Player Matchup

Bellona
Bellona
DoctorGaming220
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Dude Cloud
Skadi
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
14W - 14L
1,429 Elo+
Party 1
Zhong Kui
Zhong Kui
Dude Short
Zhong Kui
Level 14
God Stats
2W - 3L
1,799 SR
Queue Stats
11W - 9L
1,519 Elo+
Party 1
Sol
Sol
MASTERBLUE858
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Amaterasu
Amaterasu
vlone_chaos
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,299 Elo+
Solo
Team Averages
Level 13
1,560 SR
1,449 Elo+

VS

Team Averages
Level 23
1,592 SR
1,500 Elo+
Merlin
Merlin
AaronDimitri79
Merlin
Level 26
God Stats
4W - 3L
1,749 SR
Queue Stats
31W - 26L
1,559 Elo+
Solo
Cerberus
Cerberus
Elmo malvado
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,483 Elo+
Solo
Tyr
Tyr
InSteezWeTrust
Tyr
Level 26
God Stats
3W - 3L
1,574 SR
Queue Stats
17W - 10L
1,555 Elo+
Solo
Achilles
Achilles
modal_feet5
Achilles
Level 6
God Stats
5W - 6L
1,563 SR
Queue Stats
25W - 21L
1,398 Elo+
Solo
Ullr
Ullr
unaturalpsyche
Ullr
Level 29
God Stats
7W - 2L
1,574 SR
Queue Stats
84W - 81L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 1
4,081
340
659
2,309
1,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
10
3 / 5 / 2
6,488
541
5,176
7,519
1,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Dude Short
Zhong Kui
10
3 / 3 / 4
6,504
542
7,279
7,823
4,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 3 / 0
5,016
418
1,163
4,481
1,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
vlone_chaos
Amaterasu
6
0 / 4 / 0
4,527
377
964
5,051
3,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,726
561
2,967
5,226
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Elmo malvado
Cerberus
10
2 / 2 / 5
6,463
539
3,462
9,319
4,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
2 / 3 / 5
6,334
528
2,844
7,095
3,023
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Achilles
modal_feet5
Achilles
11
4 / 0 / 0
6,767
564
3,292
2,958
2,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
7 / 2 / 2
7,212
601
5,911
6,751
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
18
18
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
0
3
1
0.17
L
Skadi
3
5
2
0.8
L
Zhong Kui
Dude Short
Zhong Kui
3
3
4
1.67
W
Cerberus
Elmo malvado
Cerberus
2
2
5
2.25
W
2
3
5
1.5
L
1
3
0
0.33
W
Achilles
modal_feet5
Achilles
4
0
0
4
W
7
2
2
4
L
Amaterasu
vlone_chaos
Amaterasu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,241
Damage
18,476
27,183
Taken
31,349
11,065
Mitigated
13,669
4,296
Healing
5,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,967
293
0
1,242
5,226
1,612
0
1,129
4,097
40,438
0
L
659
181
0
52
2,309
1,025
0
499
1,810
0
2,703
L
Skadi
5,176
3,331
0
411
7,519
1,395
0
1,034
6,485
0
25,695
L
Zhong Kui
Dude Short
Zhong Kui
7,279
1,563
0
1,948
7,823
4,015
0
3,068
4,755
21,252
0
W
Cerberus
Elmo malvado
Cerberus
3,462
427
0
2,158
9,319
4,595
198
3,534
5,785
11,565
0
W
2,844
710
0
677
7,095
3,023
668
843
6,252
0
27,938
L
1,163
650
0
1,486
4,481
1,465
392
1,828
2,653
13,514
1,900
W
Achilles
modal_feet5
Achilles
3,292
1,025
0
875
2,958
2,367
602
0
2,958
444
27,003
W
5,911
3,086
0
750
6,751
2,072
2,327
2,749
4,002
0
37,924
L
Amaterasu
vlone_chaos
Amaterasu
964
189
0
399
5,051
3,165
201
0
4,567
0
10,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,616
Gold Earned
33,502
122
Minions Killed
275
0
Camps Cleared
0
772,756
Distance Traveled
1,098,410
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,726
561
71
6
0
200,279
6
L
Bellona
4,081
340
6
1
0
75,509
0
L
Skadi
6,488
541
44
4
0
218,255
1
L
Zhong Kui
6,504
542
21
2
0
198,679
0
W
Cerberus
6,463
539
24
2
0
218,177
0
W
Tyr
6,334
528
43
4
0
243,035
4
L
Sol
5,016
418
31
3
0
122,129
3
W
Achilles
6,767
564
72
6
0
232,127
0
W
Ullr
7,212
601
65
5
0
204,792
3
L
Amaterasu
4,527
377
20
2
0
158,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role