Player Matchup

Nox
Nox
Aldokan
Nox
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,607 Elo+
Party 1
Tyr
Tyr
LordRetziPus
Tyr
Level 118
God Stats
3W - 2L
1,639 SR
Queue Stats
34W - 36L
1,511 Elo+
Party 1
Fenrir
Fenrir
RainbowFish140
Fenrir
Level 118
God Stats
62W - 32L
1,608 SR
Queue Stats
138W - 102L
1,640 Elo+
Party 1
Team Averages
Level 117
1,583 SR
1,586 Elo+

VS

Team Averages
Level 122
1,506 SR
1,354 Elo+
Neith
Neith
AchillesWasntGay
Neith
Level 124
God Stats
3W - 2L
1,643 SR
Queue Stats
131W - 134L
1,586 Elo+
Solo
Zeus
Zeus
KatriunoFr
Zeus
Level 122
God Stats
9W - 15L
1,444 SR
Queue Stats
13W - 29L
1,151 Elo+
Solo
Olorun
Olorun
portokalotripa
Olorun
Level 121
God Stats
34W - 47L
1,432 SR
Queue Stats
334W - 485L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
3 / 0 / 10
8,370
698
2,591
4,624
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
6 / 2 / 8
8,756
730
5,956
9,666
7,947
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
6 / 0 / 7
8,811
734
5,842
7,224
3,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 0
8,095
675
5,371
7,669
3,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

9
0 / 6 / 2
7,194
600
5,803
5,838
1,720
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 2 / 1
7,106
592
2,275
3,960
1,565
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
15
Kills
2
2
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
Nox
3
0
10
8
L
0
6
2
0.17
W
6
2
8
5
W
6
0
7
9.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,389
Damage
13,449
21,514
Taken
17,467
13,370
Mitigated
6,360
3,606
Healing
1,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,371
1,956
0
240
7,669
3,075
0
2,512
5,157
0
16,494
W
Nox
2,591
271
0
388
4,624
1,731
966
1,867
2,757
37,950
0
L
5,803
97
0
526
5,838
1,720
0
690
5,148
17,636
0
W
5,956
316
0
1,987
9,666
7,947
0
2,758
6,908
4,951
18,446
W
5,842
1,100
0
1,231
7,224
3,692
0
3,740
3,484
0
14,157
L
2,275
660
61
825
3,960
1,565
0
888
3,072
25,536
516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,937
Gold Earned
22,395
149
Minions Killed
119
8
Camps Cleared
4
743,413
Distance Traveled
549,117
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,095
675
33
3
1
196,834
3
W
Nox
8,370
698
92
8
4
230,274
2
L
Zeus
7,194
600
32
3
0
167,333
4
W
Tyr
8,756
730
37
3
1
259,961
1
W
Fenrir
8,811
734
20
2
3
253,178
0
L
Olorun
7,106
592
54
5
3
184,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role