Player Matchup

Ymir
Ymir
Jadaell-
Ymir
Level 64
God Stats
2W - 3L
1,389 SR
Queue Stats
27W - 37L
1,254 Elo+
Solo
Rama
Rama
Vamva_karis
Rama
Level 16
God Stats
14W - 13L
1,450 SR
Queue Stats
22W - 38L
1,186 Elo+
Solo
Merlin
Merlin
highfae
Merlin
Level 39
God Stats
9W - 25L
1,436 SR
Queue Stats
58W - 106L
1,224 Elo+
Solo
Team Averages
Level 40
1,425 SR
1,221 Elo+

VS

Team Averages
Level 51
1,487 SR
1,084 Elo+
Bakasura
Bakasura
Squirręł
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 27L
979 Elo+
Solo
Charybdis
Charybdis
StolenHarbor
Charybdis
Level 107
God Stats
4W - 6L
1,697 SR
Queue Stats
158W - 216L
1,296 Elo+
Solo
Scylla
Scylla
sombra_errada
Scylla
Level 18
God Stats
0W - 1L
1,264 SR
Queue Stats
2W - 8L
977 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 1 / 15
11,025
613
4,446
10,349
10,681
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 1 / 8
12,101
672
14,068
7,351
2,716
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
highfae
Merlin
17
11 / 2 / 4
12,869
715
22,285
14,176
4,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Squirręł
Bakasura
11
1 / 12 / 0
9,509
528
4,636
21,059
8,706
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
StolenHarbor
Charybdis
15
3 / 2 / 1
11,035
613
9,287
15,432
6,424
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
0 / 4 / 2
9,546
530
9,876
14,115
6,676
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
18
Kills
4
4
Deaths
18
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
1
15
7.5
L
Bakasura
Squirręł
Bakasura
1
12
0
0.08
L
Charybdis
StolenHarbor
Charybdis
3
2
1
1.75
W
7
1
8
11
W
Merlin
highfae
Merlin
11
2
4
6.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,799
Damage
23,799
31,876
Taken
50,606
18,358
Mitigated
21,806
10,160
Healing
6,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,446
334
527
2,241
10,349
10,681
121
3,398
6,760
10,568
0
L
Bakasura
Squirręł
Bakasura
4,636
2,269
363
2,673
21,059
8,706
44
10,737
10,322
0
17,395
L
Charybdis
StolenHarbor
Charybdis
9,287
2,988
24
2,552
15,432
6,424
1,243
8,765
6,667
0
52,666
W
14,068
7,367
383
2,015
7,351
2,716
1,326
2,101
5,200
0
49,149
W
Merlin
highfae
Merlin
22,285
860
0
4,994
14,176
4,961
1,234
4,713
9,427
66,621
0
L
9,876
74
630
168
14,115
6,676
0
8,721
5,394
37,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,995
Gold Earned
30,090
207
Minions Killed
192
6
Camps Cleared
8
855,727
Distance Traveled
910,468
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,025
613
18
1
0
252,798
0
L
Bakasura
9,509
528
31
2
2
316,396
6
L
Charybdis
11,035
613
108
6
5
302,215
6
W
Rama
12,101
672
89
5
3
288,575
10
W
Merlin
12,869
715
100
6
3
314,354
4
L
Scylla
9,546
530
53
3
1
291,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role