Player Matchup

Athena
Athena
 
Athena
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
AlaskanWonderFK
Olorun
Level 107
God Stats
8W - 5L
1,606 SR
Queue Stats
522W - 492L
1,508 Elo+
Solo
Nu Wa
Nu Wa
CrunkDidly
Nu Wa
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,478 Elo+
Solo
Artio
Artio
SurfNterp
Artio
Level 110
God Stats
14W - 8L
1,626 SR
Queue Stats
399W - 470L
1,368 Elo+
Solo
Loki
Loki
Trash ki1ler
Loki
Level 63
God Stats
11W - 9L
1,434 SR
Queue Stats
101W - 97L
1,522 Elo+
Solo
Team Averages
Level 110
1,533 SR
1,475 Elo+

VS

Team Averages
Level 109
1,498 SR
1,454 Elo+
King Arthur
King Arthur
BlueHawk1018
King Arthur
Level 126
God Stats
3W - 9L
1,520 SR
Queue Stats
664W - 686L
1,430 Elo+
Party 1
Yemoja
Yemoja
Finney321
Yemoja
Level 127
God Stats
15W - 17L
1,485 SR
Queue Stats
320W - 372L
1,480 Elo+
Solo
Thanatos
Thanatos
az3beto1
Thanatos
Level 103
God Stats
0W - 1L
1,702 SR
Queue Stats
289W - 272L
1,518 Elo+
Solo
Janus
Janus
braindeaad
Janus
Level 81
God Stats
2W - 8L
1,245 SR
Queue Stats
351W - 326L
1,436 Elo+
Party 1
Izanami
Izanami
cupido182
Izanami
Level 107
God Stats
11W - 8L
1,536 SR
Queue Stats
369W - 377L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
3 / 2 / 5
8,285
592
8,512
11,750
11,105
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 0 / 1
8,346
596
8,525
10,822
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nu Wa
12
2 / 3 / 3
7,274
520
6,690
6,358
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
SurfNterp
Artio
10
2 / 0 / 3
6,219
444
2,417
6,364
4,205
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
6 / 2 / 5
8,153
582
9,119
8,482
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlueHawk1018
King Arthur
12
0 / 5 / 2
7,320
523
7,390
11,180
7,663
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
Finney321
Yemoja
10
0 / 2 / 5
6,606
472
3,420
8,360
4,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
az3beto1
Thanatos
12
4 / 5 / 0
7,582
542
5,006
13,356
4,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
12
3 / 2 / 2
7,629
545
6,402
9,224
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
cupido182
Izanami
11
0 / 4 / 0
6,487
463
3,509
8,286
2,509
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
18
Kills
7
7
Deaths
18
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
2
5
2.75
W
5
0
1
5.5
L
King Arthur
BlueHawk1018
King Arthur
0
5
2
0.2
W
Nu Wa
2
3
3
1.17
L
Yemoja
Finney321
Yemoja
0
2
5
1.25
W
Artio
SurfNterp
Artio
2
0
3
3.5
W
6
2
5
4.25
L
Thanatos
az3beto1
Thanatos
4
5
0
0.8
L
Janus
3
2
2
2
L
Izanami
cupido182
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,263
Damage
25,727
43,776
Taken
50,406
22,996
Mitigated
21,732
21,563
Healing
17,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,512
2,996
0
4,566
11,750
11,105
0
1,113
10,629
49,558
0
W
8,525
2,805
668
8,168
10,822
3,323
680
1,774
8,962
69,646
0
L
King Arthur
BlueHawk1018
King Arthur
7,390
1,269
0
2,473
11,180
7,663
0
5,715
5,395
2,180
43,660
W
Nu Wa
6,690
727
0
1,199
6,358
1,768
0
2,571
3,689
42,492
0
L
Yemoja
Finney321
Yemoja
3,420
1,070
1,698
3,026
8,360
4,833
123
3,840
4,370
12,344
0
W
Artio
SurfNterp
Artio
2,417
203
1,311
2,251
6,364
4,205
0
2,939
3,225
10,000
0
W
9,119
2,140
0
3,400
8,482
2,595
0
1,674
6,668
0
44,007
L
Thanatos
az3beto1
Thanatos
5,006
916
0
7,771
13,356
4,277
311
5,580
7,632
0
39,028
L
Janus
6,402
262
0
1,885
9,224
2,450
179
4,411
4,597
42,662
0
L
Izanami
cupido182
Izanami
3,509
2,218
0
723
8,286
2,509
992
5,946
2,268
0
41,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,277
Gold Earned
35,624
412
Minions Killed
362
0
Camps Cleared
0
1,398,462
Distance Traveled
1,335,077
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,285
592
111
8
0
291,638
5
W
Olorun
8,346
596
118
8
0
228,893
4
L
King Arthur
7,320
523
86
6
0
249,823
1
W
Nu Wa
7,274
520
70
5
0
258,990
3
L
Yemoja
6,606
472
22
2
0
240,900
5
W
Artio
6,219
444
25
2
0
303,621
0
W
Loki
8,153
582
88
6
0
315,320
2
L
Thanatos
7,582
542
81
6
0
291,178
1
L
Janus
7,629
545
86
6
0
295,107
0
L
Izanami
6,487
463
87
6
0
258,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role