Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Disc_onect
Raijin
Level 109
God Stats
1W - 2L
1,735 SR
Queue Stats
232W - 211L
1,542 Elo+
Solo
Kuzenbo
Kuzenbo
Grouchybob129
Kuzenbo
Level 114
God Stats
0W - 1L
1,563 SR
Queue Stats
17W - 24L
1,452 Elo+
Party 1
Awilix
Awilix
The4dversary
Awilix
Level 158
God Stats
6W - 15L
1,424 SR
Queue Stats
458W - 448L
1,469 Elo+
Solo
Team Averages
Level 109
1,544 SR
1,492 Elo+

VS

Team Averages
Level 89
1,422 SR
1,549 Elo+
Hera
Hera
 
Hera
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Melomney
Kukulkan
Level 27
God Stats
1W - 2L
1,411 SR
Queue Stats
83W - 103L
1,443 Elo+
Solo
Nox
Nox
Snitfit
Nox
Level 129
God Stats
2W - 0L
1,303 SR
Queue Stats
17W - 13L
1,613 Elo+
Solo
Vamana
Vamana
TrivialBucket35
Vamana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,619 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Your_Boy_Roy3
Ah Muzen Cab
Level 125
God Stats
1W - 0L
1,397 SR
Queue Stats
3W - 2L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
6 / 2 / 9
10,748
827
19,959
10,990
5,272
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
 
Hachiman
12
3 / 4 / 5
8,326
640
2,685
6,090
2,179
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
Disc_onect
Raijin
15
0 / 6 / 8
8,530
656
5,323
9,423
4,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
15
2 / 5 / 10
9,307
716
8,117
24,954
24,719
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
16
5 / 5 / 7
9,411
724
8,213
9,961
4,363
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
8 / 4 / 8
10,315
793
14,914
8,521
3,095
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Melomney
Kukulkan
17
3 / 1 / 8
10,434
803
7,451
4,967
2,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nox
16
4 / 3 / 14
10,102
777
12,253
8,443
3,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 6 / 12
10,013
770
8,946
16,067
17,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
Your_Boy_Roy3
Ah Muzen Cab
18
4 / 2 / 12
10,158
781
10,177
12,914
5,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
75
16
Kills
21
22
Deaths
16
39
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
6
2
9
5.25
L
Hachiman
 
Hachiman
3
4
5
1.38
W
Hera
 
Hera
8
4
8
3
L
Raijin
Disc_onect
Raijin
0
6
8
0.67
L
Kuzenbo
2
5
10
1.4
W
Kukulkan
Melomney
Kukulkan
3
1
8
7
W
Nox
4
3
14
3.67
L
Awilix
5
5
7
1.7
W
2
6
12
1.33
W
Ah Muzen Cab
Your_Boy_Roy3
Ah Muzen Cab
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,297
Damage
53,741
61,418
Taken
50,912
41,046
Mitigated
31,490
21,088
Healing
19,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
19,959
1,667
1,069
4,786
10,990
5,272
452
5,936
5,054
50,189
0
L
Hachiman
 
Hachiman
2,685
1,602
819
1,116
6,090
2,179
582
3,447
2,643
0
10,200
W
Hera
 
Hera
14,914
3,344
1,373
2,261
8,521
3,095
1,194
5,497
3,024
24,289
0
L
Raijin
Disc_onect
Raijin
5,323
250
1,783
703
9,423
4,513
294
4,981
4,442
17,056
0
L
Kuzenbo
8,117
2,570
1,519
8,516
24,954
24,719
80
13,694
11,260
14,423
0
W
Kukulkan
Melomney
Kukulkan
7,451
193
941
1,426
4,967
2,032
432
4,754
213
31,701
0
W
Nox
12,253
882
1,147
1,178
8,443
3,054
1,369
5,993
2,450
19,894
0
L
Awilix
8,213
2,479
28
749
9,961
4,363
295
6,560
3,401
0
12,931
W
8,946
3,486
693
3,506
16,067
17,796
362
8,276
7,791
0
19,524
W
Ah Muzen Cab
Your_Boy_Roy3
Ah Muzen Cab
10,177
4,594
1,359
5,785
12,914
5,513
2,950
8,879
4,035
0
33,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,322
Gold Earned
51,022
148
Minions Killed
186
0
Camps Cleared
0
1,088,660
Distance Traveled
1,278,150
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,748
827
69
5
0
269,654
2
L
Hachiman
8,326
640
13
1
0
140,725
1
W
Hera
10,315
793
18
1
0
251,161
0
L
Raijin
8,530
656
46
4
0
184,493
0
L
Kuzenbo
9,307
716
10
1
0
238,768
0
W
Kukulkan
10,434
803
64
5
0
266,468
4
W
Nox
10,102
777
20
2
0
265,765
3
L
Awilix
9,411
724
10
1
0
255,020
1
W
Vamana
10,013
770
19
1
0
237,847
5
W
Ah Muzen Cab
10,158
781
65
5
0
256,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role