Player Matchup

Amaterasu
Amaterasu
TheNightOwl69
Amaterasu
Level 107
God Stats
2W - 0L
1,730 SR
Queue Stats
463W - 520L
1,323 Elo+
Solo
Zeus
Zeus
abadplayer91
Zeus
Level 100
God Stats
3W - 7L
1,194 SR
Queue Stats
451W - 485L
1,385 Elo+
Solo
Danzaburou
Danzaburou
itsgametime34
Danzaburou
Level 67
God Stats
1W - 0L
1,712 SR
Queue Stats
59W - 53L
1,408 Elo+
Solo
Heimdallr
Heimdallr
jimmycomo
Heimdallr
Level 128
God Stats
2W - 2L
1,448 SR
Queue Stats
422W - 455L
1,395 Elo+
Solo
Geb
Geb
ndog614
Geb
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 72L
1,218 Elo+
Solo
Team Averages
Level 86
1,517 SR
1,346 Elo+

VS

Team Averages
Level 123
1,570 SR
1,390 Elo+
Thor
Thor
BROGUY1093
Thor
Level 154
God Stats
1W - 5L
1,312 SR
Queue Stats
640W - 690L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
EVILB00GA
Sun Wukong
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 258L
1,353 Elo+
Solo
Raijin
Raijin
JuanSolo666
Raijin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Khepri
Khepri
Orlandito_507
Khepri
Level 113
God Stats
3W - 1L
1,841 SR
Queue Stats
190W - 175L
1,321 Elo+
Solo
Discordia
Discordia
VincibleVash
Discordia
Level 97
God Stats
25W - 11L
1,697 SR
Queue Stats
920W - 1,019L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
TheNightOwl69
Amaterasu
19
2 / 5 / 10
12,867
757
7,503
32,896
29,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 9 / 8
13,744
808
36,784
16,262
6,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
itsgametime34
Danzaburou
20
3 / 6 / 9
12,937
761
9,980
15,483
7,044
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
jimmycomo
Heimdallr
20
3 / 3 / 12
12,627
743
11,420
28,774
15,900
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Geb
18
5 / 7 / 7
12,337
726
10,977
24,258
36,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 14
10,989
646
8,556
16,910
9,351
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
EVILB00GA
Sun Wukong
18
3 / 6 / 18
11,524
678
13,050
24,742
32,976
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
20
10 / 6 / 9
12,721
748
23,180
15,002
8,451
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 4 / 13
11,954
703
14,663
20,968
26,227
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
VincibleVash
Discordia
20
7 / 3 / 11
12,881
758
32,475
11,108
5,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
95
22
Kills
30
30
Deaths
22
46
Assists
65
Player
Kills
Deaths
Assists
KDA
L
4
3
14
3.67
L
Sun Wukong
EVILB00GA
Sun Wukong
3
6
18
2
L
Raijin
10
6
9
2.42
L
6
4
13
3.13
W
Amaterasu
TheNightOwl69
Amaterasu
2
5
10
1.4
L
Discordia
VincibleVash
Discordia
7
3
11
4.17
W
9
9
8
1.44
W
Danzaburou
itsgametime34
Danzaburou
3
6
9
1.25
W
Heimdallr
jimmycomo
Heimdallr
3
3
12
3
W
Geb
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,664
Damage
91,924
117,673
Taken
88,730
95,450
Mitigated
82,716
44,897
Healing
21,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,556
1,075
1,293
4,241
16,910
9,351
0
9,051
7,859
0
18,468
L
Sun Wukong
EVILB00GA
Sun Wukong
13,050
1,641
1,500
4,253
24,742
32,976
231
13,538
11,204
0
26,579
L
Raijin
23,180
2,872
751
854
15,002
8,451
777
8,898
6,104
50,324
0
L
14,663
1,155
1,709
4,201
20,968
26,227
0
11,585
9,383
27,337
0
W
Amaterasu
TheNightOwl69
Amaterasu
7,503
1,742
5,941
16,285
32,896
29,135
540
19,176
13,720
6,155
12,205
L
Discordia
VincibleVash
Discordia
32,475
1,653
1,000
1,902
11,108
5,711
481
6,609
4,499
54,478
0
W
36,784
4,652
1,791
1,588
16,262
6,402
1,534
11,410
4,852
57,518
0
W
Danzaburou
itsgametime34
Danzaburou
9,980
3,771
28
1,675
15,483
7,044
1,269
8,497
6,986
0
40,206
W
Heimdallr
jimmycomo
Heimdallr
11,420
5,553
2,967
13,537
28,774
15,900
1,870
19,359
9,415
0
33,002
W
Geb
10,977
1,069
0
1,085
24,258
36,969
765
11,876
12,382
21,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,512
Gold Earned
60,069
174
Minions Killed
172
0
Camps Cleared
0
1,428,301
Distance Traveled
1,497,380
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,989
646
12
1
0
292,873
0
L
Sun Wukong
11,524
678
24
1
0
289,832
0
L
Raijin
12,721
748
66
4
0
239,690
1
L
Khepri
11,954
703
18
1
0
356,723
5
W
Amaterasu
12,867
757
21
1
0
314,890
3
L
Discordia
12,881
758
52
3
0
318,262
0
W
Zeus
13,744
808
47
3
0
271,049
0
W
Danzaburou
12,937
761
52
3
0
258,974
0
W
Heimdallr
12,627
743
41
2
0
268,427
0
W
Geb
12,337
726
13
1
0
314,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role