Player Matchup

Nox
Nox
Amane267
Nox
Level 7
God Stats
10W - 8L
1,591 SR
Queue Stats
11W - 8L
1,494 Elo+
Party 1
Sun Wukong
Sun Wukong
Davipro4411
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,404 Elo+
Solo
Ymir
Ymir
MEXWATCHER313
Ymir
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 5L
1,271 Elo+
Solo
Apollo
Apollo
Strange 2F
Apollo
Level 27
God Stats
3W - 2L
1,495 SR
Queue Stats
53W - 58L
1,433 Elo+
Solo
Cthulhu
Cthulhu
ThornyRose6
Cthulhu
Level 89
God Stats
2W - 1L
1,522 SR
Queue Stats
135W - 125L
1,487 Elo+
Party 1
Team Averages
Level 33
1,521 SR
1,418 Elo+

VS

Team Averages
Level 9
1,500 SR
1,547 Elo+
Neith
Neith
 
Neith
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Drock2828
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,462 Elo+
Solo
Loki
Loki
LovesHate88
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,453 Elo+
Solo
Bellona
Bellona
RAFATFESP
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,810 Elo+
Solo
Fenrir
Fenrir
gabojordi23
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 10
9,230
1,026
9,353
6,221
2,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Davipro4411
Sun Wukong
17
10 / 2 / 18
10,790
1,199
13,888
10,056
11,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 2 / 22
10,518
1,169
9,637
13,785
15,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Strange 2F
Apollo
17
15 / 1 / 10
11,590
1,288
15,578
8,777
3,776
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
ThornyRose6
Cthulhu
17
6 / 0 / 24
11,433
1,270
18,891
10,597
12,921
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

382

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 5 / 2
9,240
1,027
12,719
13,871
5,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
14
1 / 7 / 2
8,374
930
5,108
11,294
3,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 13 / 3
8,517
946
11,588
18,124
5,651
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
RAFATFESP
Bellona
13
0 / 11 / 2
7,801
867
5,888
19,733
13,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
13
1 / 6 / 4
8,067
896
7,235
12,882
7,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
20
42
Kills
7
7
Deaths
42
84
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
5
2
0.8
W
6
2
10
5.5
W
Sun Wukong
Davipro4411
Sun Wukong
10
2
18
9.5
L
Thor
1
7
2
0.29
L
2
13
3
0.27
W
5
2
22
8
L
Bellona
RAFATFESP
Bellona
0
11
2
0.09
W
Apollo
Strange 2F
Apollo
15
1
10
20
W
Cthulhu
ThornyRose6
Cthulhu
6
0
24
18
L
Fenrir
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,347
Damage
42,538
49,436
Taken
75,904
45,570
Mitigated
36,949
11,866
Healing
1,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,719
7,346
0
470
13,871
5,683
0
7,715
5,965
0
23,660
W
9,353
1,240
0
0
6,221
2,566
0
0
6,221
14,344
0
W
Sun Wukong
Davipro4411
Sun Wukong
13,888
4,422
0
1,628
10,056
11,298
0
0
10,056
0
23,410
L
Thor
5,108
3,376
0
0
11,294
3,895
0
5,031
6,132
0
12,926
L
11,588
3,006
0
0
18,124
5,651
0
9,018
8,851
0
15,970
W
9,637
3,580
0
1,467
13,785
15,009
0
0
13,785
14,387
0
L
Bellona
RAFATFESP
Bellona
5,888
1,592
460
379
19,733
13,801
0
9,656
9,764
0
15,637
W
Apollo
Strange 2F
Apollo
15,578
11,212
419
3,122
8,777
3,776
0
0
8,777
0
28,042
W
Cthulhu
ThornyRose6
Cthulhu
18,891
1,564
2,026
3,204
10,597
12,921
0
0
10,597
41,281
0
L
Fenrir
7,235
2,254
0
485
12,882
7,919
0
6,461
6,270
0
9,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,561
Gold Earned
41,999
138
Minions Killed
63
4
Camps Cleared
4
873,562
Distance Traveled
770,807
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,240
1,027
23
3
0
166,276
0
W
Nox
9,230
1,026
13
1
1
157,553
0
W
Sun Wukong
10,790
1,199
29
3
0
175,415
3
L
Thor
8,374
930
20
2
3
146,941
0
L
Loki
8,517
946
8
1
1
152,772
1
W
Ymir
10,518
1,169
8
1
0
171,551
0
L
Bellona
7,801
867
10
1
0
163,804
1
W
Apollo
11,590
1,288
39
4
3
158,975
0
W
Cthulhu
11,433
1,270
49
5
0
210,068
3
L
Fenrir
8,067
896
2
0
0
141,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role