Player Matchup

Ymir
Ymir
BlueClinBass483
Ymir
Level 15
God Stats
3W - 2L
1,771 SR
Queue Stats
14W - 14L
1,636 Elo+
Party 1
Merlin
Merlin
Hadosyt
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 36L
1,195 Elo+
Party 1
Bellona
Bellona
The Ripper01134
Bellona
Level 5
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 4L
1,017 Elo+
Party 1
Loki
Loki
TokaisNICE
Loki
Level 16
God Stats
13W - 20L
1,165 SR
Queue Stats
74W - 107L
1,004 Elo+
Party 1
Sol
Sol
YvngBasti
Sol
Level 14
God Stats
2W - 6L
1,353 SR
Queue Stats
22W - 45L
1,041 Elo+
Party 1
Team Averages
Level 13
1,414 SR
1,179 Elo+

VS

Team Averages
Level 22
1,594 SR
1,411 Elo+
Medusa
Medusa
Erebos9
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GodlySpeed___
Chaac
Level 29
God Stats
5W - 1L
1,771 SR
Queue Stats
118W - 99L
1,459 Elo+
Solo
Freya
Freya
IgnisISt
Freya
Level 14
God Stats
3W - 2L
1,437 SR
Queue Stats
8W - 13L
1,355 Elo+
Solo
Arachne
Arachne
Lostt Storm
Arachne
Level 29
God Stats
32W - 36L
1,397 SR
Queue Stats
167W - 185L
1,365 Elo+
Solo
Tiamat
Tiamat
spardaeva
Tiamat
Level 28
God Stats
4W - 1L
1,868 SR
Queue Stats
26W - 27L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 1 / 0
3,645
608
763
3,391
1,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Hadosyt
Merlin
3
0 / 1 / 0
2,907
485
355
1,531
366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

5
0 / 4 / 0
3,141
524
1,161
4,137
2,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 0 / 0
3,321
554
202
2,575
454
4
0 / 2 / 1
3,137
523
1,363
1,859
430
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Erebos9
Medusa
5
1 / 1 / 0
3,624
604
492
2,241
564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

7
3 / 0 / 0
4,335
723
2,350
3,082
2,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
IgnisISt
Freya
6
0 / 1 / 4
3,981
664
2,340
2,767
718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Lostt Storm
Arachne
7
2 / 0 / 1
4,129
688
267
3,717
841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiamat
spardaeva
Tiamat
6
2 / 0 / 1
4,254
709
1,165
848
264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
8
8
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Medusa
Erebos9
Medusa
1
1
0
1
W
3
0
0
3
L
Merlin
Hadosyt
Merlin
0
1
0
0
W
Freya
IgnisISt
Freya
0
1
4
2
W
Arachne
Lostt Storm
Arachne
2
0
1
2.5
L
0
4
0
0
L
0
0
0
0
L
0
2
1
0.25
W
Tiamat
spardaeva
Tiamat
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,844
Damage
6,614
13,493
Taken
12,655
5,202
Mitigated
4,705
2,825
Healing
5,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
763
347
0
288
3,391
1,481
0
956
2,397
9,924
0
W
Medusa
Erebos9
Medusa
492
281
186
181
2,241
564
50
1,518
723
0
4,917
W
2,350
580
0
1,193
3,082
2,318
26
0
3,082
1,810
13,416
L
Merlin
Hadosyt
Merlin
355
108
0
902
1,531
366
0
1,029
288
2,444
0
W
Freya
IgnisISt
Freya
2,340
1,020
0
1,081
2,767
718
0
701
2,066
12,196
0
W
Arachne
Lostt Storm
Arachne
267
214
0
2,625
3,717
841
0
15
3,702
0
15,575
L
1,161
618
0
507
4,137
2,471
0
950
2,921
0
8,581
L
202
19
0
878
2,575
454
0
73
2,490
0
9,348
L
1,363
810
0
250
1,859
430
198
710
1,149
6,075
0
W
Tiamat
spardaeva
Tiamat
1,165
116
141
382
848
264
288
207
601
10,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,151
Gold Earned
20,323
86
Minions Killed
130
0
Camps Cleared
0
551,815
Distance Traveled
557,300
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,645
608
24
4
0
110,725
0
W
Medusa
3,624
604
11
2
0
101,925
2
W
Chaac
4,335
723
30
5
0
113,989
2
L
Merlin
2,907
485
6
1
0
66,566
0
W
Freya
3,981
664
20
3
0
120,616
0
W
Arachne
4,129
688
39
7
0
109,746
1
L
Bellona
3,141
524
17
3
0
130,655
2
L
Loki
3,321
554
31
5
0
128,500
0
L
Sol
3,137
523
8
1
0
115,369
0
W
Tiamat
4,254
709
30
5
0
111,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role