Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
MrMagritte
Chaac
Level 149
God Stats
4W - 5L
1,403 SR
Queue Stats
319W - 301L
1,651 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MrQueue
Morgan Le Fay
Level 143
God Stats
5W - 2L
1,577 SR
Queue Stats
426W - 383L
1,668 Elo+
Party 3
Horus
Horus
Sergiorcz
Horus
Level 68
God Stats
24W - 10L
1,801 SR
Queue Stats
98W - 85L
1,630 Elo+
Party 3
Artemis
Artemis
Zatarito
Artemis
Level 20
God Stats
2W - 4L
1,418 SR
Queue Stats
41W - 25L
1,586 Elo+
Party 3
Team Averages
Level 101
1,540 SR
1,607 Elo+

VS

Team Averages
Level 63
1,717 SR
1,548 Elo+
Izanami
Izanami
BobSnakeOff
Izanami
Level 87
God Stats
5W - 2L
1,755 SR
Queue Stats
445W - 315L
1,538 Elo+
Party 1
Nemesis
Nemesis
Dispatx
Nemesis
Level 87
God Stats
4W - 3L
1,582 SR
Queue Stats
68W - 56L
1,610 Elo+
Party 2
Cerberus
Cerberus
Niksan91
Cerberus
Level 96
God Stats
5W - 5L
1,631 SR
Queue Stats
101W - 70L
1,619 Elo+
Party 2
Tyr
Tyr
Tenedorasesino
Tyr
Level 17
God Stats
0W - 2L
1,840 SR
Queue Stats
15W - 15L
1,564 Elo+
Party 2
The Morrigan
The Morrigan
Youlimsse
The Morrigan
Level 26
God Stats
1W - 1L
1,776 SR
Queue Stats
40W - 40L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
7 / 2 / 5
12,535
627
11,486
17,764
7,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
20
3 / 1 / 3
13,500
675
8,756
16,556
19,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
MrQueue
Morgan Le Fay
19
6 / 1 / 5
12,764
638
13,304
10,460
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Sergiorcz
Horus
16
1 / 1 / 8
10,811
541
4,792
17,944
19,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Zatarito
Artemis
17
3 / 4 / 2
11,996
600
5,839
11,699
3,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BobSnakeOff
Izanami
16
7 / 3 / 0
10,378
519
10,766
13,616
4,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Dispatx
Nemesis
17
0 / 1 / 3
9,586
479
7,533
12,737
5,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Niksan91
Cerberus
12
1 / 5 / 6
8,419
421
5,675
14,675
11,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 2 / 0
7,159
358
2,840
6,725
4,383
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
Youlimsse
The Morrigan
12
0 / 9 / 0
7,495
375
1,827
9,547
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
20
Kills
8
9
Deaths
20
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
2
5
4.75
L
Izanami
BobSnakeOff
Izanami
7
3
0
2.33
L
Nemesis
Dispatx
Nemesis
0
1
3
1.5
W
Chaac
3
1
3
4.5
W
Morgan Le Fay
MrQueue
Morgan Le Fay
6
1
5
8.5
L
Cerberus
Niksan91
Cerberus
1
5
6
0.8
W
Horus
Sergiorcz
Horus
1
1
8
5
L
0
2
0
0
L
The Morrigan
Youlimsse
The Morrigan
0
9
0
0
W
Artemis
Zatarito
Artemis
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,177
Damage
28,641
74,423
Taken
57,300
54,630
Mitigated
28,652
34,235
Healing
13,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
11,486
3,292
0
9,252
17,764
7,489
0
1,741
16,023
90,921
13,338
L
Izanami
BobSnakeOff
Izanami
10,766
6,475
0
2,764
13,616
4,771
608
4,367
9,249
0
78,132
L
Nemesis
Dispatx
Nemesis
7,533
3,764
0
6,197
12,737
5,223
0
5,799
6,757
0
71,424
W
Chaac
8,756
1,121
0
8,264
16,556
19,066
1,704
3,516
13,000
18,170
79,010
W
Morgan Le Fay
MrQueue
Morgan Le Fay
13,304
1,764
113
4,705
10,460
4,928
2,337
3,300
7,134
129,242
0
L
Cerberus
Niksan91
Cerberus
5,675
250
0
2,716
14,675
11,448
0
6,544
7,970
21,675
0
W
Horus
Sergiorcz
Horus
4,792
2,417
1,499
5,542
17,944
19,166
322
3,505
14,399
0
25,132
L
2,840
557
0
1,755
6,725
4,383
0
2,050
4,170
0
25,766
L
The Morrigan
Youlimsse
The Morrigan
1,827
380
0
202
9,547
2,827
0
6,878
2,608
30,539
806
W
Artemis
Zatarito
Artemis
5,839
4,153
0
4,860
11,699
3,981
2,036
1,689
10,010
0
84,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,606
Gold Earned
43,037
663
Minions Killed
440
0
Camps Cleared
0
1,960,475
Distance Traveled
1,736,846
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,535
627
129
6
0
434,640
3
L
Izanami
10,378
519
128
6
0
341,435
0
L
Nemesis
9,586
479
145
7
0
447,321
2
W
Chaac
13,500
675
197
10
0
354,807
0
W
Morgan Le Fay
12,764
638
179
9
0
412,902
5
L
Cerberus
8,419
421
42
2
0
374,901
0
W
Horus
10,811
541
33
2
0
400,108
1
L
Tyr
7,159
358
62
3
0
237,622
2
L
The Morrigan
7,495
375
63
3
0
335,567
5
W
Artemis
11,996
600
125
6
0
358,018
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role