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role