Player Matchup

Arachne
Arachne
DARK-JAMON
Arachne
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,493 Elo+
Party 1
Bellona
Bellona
RedTimeº
Bellona
Level 13
God Stats
6W - 2L
1,760 SR
Queue Stats
8W - 4L
1,623 Elo+
Party 1
Ra
Ra
Wilson7w7
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,586 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iVictor12
Ah Muzen Cab
Level 67
God Stats
1W - 0L
1,751 SR
Queue Stats
19W - 15L
1,468 Elo+
Party 1
Ares
Ares
montaynmen
Ares
Level 21
God Stats
4W - 0L
1,773 SR
Queue Stats
14W - 11L
1,457 Elo+
Party 1
Team Averages
Level 47
1,657 SR
1,525 Elo+

VS

Team Averages
Level 19
1,502 SR
1,465 Elo+
Tiamat
Tiamat
ElShazzer666
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,461 Elo+
Solo
Artemis
Artemis
IrishGrizzly93
Artemis
Level 8
God Stats
4W - 3L
1,429 SR
Queue Stats
5W - 5L
1,636 Elo+
Solo
Osiris
Osiris
Ken_Ashcorp3
Osiris
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 34L
1,320 Elo+
Party 2
Nemesis
Nemesis
TitaniumBlue26
Nemesis
Level 23
God Stats
2W - 3L
1,425 SR
Queue Stats
8W - 9L
1,508 Elo+
Solo
Hachiman
Hachiman
zubr-8
Hachiman
Level 22
God Stats
3W - 5L
1,654 SR
Queue Stats
40W - 44L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DARK-JAMON
Arachne
15
4 / 0 / 14
9,777
575
8,573
14,041
6,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
RedTimeº
Bellona
17
8 / 3 / 2
10,890
641
9,109
13,233
11,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
5 / 1 / 7
10,379
611
7,135
7,683
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
iVictor12
Ah Muzen Cab
16
16 / 2 / 5
10,772
634
16,178
11,885
6,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 2 / 19
9,956
586
4,416
13,891
15,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
3 / 3 / 0
8,568
504
9,856
11,009
7,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 7 / 2
6,824
401
4,396
9,619
2,749
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
10
1 / 5 / 0
6,790
399
1,972
11,133
4,768
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 12 / 3
6,490
382
7,780
15,354
4,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
zubr-8
Hachiman
12
3 / 8 / 0
7,871
463
5,505
13,429
3,820
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
12
35
Kills
7
8
Deaths
35
47
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
DARK-JAMON
Arachne
4
0
14
11
L
Tiamat
3
3
0
1
L
0
7
2
0.14
L
Osiris
1
5
0
0.2
W
Bellona
RedTimeº
Bellona
8
3
2
3
L
0
12
3
0.13
W
5
1
7
8.5
W
Ah Muzen Cab
iVictor12
Ah Muzen Cab
16
2
5
9.25
W
2
2
19
5.75
L
Hachiman
zubr-8
Hachiman
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,411
Damage
29,509
60,733
Taken
60,544
43,165
Mitigated
23,400
21,955
Healing
4,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DARK-JAMON
Arachne
8,573
5,902
0
7,393
14,041
6,115
0
1,311
12,608
0
58,448
L
Tiamat
9,856
1,268
0
2,890
11,009
7,306
0
3,063
7,724
57,972
0
L
4,396
2,058
0
32
9,619
2,749
182
3,081
6,420
0
24,559
L
Osiris
1,972
1,129
0
66
11,133
4,768
116
1,533
9,564
0
28,096
W
Bellona
RedTimeº
Bellona
9,109
4,081
0
5,595
13,233
11,759
3,285
555
12,628
0
66,134
L
7,780
4,112
0
761
15,354
4,757
66
1,634
13,660
0
34,535
W
7,135
1,224
1,124
1,800
7,683
3,033
936
3,766
3,715
53,557
0
W
Ah Muzen Cab
iVictor12
Ah Muzen Cab
16,178
6,374
18
4,163
11,885
6,605
3,878
2,416
9,301
0
73,593
W
4,416
515
0
1,862
13,891
15,653
893
1,220
12,573
22,391
0
L
Hachiman
zubr-8
Hachiman
5,505
2,317
0
870
13,429
3,820
405
1,748
11,625
0
31,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,774
Gold Earned
36,543
477
Minions Killed
380
0
Camps Cleared
0
1,675,502
Distance Traveled
1,464,021
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,777
575
88
5
0
402,032
3
L
Tiamat
8,568
504
125
7
0
315,044
7
L
Artemis
6,824
401
57
3
0
240,257
0
L
Osiris
6,790
399
58
3
0
292,121
0
W
Bellona
10,890
641
135
8
0
320,264
2
L
Nemesis
6,490
382
72
4
0
321,403
0
W
Ra
10,379
611
125
7
0
315,641
1
W
Ah Muzen Cab
10,772
634
94
6
0
310,412
0
W
Ares
9,956
586
35
2
0
327,153
1
L
Hachiman
7,871
463
68
4
0
295,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role