Player Matchup

Thor
Thor
MMD ODIN
Thor
Level 8
God Stats
2W - 0L
1,730 SR
Queue Stats
12W - 19L
1,139 Elo+
Party 2
Guan Yu
Guan Yu
Shaboiga
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Pele
Pele
TacticxIz
Pele
Level 10
God Stats
7W - 9L
1,239 SR
Queue Stats
17W - 20L
1,317 Elo+
Party 2
Hera
Hera
Thegan_g
Hera
Level 27
God Stats
1W - 0L
1,295 SR
Queue Stats
6W - 13L
1,183 Elo+
Solo
Ymir
Ymir
bigpipelayer23
Ymir
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 10
1,453 SR
1,328 Elo+

VS

Team Averages
Level 19
1,398 SR
1,201 Elo+
Artemis
Artemis
Cheesyrockstar
Artemis
Level 8
God Stats
1W - 1L
1,741 SR
Queue Stats
6W - 8L
1,309 Elo+
Party 1
Heimdallr
Heimdallr
Khaos-Fall3n
Heimdallr
Level 22
God Stats
2W - 5L
1,338 SR
Queue Stats
18W - 17L
1,389 Elo+
Party 1
Baron Samedi
Baron Samedi
RodriCosta10
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 32L
936 Elo+
Party 3
Loki
Loki
Tiago_Noah
Loki
Level 24
God Stats
0W - 3L
1,236 SR
Queue Stats
17W - 53L
1,074 Elo+
Party 3
Awilix
Awilix
legosteller
Awilix
Level 28
God Stats
0W - 2L
1,177 SR
Queue Stats
66W - 80L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
11 / 5 / 8
15,291
510
13,601
22,037
10,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
Shaboiga
Guan Yu
20
26 / 2 / 10
18,117
604
33,926
30,591
50,667
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
20
4 / 7 / 4
14,321
477
8,365
21,753
6,963
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
20
11 / 6 / 9
16,646
555
24,106
16,645
5,090
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 3 / 6
10,446
348
1,304
5,623
2,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 16 / 3
11,404
380
8,525
24,404
7,333
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
Khaos-Fall3n
Heimdallr
20
12 / 10 / 3
14,836
495
24,626
27,055
10,341
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
RodriCosta10
Baron Samedi
12
1 / 10 / 6
9,420
314
2,445
17,986
15,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 10 / 4
9,932
331
854
18,463
5,455
Awilix
20
4 / 10 / 5
13,437
448
13,353
26,896
9,056
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
41
54
Kills
20
23
Deaths
56
37
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
16
3
0.16
L
Heimdallr
Khaos-Fall3n
Heimdallr
12
10
3
1.35
W
Thor
11
5
8
3
L
Baron Samedi
RodriCosta10
Baron Samedi
1
10
6
0.4
W
Guan Yu
Shaboiga
Guan Yu
26
2
10
15.5
W
Pele
4
7
4
0.86
W
Hera
11
6
9
2.58
L
2
10
4
0.4
W
2
3
6
1.67
L
Awilix
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,302
Damage
49,803
96,649
Taken
114,804
75,330
Mitigated
47,966
25,363
Healing
7,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,525
5,285
0
1,311
24,404
7,333
730
5,950
17,665
0
41,065
L
Heimdallr
Khaos-Fall3n
Heimdallr
24,626
11,395
0
5,303
27,055
10,341
195
6,266
19,737
0
100,322
W
Thor
13,601
3,384
0
5,156
22,037
10,220
2,268
2,168
19,869
0
113,195
L
Baron Samedi
RodriCosta10
Baron Samedi
2,445
633
196
95
17,986
15,781
0
3,011
14,737
33,343
0
W
Guan Yu
Shaboiga
Guan Yu
33,926
5,744
2,156
11,252
30,591
50,667
2,468
400
30,191
0
136,912
W
Pele
8,365
1,138
0
3,202
21,753
6,963
893
1,044
20,709
0
127,397
W
Hera
24,106
8,716
238
2,790
16,645
5,090
4,016
1,144
15,501
131,841
0
L
854
204
0
0
18,463
5,455
0
4,314
14,000
0
24,368
W
1,304
472
0
569
5,623
2,390
113
215
5,408
6,761
0
L
Awilix
13,353
4,283
0
549
26,896
9,056
1,902
5,664
20,151
0
81,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,821
Gold Earned
59,029
712
Minions Killed
434
0
Camps Cleared
0
2,557,857
Distance Traveled
2,313,579
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,404
380
71
2
0
418,325
0
L
Heimdallr
14,836
495
160
5
0
491,547
5
W
Thor
15,291
510
150
5
0
641,584
0
L
Baron Samedi
9,420
314
40
1
0
364,496
1
W
Guan Yu
18,117
604
158
5
0
648,589
2
W
Pele
14,321
477
153
5
0
596,689
5
W
Hera
16,646
555
241
8
0
466,152
5
L
Loki
9,932
331
33
1
0
413,241
0
W
Ymir
10,446
348
10
0
0
204,843
1
L
Awilix
13,437
448
130
4
0
625,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role