Player Matchup

Zeus
Zeus
HisRawr
Zeus
Level 80
God Stats
95W - 66L
1,572 SR
Queue Stats
153W - 143L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
LuckyPants7
Danzaburou
Level 77
God Stats
9W - 16L
1,412 SR
Queue Stats
200W - 201L
1,478 Elo+
Party 1
Fafnir
Fafnir
ToastyMitten
Fafnir
Level 13
God Stats
1W - 1L
1,706 SR
Queue Stats
4W - 9L
1,307 Elo+
Party 1
King Arthur
King Arthur
Warrior5526
King Arthur
Level 121
God Stats
14W - 14L
1,519 SR
Queue Stats
575W - 556L
1,506 Elo+
Party 1
Arachne
Arachne
jonathanjrsadj
Arachne
Level 68
God Stats
92W - 89L
1,422 SR
Queue Stats
375W - 431L
1,273 Elo+
Solo
Team Averages
Level 72
1,526 SR
1,413 Elo+

VS

Team Averages
Level 91
1,480 SR
1,392 Elo+
Cthulhu
Cthulhu
Bbryson15
Cthulhu
Level 57
God Stats
33W - 16L
1,621 SR
Queue Stats
114W - 90L
1,512 Elo+
Party 2
Fenrir
Fenrir
KrayKitsune
Fenrir
Level 71
God Stats
25W - 19L
1,496 SR
Queue Stats
311W - 357L
1,298 Elo+
Solo
Neith
Neith
Legandary889
Neith
Level 47
God Stats
12W - 14L
1,422 SR
Queue Stats
96W - 81L
1,490 Elo+
Party 2
Sol
Sol
jonaLTa77
Sol
Level 158
God Stats
62W - 77L
1,461 SR
Queue Stats
735W - 800L
1,363 Elo+
Solo
Osiris
Osiris
uncanny088hair
Osiris
Level 124
God Stats
38W - 57L
1,402 SR
Queue Stats
680W - 724L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
HisRawr
Zeus
11
1 / 2 / 0
6,302
525
2,612
5,009
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
LuckyPants7
Danzaburou
7
0 / 8 / 1
4,850
404
3,681
7,704
2,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
7
0 / 4 / 0
4,555
380
1,237
6,790
4,997
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Warrior5526
King Arthur
11
3 / 0 / 0
6,520
543
5,613
6,127
3,516
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 3 / 1
6,722
560
5,076
10,403
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bbryson15
Cthulhu
10
1 / 1 / 13
6,277
523
5,253
8,780
4,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
10
3 / 1 / 5
6,264
522
3,769
7,704
3,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
13 / 0 / 2
7,697
641
10,311
4,191
1,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 4
6,605
550
2,412
5,452
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 1
6,020
502
2,965
7,764
4,829
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
6
Kills
17
17
Deaths
6
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bbryson15
Cthulhu
1
1
13
7.5
L
Zeus
HisRawr
Zeus
1
2
0
0.5
W
Fenrir
3
1
5
5.5
W
13
0
2
14
L
Danzaburou
LuckyPants7
Danzaburou
0
8
1
0.06
L
Fafnir
0
4
0
0
L
King Arthur
Warrior5526
King Arthur
3
0
0
3
W
0
1
4
2
L
2
3
1
0.83
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,219
Damage
24,710
36,033
Taken
33,891
16,854
Mitigated
15,847
6,565
Healing
13,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bbryson15
Cthulhu
5,253
738
473
3,592
8,780
4,505
624
372
8,408
28,689
0
L
Zeus
HisRawr
Zeus
2,612
374
0
530
5,009
1,594
0
2,428
2,581
35,723
0
W
Fenrir
3,769
1,396
0
2,314
7,704
3,253
258
595
7,109
0
22,749
W
10,311
5,279
404
2,272
4,191
1,535
1,659
622
3,569
0
30,078
L
Danzaburou
LuckyPants7
Danzaburou
3,681
609
0
402
7,704
2,375
0
1,597
5,868
0
19,349
L
Fafnir
1,237
139
0
130
6,790
4,997
0
1,636
4,955
4,296
0
L
King Arthur
Warrior5526
King Arthur
5,613
527
0
2,456
6,127
3,516
64
0
6,127
0
29,561
W
2,412
663
0
1,824
5,452
1,725
42
2,260
3,192
35,297
0
L
5,076
3,000
0
3,047
10,403
4,372
0
1,421
8,837
0
44,746
W
2,965
1,114
0
2,996
7,764
4,829
448
0
7,764
0
27,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,949
Gold Earned
32,863
276
Minions Killed
288
0
Camps Cleared
0
1,086,793
Distance Traveled
1,117,541
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,277
523
48
4
0
233,419
1
L
Zeus
6,302
525
88
7
0
204,128
0
W
Fenrir
6,264
522
46
4
0
261,838
1
W
Neith
7,697
641
59
5
0
209,235
0
L
Danzaburou
4,850
404
30
3
0
203,105
0
L
Fafnir
4,555
380
4
0
0
205,368
0
L
King Arthur
6,520
543
58
5
0
239,630
1
W
Sol
6,605
550
77
6
0
214,360
1
L
Arachne
6,722
560
96
8
0
234,562
0
W
Osiris
6,020
502
58
5
0
198,689
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role