Player Matchup

Neith
Neith
 
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Fangyue
Olorun
Level 26
God Stats
3W - 0L
1,716 SR
Queue Stats
27W - 13L
1,661 Elo+
Party 2
Ares
Ares
yucepanda
Ares
Level 28
God Stats
12W - 4L
1,637 SR
Queue Stats
41W - 25L
1,611 Elo+
Party 2
Team Averages
Level 53
1,618 SR
1,591 Elo+

VS

Team Averages
Level 52
1,640 SR
1,629 Elo+
Ares
Ares
ToasterTosha
Ares
Level 104
God Stats
11W - 2L
1,895 SR
Queue Stats
181W - 61L
1,810 Elo+
Party 1
Ra
Ra
thefakeblu
Ra
Level 28
God Stats
2W - 6L
1,298 SR
Queue Stats
102W - 117L
1,354 Elo+
Solo
Artemis
Artemis
xSzakix
Artemis
Level 25
God Stats
33W - 10L
1,726 SR
Queue Stats
84W - 26L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 0 / 4
5,287
881
4,856
4,292
1,470
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Olorun
Fangyue
Olorun
9
4 / 0 / 1
5,353
892
3,039
2,605
1,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
8
0 / 2 / 4
4,695
783
1,166
4,258
2,012
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
4,559
760
1,997
6,118
3,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

3
0 / 0 / 0
3,708
618
0
0
0
Artemis
xSzakix
Artemis
7
2 / 4 / 0
4,537
756
3,605
5,442
2,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
6
Kills
2
2
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
4
4
W
Olorun
Fangyue
Olorun
4
0
1
4.5
L
0
2
2
0.5
L
0
0
0
0
L
Artemis
xSzakix
Artemis
2
4
0
0.5
W
Ares
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,061
Damage
5,602
11,155
Taken
11,560
4,612
Mitigated
6,207
3,220
Healing
860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,856
2,305
0
1,350
4,292
1,470
444
890
3,402
0
20,111
W
Olorun
Fangyue
Olorun
3,039
935
452
1,242
2,605
1,130
938
760
1,845
9,514
1,379
L
1,997
0
0
860
6,118
3,945
0
1,988
4,130
9,491
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
xSzakix
Artemis
3,605
1,521
0
0
5,442
2,262
0
2,024
3,418
0
9,354
W
Ares
1,166
0
0
176
4,258
2,012
71
464
3,794
2,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,335
Gold Earned
12,804
66
Minions Killed
29
3
Camps Cleared
1
307,618
Distance Traveled
214,339
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,287
881
33
6
2
105,710
2
W
Olorun
5,353
892
27
5
0
93,521
0
L
Ares
4,559
760
16
3
0
116,081
3
L
Ra
3,708
618
0
0
0
0
0
L
Artemis
4,537
756
13
2
1
98,258
2
W
Ares
4,695
783
6
1
1
108,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role