Player Matchup

Medusa
Medusa
Phantom_Plmpig
Medusa
Level 16
God Stats
1W - 4L
1,572 SR
Queue Stats
23W - 16L
1,536 Elo+
Solo
Mulan
Mulan
SmolGurra
Mulan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,463 Elo+
Solo
Nike
Nike
TTv MrSine3
Nike
Level 28
God Stats
16W - 17L
1,542 SR
Queue Stats
305W - 284L
1,534 Elo+
Solo
Olorun
Olorun
Tusalfurball
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,242 Elo+
Solo
Ares
Ares
vampirehobbit
Ares
Level 4
God Stats
6W - 6L
1,459 SR
Queue Stats
7W - 8L
1,456 Elo+
Solo
Team Averages
Level 11
1,515 SR
1,446 Elo+

VS

Team Averages
Level 22
1,437 SR
1,535 Elo+
Erlang Shen
Erlang Shen
Donahue421
Erlang Shen
Level 29
God Stats
20W - 25L
1,492 SR
Queue Stats
157W - 159L
1,449 Elo+
Solo
Hou Yi
Hou Yi
Esquivel14-rr
Hou Yi
Level 25
God Stats
2W - 0L
1,415 SR
Queue Stats
28W - 20L
1,588 Elo+
Solo
Agni
Agni
Syfyky
Agni
Level 10
God Stats
2W - 0L
1,772 SR
Queue Stats
23W - 14L
1,594 Elo+
Solo
Loki
Loki
bdd07
Loki
Level 15
God Stats
1W - 0L
1,314 SR
Queue Stats
3W - 2L
1,529 Elo+
Solo
Fenrir
Fenrir
unaturalpsyche
Fenrir
Level 29
God Stats
5W - 4L
1,191 SR
Queue Stats
84W - 81L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 3
8,318
520
4,820
10,461
2,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
SmolGurra
Mulan
16
8 / 4 / 4
9,435
590
10,241
12,176
5,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
7 / 2 / 3
8,855
553
10,543
15,177
8,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
5
0 / 5 / 0
5,094
318
243
3,886
1,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 4 / 2
7,108
444
3,508
10,443
6,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Donahue421
Erlang Shen
12
1 / 5 / 2
7,219
451
7,250
12,772
9,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 2 / 2
8,600
538
4,350
6,943
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Syfyky
Agni
15
8 / 3 / 4
9,834
615
10,412
8,862
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
bdd07
Loki
7
0 / 9 / 0
5,451
341
437
7,093
1,245
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 5 / 1
9,243
578
10,885
12,071
5,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
20
Kills
19
20
Deaths
24
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Donahue421
Erlang Shen
1
5
2
0.4
W
2
2
2
1.5
L
4
5
3
1.1
L
Mulan
SmolGurra
Mulan
8
4
4
2.5
W
Agni
Syfyky
Agni
8
3
4
3.33
L
7
2
3
4.25
L
Olorun
0
5
0
0
W
Loki
bdd07
Loki
0
9
0
0
W
8
5
1
1.7
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,355
Damage
33,334
52,143
Taken
47,741
24,360
Mitigated
21,524
11,589
Healing
12,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Donahue421
Erlang Shen
7,250
3,848
0
4,826
12,772
9,870
539
826
11,287
2,582
31,463
W
4,350
1,412
0
2,676
6,943
2,100
2,626
1,520
5,423
0
58,713
L
4,820
2,581
0
1,391
10,461
2,845
735
2,266
8,195
0
37,108
L
Mulan
SmolGurra
Mulan
10,241
2,546
0
4,197
12,176
5,162
625
3,199
8,881
0
61,086
W
Agni
Syfyky
Agni
10,412
558
0
2,331
8,862
2,720
0
642
8,220
54,898
0
L
10,543
1,915
0
4,070
15,177
8,599
0
643
13,775
5,679
47,617
L
Olorun
243
93
0
41
3,886
1,289
164
692
3,161
3,358
836
W
Loki
bdd07
Loki
437
132
0
0
7,093
1,245
0
129
6,809
0
10,824
W
10,885
3,243
0
2,459
12,071
5,589
0
2,006
9,820
0
46,278
L
3,508
65
0
1,890
10,443
6,465
174
3,882
6,561
23,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,810
Gold Earned
40,347
335
Minions Killed
371
0
Camps Cleared
0
1,263,651
Distance Traveled
1,399,958
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,219
451
77
5
0
273,363
0
W
Hou Yi
8,600
538
113
7
0
285,034
1
L
Medusa
8,318
520
76
5
0
301,619
1
L
Mulan
9,435
590
122
8
0
309,757
3
W
Agni
9,834
615
96
6
0
306,846
1
L
Nike
8,855
553
96
6
0
292,621
0
L
Olorun
5,094
318
7
0
0
145,358
0
W
Loki
5,451
341
20
1
0
213,122
0
W
Fenrir
9,243
578
65
4
0
321,593
0
L
Ares
7,108
444
34
2
0
214,296
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role