Player Matchup

Cthulhu
Cthulhu
GrammyJoeTho
Cthulhu
Level 24
God Stats
5W - 4L
1,545 SR
Queue Stats
59W - 59L
1,340 Elo+
Solo
Da Ji
Da Ji
KoCompulsive
Da Ji
Level 15
God Stats
1W - 2L
1,260 SR
Queue Stats
24W - 26L
1,347 Elo+
Solo
Hou Yi
Hou Yi
MatSkywalker
Hou Yi
Level 30
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Rama
Rama
PhaZe1BlaZe1
Rama
Level 17
God Stats
11W - 6L
1,681 SR
Queue Stats
31W - 19L
1,438 Elo+
Solo
Izanami
Izanami
TurboNut_Chano
Izanami
Level 18
God Stats
6W - 7L
1,336 SR
Queue Stats
10W - 14L
1,225 Elo+
Solo
Team Averages
Level 21
1,464 SR
1,370 Elo+

VS

Team Averages
Level 14
1,272 SR
1,216 Elo+
Terra
Terra
A-TRAIN-WHOOOOOO
Terra
Level 8
God Stats
1W - 3L
1,301 SR
Queue Stats
8W - 12L
1,209 Elo+
Party 1
Neith
Neith
Grimlock701
Neith
Level 19
God Stats
9W - 9L
1,460 SR
Queue Stats
38W - 64L
1,288 Elo+
Solo
Sun Wukong
Sun Wukong
quatraaa-
Sun Wukong
Level 16
God Stats
1W - 6L
1,232 SR
Queue Stats
11W - 37L
1,138 Elo+
Party 2
Tyr
Tyr
tuckdogg72054
Tyr
Level 12
God Stats
0W - 2L
1,239 SR
Queue Stats
15W - 18L
1,312 Elo+
Party 1
Bakasura
Bakasura
yeetboy_gaming
Bakasura
Level 14
God Stats
2W - 12L
1,127 SR
Queue Stats
11W - 36L
1,133 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GrammyJoeTho
Cthulhu
20
6 / 5 / 19
13,538
1,041
14,723
16,103
21,444
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
2 / 4 / 11
11,657
897
5,933
6,498
2,360
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hou Yi
18
3 / 2 / 15
11,180
860
6,453
7,212
3,381
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
18 / 4 / 19
16,190
1,245
47,610
18,326
8,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
16 / 2 / 15
15,780
1,214
30,423
12,656
5,368
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 9 / 8
11,715
901
6,386
31,137
18,370
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 6 / 9
11,904
916
15,372
18,398
7,674
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
quatraaa-
Sun Wukong
18
4 / 9 / 6
12,020
925
14,529
21,566
12,025
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
3 / 12 / 2
11,707
901
7,124
27,777
15,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
17
7 / 9 / 2
12,715
978
12,236
21,850
9,346
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
44
45
Kills
17
17
Deaths
45
79
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
9
8
0.56
W
Cthulhu
GrammyJoeTho
Cthulhu
6
5
19
3.1
L
2
6
9
1.08
W
2
4
11
1.88
W
Hou Yi
3
2
15
5.25
W
18
4
19
6.88
W
16
2
15
11.75
L
Sun Wukong
quatraaa-
Sun Wukong
4
9
6
0.78
L
3
12
2
0.33
L
Bakasura
7
9
2
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,142
Damage
55,647
60,795
Taken
120,728
40,851
Mitigated
62,915
11,091
Healing
7,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,386
3,201
1,852
2,861
31,137
18,370
0
4,359
26,778
26,157
0
W
Cthulhu
GrammyJoeTho
Cthulhu
14,723
2,154
488
0
16,103
21,444
0
3,621
12,251
35,818
0
L
15,372
8,771
0
769
18,398
7,674
0
1,743
16,655
0
33,436
W
5,933
1,785
0
0
6,498
2,360
0
326
6,172
0
8,458
W
Hou Yi
6,453
4,600
0
521
7,212
3,381
0
40
6,962
0
12,766
W
47,610
35,163
0
4,723
18,326
8,298
0
2,204
15,767
0
78,552
W
30,423
26,646
0
5,359
12,656
5,368
0
195
12,075
0
51,221
L
Sun Wukong
quatraaa-
Sun Wukong
14,529
4,100
0
437
21,566
12,025
0
2,757
18,809
0
33,711
L
7,124
3,046
0
1,589
27,777
15,500
0
3,326
24,451
0
28,172
L
Bakasura
12,236
9,996
0
104
21,850
9,346
0
2,538
19,312
0
13,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,345
Gold Earned
60,061
176
Minions Killed
149
4
Camps Cleared
4
854,921
Distance Traveled
1,052,426
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,715
901
32
2
1
186,639
0
W
Cthulhu
13,538
1,041
43
3
1
211,958
0
L
Neith
11,904
916
31
2
2
186,877
3
W
Da Ji
11,657
897
4
0
0
108,804
0
W
Hou Yi
11,180
860
17
1
1
132,897
0
W
Rama
16,190
1,245
66
5
0
219,661
0
W
Izanami
15,780
1,214
46
4
2
181,601
0
L
Sun Wukong
12,020
925
45
3
0
211,247
0
L
Tyr
11,707
901
34
3
1
245,918
0
L
Bakasura
12,715
978
7
1
0
221,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role