Player Matchup

Achilles
Achilles
PUTINPOWER
Achilles
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
150W - 113L
1,657 Elo+
Party 1
Geb
Geb
ProjectNerco
Geb
Level 86
God Stats
5W - 5L
1,672 SR
Queue Stats
247W - 186L
1,596 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
UncleRico
Ah Muzen Cab
Level 160
God Stats
7W - 6L
1,650 SR
Queue Stats
606W - 568L
1,582 Elo+
Solo
Odin
Odin
Zexional
Odin
Level 148
God Stats
4W - 5L
1,657 SR
Queue Stats
359W - 352L
1,650 Elo+
Party 1
Discordia
Discordia
dasgodlike
Discordia
Level 90
God Stats
12W - 6L
1,681 SR
Queue Stats
227W - 183L
1,610 Elo+
Party 1
Team Averages
Level 122
1,632 SR
1,619 Elo+

VS

Team Averages
Level 134
1,634 SR
1,617 Elo+
Serqet
Serqet
 
Serqet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Deihomicida
Bakasura
Level 146
God Stats
4W - 5L
1,616 SR
Queue Stats
64W - 77L
1,545 Elo+
Solo
Zeus
Zeus
MyRo0mIsMoist
Zeus
Level 158
God Stats
3W - 5L
1,722 SR
Queue Stats
330W - 298L
1,591 Elo+
Party 2
Ullr
Ullr
Private69
Ullr
Level 135
God Stats
0W - 1L
1,394 SR
Queue Stats
6W - 10L
1,762 Elo+
Solo
Ares
Ares
ZChosen1
Ares
Level 106
God Stats
4W - 1L
1,939 SR
Queue Stats
215W - 176L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
PUTINPOWER
Achilles
19
8 / 2 / 8
11,768
654
17,337
18,504
14,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 3 / 13
8,774
487
5,488
18,828
17,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
UncleRico
Ah Muzen Cab
17
5 / 2 / 4
10,888
605
11,980
11,388
3,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
17
9 / 5 / 6
10,913
606
8,680
13,023
5,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
dasgodlike
Discordia
18
7 / 5 / 11
11,481
638
10,779
8,810
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
0 / 6 / 0
6,573
365
2,638
11,810
7,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Deihomicida
Bakasura
15
2 / 6 / 3
9,308
517
8,603
14,709
6,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 7 / 3
11,267
626
24,885
18,507
6,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
14
5 / 5 / 2
8,877
493
7,630
13,595
4,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
13
1 / 5 / 4
8,308
462
6,946
17,873
12,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
29
Kills
17
17
Deaths
29
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
6
0
0
L
Bakasura
Deihomicida
Bakasura
2
6
3
0.58
L
9
7
3
1.5
W
Achilles
PUTINPOWER
Achilles
8
2
8
6
L
Ullr
5
5
2
1.2
W
0
3
13
2.17
W
Ah Muzen Cab
UncleRico
Ah Muzen Cab
5
2
4
3.5
L
Ares
1
5
4
0.6
W
Odin
9
5
6
2.4
W
Discordia
dasgodlike
Discordia
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,264
Damage
50,702
70,553
Taken
76,494
44,522
Mitigated
37,005
21,977
Healing
21,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,638
342
0
3,215
11,810
7,182
0
391
10,689
0
22,886
L
Bakasura
Deihomicida
Bakasura
8,603
4,450
0
4,423
14,709
6,952
1,198
2,946
11,580
0
59,488
L
24,885
11,028
0
9,037
18,507
6,287
525
5,119
12,821
83,903
0
W
Achilles
PUTINPOWER
Achilles
17,337
5,113
0
7,089
18,504
14,451
768
9,461
8,719
6,432
65,348
L
Ullr
7,630
3,031
0
1,408
13,595
4,344
47
2,366
11,015
0
59,237
W
5,488
708
173
5,165
18,828
17,512
0
8,465
9,365
15,225
0
W
Ah Muzen Cab
UncleRico
Ah Muzen Cab
11,980
5,582
0
5,930
11,388
3,828
4,398
1,690
9,533
0
98,448
L
Ares
6,946
501
0
3,853
17,873
12,240
0
6,096
11,501
27,268
0
W
Odin
8,680
2,283
0
3,264
13,023
5,516
764
8,002
4,861
0
57,930
W
Discordia
dasgodlike
Discordia
10,779
89
0
356
8,810
3,215
0
4,283
4,217
61,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,824
Gold Earned
44,333
534
Minions Killed
463
0
Camps Cleared
0
1,905,160
Distance Traveled
1,587,003
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,573
365
41
2
0
276,974
5
L
Bakasura
9,308
517
124
7
0
361,843
4
L
Zeus
11,267
626
126
7
0
285,480
2
W
Achilles
11,768
654
141
8
0
377,854
1
L
Ullr
8,877
493
135
8
0
324,622
2
W
Geb
8,774
487
16
1
0
389,956
5
W
Ah Muzen Cab
10,888
605
141
8
0
354,551
4
L
Ares
8,308
462
37
2
0
338,084
3
W
Odin
10,913
606
103
6
0
417,715
1
W
Discordia
11,481
638
133
7
0
365,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role