Player Matchup

Cliodhna
Cliodhna
zThe_Real_Alman
Cliodhna
Level 120
God Stats
1W - 3L
1,339 SR
Queue Stats
48W - 45L
1,493 Elo+
Party 1
Bacchus
Bacchus
zThe_Real_Beer
Bacchus
Level 96
God Stats
1W - 2L
1,296 SR
Queue Stats
60W - 85L
1,448 Elo+
Party 1
Chang'e
Chang'e
zVitrex_Pain
Chang'e
Level 37
God Stats
3W - 13L
1,445 SR
Queue Stats
37W - 97L
1,165 Elo+
Party 1
Team Averages
Level 84
1,360 SR
1,368 Elo+

VS

Team Averages
Level 73
1,500 SR
1,383 Elo+
Baron Samedi
Baron Samedi
Oliversandberg23
Baron Samedi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,362 Elo+
Party 2
Chaac
Chaac
Zackey00
Chaac
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,393 Elo+
Party 2
Hou Yi
Hou Yi
johap31
Hou Yi
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
20
7 / 2 / 3
16,791
600
38,495
24,842
16,533
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 3 / 10
16,477
588
18,948
39,053
75,889
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chang'e
zVitrex_Pain
Chang'e
18
3 / 4 / 7
15,343
548
16,013
22,804
19,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Oliversandberg23
Baron Samedi
19
2 / 4 / 7
15,524
554
22,970
26,362
13,676
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Zackey00
Chaac
19
3 / 3 / 5
15,812
565
20,329
33,094
26,022
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
johap31
Hou Yi
19
4 / 4 / 5
16,058
574
29,760
24,099
8,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
11
Kills
9
9
Deaths
11
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Oliversandberg23
Baron Samedi
2
4
7
1.38
W
Chaac
Zackey00
Chaac
3
3
5
1.83
W
Hou Yi
johap31
Hou Yi
4
4
5
1.63
L
Cliodhna
7
2
3
4.25
L
1
3
10
2
L
Chang'e
zVitrex_Pain
Chang'e
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,456
Damage
73,059
86,699
Taken
83,555
112,203
Mitigated
48,389
36,069
Healing
34,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Oliversandberg23
Baron Samedi
22,970
2,299
4,740
11,374
26,362
13,676
576
9,262
16,348
55,068
0
W
Chaac
Zackey00
Chaac
20,329
3,043
0
11,936
33,094
26,022
665
17,537
14,438
0
76,406
W
Hou Yi
johap31
Hou Yi
29,760
14,528
524
5,851
24,099
8,691
1,829
8,913
14,413
0
100,630
L
Cliodhna
38,495
4,053
0
8,599
24,842
16,533
1,164
5,117
19,725
0
99,898
L
18,948
1,212
618
6,016
39,053
75,889
39
10,044
29,009
69,009
0
L
Chang'e
zVitrex_Pain
Chang'e
16,013
1,874
12,499
8,337
22,804
19,781
254
8,626
14,178
62,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,611
Gold Earned
47,394
316
Minions Killed
326
13
Camps Cleared
10
1,538,395
Distance Traveled
1,469,370
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,524
554
86
3
1
447,892
10
W
Chaac
15,812
565
96
3
2
553,058
4
W
Hou Yi
16,058
574
144
5
7
468,420
2
L
Cliodhna
16,791
600
147
5
5
581,370
5
L
Bacchus
16,477
588
83
3
4
475,663
1
L
Chang'e
15,343
548
86
3
4
481,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role