Player Matchup

Neith
Neith
AARonG97
Neith
Level 6
God Stats
27W - 20L
1,511 SR
Queue Stats
27W - 26L
1,366 Elo+
Party 3
Thor
Thor
ERRONBLACK57
Thor
Level 4
God Stats
0W - 2L
1,279 SR
Queue Stats
0W - 3L
1,155 Elo+
Party 4
Guan Yu
Guan Yu
INYUMAMMA
Guan Yu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,390 Elo+
Party 3
Zeus
Zeus
PANCHIZEUS
Zeus
Level 5
God Stats
0W - 3L
1,186 SR
Queue Stats
0W - 3L
1,155 Elo+
Party 4
Olorun
Olorun
loneuserper
Olorun
Level 8
God Stats
4W - 1L
1,736 SR
Queue Stats
6W - 4L
1,554 Elo+
Solo
Team Averages
Level 26
1,442 SR
1,324 Elo+

VS

Team Averages
Level 24
1,634 SR
1,529 Elo+
Nu Wa
Nu Wa
Ninja-puma95
Nu Wa
Level 9
God Stats
15W - 21L
1,704 SR
Queue Stats
22W - 34L
1,464 Elo+
Party 1
Fenrir
Fenrir
PadreDeSeis2832
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,742 Elo+
Party 2
Gilgamesh
Gilgamesh
QuinnDaBomb
Gilgamesh
Level 68
God Stats
3W - 2L
1,654 SR
Queue Stats
26W - 22L
1,545 Elo+
Party 2
Ares
Ares
anri295
Ares
Level 29
God Stats
14W - 5L
1,700 SR
Queue Stats
140W - 125L
1,519 Elo+
Solo
Olorun
Olorun
illgoinwet
Olorun
Level 11
God Stats
8W - 5L
1,612 SR
Queue Stats
24W - 39L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AARonG97
Neith
14
1 / 7 / 2
8,701
870
10,082
14,525
5,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 15 / 4
8,635
864
9,781
23,991
9,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
INYUMAMMA
Guan Yu
14
2 / 1 / 2
9,299
930
6,605
15,337
18,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 16 / 2
8,450
845
10,096
20,849
7,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
14
0 / 4 / 3
8,156
816
6,068
8,649
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 12
8,900
890
7,197
962
254
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
8 / 1 / 18
10,876
1,088
16,058
10,964
5,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
QuinnDaBomb
Gilgamesh
18
16 / 0 / 23
13,212
1,321
19,460
17,470
15,320
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ares
anri295
Ares
19
4 / 1 / 35
11,674
1,167
10,599
10,902
12,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
illgoinwet
Olorun
18
14 / 2 / 15
11,019
1,102
24,108
12,010
6,738
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
146
4
Kills
43
43
Deaths
4
13
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Neith
AARonG97
Neith
1
7
2
0.29
L
0
15
4
0.13
L
Guan Yu
INYUMAMMA
Guan Yu
2
1
2
3
W
1
0
12
7
L
1
16
2
0.13
W
8
1
18
17
W
Gilgamesh
QuinnDaBomb
Gilgamesh
16
0
23
27.5
W
Ares
anri295
Ares
4
1
35
21.5
W
Olorun
illgoinwet
Olorun
14
2
15
10.75
L
Olorun
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,632
Damage
77,422
83,351
Taken
52,308
43,862
Mitigated
40,981
7,883
Healing
20,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AARonG97
Neith
10,082
5,302
0
1,126
14,525
5,599
0
8,196
6,329
0
27,641
L
9,781
2,280
0
0
23,991
9,672
0
11,449
12,542
0
31,007
L
Guan Yu
INYUMAMMA
Guan Yu
6,605
1,184
939
3,685
15,337
18,220
0
9,040
6,297
0
13,861
W
7,197
2,344
0
0
962
254
0
59
903
14,953
0
L
10,096
4,152
0
403
20,849
7,086
0
8,790
12,059
24,617
0
W
16,058
1,892
0
4,690
10,964
5,879
0
2,735
8,229
0
44,161
W
Gilgamesh
QuinnDaBomb
Gilgamesh
19,460
6,322
2,381
7,276
17,470
15,320
0
6,505
10,965
0
34,042
W
Ares
anri295
Ares
10,599
1,003
0
1,207
10,902
12,790
0
3,603
7,299
12,685
0
W
Olorun
illgoinwet
Olorun
24,108
11,115
624
3,972
12,010
6,738
0
3,262
8,748
41,277
0
L
Olorun
6,068
3,749
547
1,183
8,649
3,285
0
4,429
4,220
14,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,241
Gold Earned
55,681
137
Minions Killed
164
2
Camps Cleared
6
742,610
Distance Traveled
946,784
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,701
870
36
4
0
163,887
0
L
Thor
8,635
864
36
4
0
149,772
0
L
Guan Yu
9,299
930
15
2
1
197,686
0
W
Nu Wa
8,900
890
10
1
1
146,949
0
L
Zeus
8,450
845
34
3
0
125,409
0
W
Fenrir
10,876
1,088
71
7
2
205,113
3
W
Gilgamesh
13,212
1,321
38
4
2
213,727
4
W
Ares
11,674
1,167
4
0
0
208,333
0
W
Olorun
11,019
1,102
41
4
1
172,662
0
L
Olorun
8,156
816
16
2
1
105,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role