Player Matchup

Scylla
Scylla
JustJohn7482
Scylla
Level 102
God Stats
8W - 5L
1,572 SR
Queue Stats
115W - 103L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
an ugly rock
Cthulhu
Level 18
God Stats
23W - 9L
1,535 SR
Queue Stats
56W - 25L
1,578 Elo+
Party 1
Izanami
Izanami
jester jk36
Izanami
Level 146
God Stats
2W - 0L
1,745 SR
Queue Stats
133W - 111L
1,568 Elo+
Party 1
Team Averages
Level 89
1,617 SR
1,561 Elo+

VS

Team Averages
Level 27
1,466 SR
1,320 Elo+
Apollo
Apollo
Grantprince2
Apollo
Level 18
God Stats
2W - 2L
1,399 SR
Queue Stats
3W - 5L
1,137 Elo+
Party 2
Janus
Janus
VIRUS_GSG
Janus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 80L
1,322 Elo+
Party 2
Fenrir
Fenrir
jayydaboss
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
7 / 3 / 5
9,996
833
8,420
7,800
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
an ugly rock
Cthulhu
13
1 / 1 / 13
9,679
807
3,627
8,639
5,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
jester jk36
Izanami
13
10 / 2 / 4
9,962
830
15,365
7,417
3,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
3 / 8 / 2
8,773
731
3,666
13,683
3,676
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
VIRUS_GSG
Janus
14
3 / 2 / 2
8,598
717
9,793
9,498
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
jayydaboss
Fenrir
8
0 / 8 / 1
6,695
558
881
8,876
1,885

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
18
Kills
6
6
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
8
2
0.5
W
Scylla
7
3
5
3.17
L
Janus
VIRUS_GSG
Janus
3
2
2
2
W
Cthulhu
an ugly rock
Cthulhu
1
1
13
7.5
L
Fenrir
jayydaboss
Fenrir
0
8
1
0.06
W
Izanami
jester jk36
Izanami
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,412
Damage
14,340
23,856
Taken
32,057
11,529
Mitigated
8,189
5,643
Healing
609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
3,666
1,372
0
0
13,683
3,676
0
5,665
8,018
0
13,512
W
Scylla
8,420
1,018
0
3,473
7,800
2,523
882
5,133
2,393
38,389
0
L
Janus
VIRUS_GSG
Janus
9,793
287
0
500
9,498
2,628
0
4,754
4,744
48,248
0
W
Cthulhu
an ugly rock
Cthulhu
3,627
0
0
1,131
8,639
5,912
139
1,543
6,872
13,759
0
L
Fenrir
jayydaboss
Fenrir
881
106
0
109
8,876
1,885
0
1,779
7,097
0
5,607
W
Izanami
jester jk36
Izanami
15,365
10,400
0
1,039
7,417
3,094
2,223
3,032
4,209
0
47,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,637
Gold Earned
24,066
167
Minions Killed
117
6
Camps Cleared
4
670,682
Distance Traveled
595,396
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,773
731
23
2
0
180,805
0
W
Scylla
9,996
833
68
6
5
209,827
1
L
Janus
8,598
717
85
7
4
218,060
1
W
Cthulhu
9,679
807
22
2
0
253,579
0
L
Fenrir
6,695
558
9
1
0
196,531
0
W
Izanami
9,962
830
77
6
1
207,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role