Player Matchup

Merlin
Merlin
 
Merlin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
TheMachine827
Mulan
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
246W - 238L
1,478 Elo+
Party 1
Izanami
Izanami
Yasxyz
Izanami
Level 48
God Stats
0W - 2L
1,480 SR
Queue Stats
5W - 21L
1,156 Elo+
Solo
Team Averages
Level 90
1,493 SR
1,378 Elo+

VS

Team Averages
Level 114
1,570 SR
1,473 Elo+
Cupid
Cupid
IVANELBREXAS
Cupid
Level 124
God Stats
52W - 57L
1,573 SR
Queue Stats
198W - 244L
1,416 Elo+
Party 2
Gilgamesh
Gilgamesh
LT_11KaMikaZE
Gilgamesh
Level 154
God Stats
28W - 25L
1,509 SR
Queue Stats
416W - 461L
1,426 Elo+
Party 2
Zeus
Zeus
Xxdanielin86xX
Zeus
Level 63
God Stats
6W - 4L
1,629 SR
Queue Stats
52W - 41L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 6 / 3
6,229
623
4,875
8,211
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 7 / 2
6,550
655
5,478
13,609
5,525
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Yasxyz
Izanami
10
2 / 6 / 2
6,660
666
6,121
9,627
2,623
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 13
8,437
844
5,988
6,500
2,142
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
LT_11KaMikaZE
Gilgamesh
14
10 / 0 / 9
9,342
934
13,147
11,080
5,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
4 / 3 / 8
8,042
804
7,494
5,746
2,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
4
Kills
18
19
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
6
3
0.25
W
4
1
13
10.5
W
Gilgamesh
LT_11KaMikaZE
Gilgamesh
10
0
9
14.5
L
2
7
2
0.43
W
4
3
8
2.67
L
Izanami
Yasxyz
Izanami
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,474
Damage
26,629
31,447
Taken
23,326
10,288
Mitigated
10,729
2,705
Healing
9,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,875
370
0
636
8,211
2,140
0
1,702
6,241
22,673
0
W
5,988
2,171
361
1,950
6,500
2,142
1,342
1,515
4,757
0
22,304
W
Gilgamesh
LT_11KaMikaZE
Gilgamesh
13,147
2,492
0
6,022
11,080
5,833
763
1,751
9,099
0
36,136
L
5,478
1,115
10
1,709
13,609
5,525
0
2,652
10,162
0
14,814
W
7,494
274
0
761
5,746
2,754
360
1,617
3,969
24,331
0
L
Izanami
Yasxyz
Izanami
6,121
3,765
0
350
9,627
2,623
176
2,753
6,339
0
15,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,439
Gold Earned
25,821
95
Minions Killed
132
3
Camps Cleared
7
468,805
Distance Traveled
562,560
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,229
623
43
4
3
158,485
2
W
Cupid
8,437
844
35
4
2
172,583
1
W
Gilgamesh
9,342
934
53
5
2
212,617
4
L
Mulan
6,550
655
24
2
0
154,696
1
W
Zeus
8,042
804
44
4
3
177,360
2
L
Izanami
6,660
666
28
3
0
155,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role