Player Matchup

Hachiman
Hachiman
Fadeed
Hachiman
Level 42
God Stats
1W - 4L
1,597 SR
Queue Stats
35W - 39L
1,499 Elo+
Party 2
Sylvanus
Sylvanus
MozzieZ
Sylvanus
Level 47
God Stats
6W - 3L
1,669 SR
Queue Stats
125W - 57L
1,722 Elo+
Party 1
Baron Samedi
Baron Samedi
Slairh
Baron Samedi
Level 126
God Stats
1W - 0L
1,592 SR
Queue Stats
98W - 48L
1,695 Elo+
Party 1
Ao Kuang
Ao Kuang
Xen00
Ao Kuang
Level 139
God Stats
2W - 0L
1,896 SR
Queue Stats
191W - 113L
1,692 Elo+
Party 1
Sobek
Sobek
spysid
Sobek
Level 101
God Stats
12W - 7L
1,588 SR
Queue Stats
62W - 62L
1,502 Elo+
Party 2
Team Averages
Level 91
1,668 SR
1,622 Elo+

VS

Team Averages
Level 82
1,645 SR
1,525 Elo+
Tiamat
Tiamat
DarthEzh
Tiamat
Level 160
God Stats
351W - 316L
1,557 SR
Queue Stats
927W - 885L
1,539 Elo+
Party 3
Charybdis
Charybdis
GucciWithCrocs
Charybdis
Level 108
God Stats
3W - 2L
1,710 SR
Queue Stats
252W - 242L
1,561 Elo+
Party 3
Hel
Hel
HayatoKun96
Hel
Level 37
God Stats
7W - 7L
1,539 SR
Queue Stats
38W - 38L
1,509 Elo+
Party 3
Mulan
Mulan
Serraseit
Mulan
Level 63
God Stats
1W - 1L
1,918 SR
Queue Stats
98W - 86L
1,507 Elo+
Party 3
Sylvanus
Sylvanus
Werpoints
Sylvanus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fadeed
Hachiman
11
6 / 0 / 3
6,895
627
5,871
5,620
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
MozzieZ
Sylvanus
10
1 / 3 / 0
5,861
533
947
5,544
2,819
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Slairh
Baron Samedi
13
10 / 1 / 6
7,671
697
10,412
4,692
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Xen00
Ao Kuang
12
6 / 1 / 5
7,090
645
7,927
9,318
2,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
spysid
Sobek
10
3 / 0 / 12
6,135
558
3,116
6,462
4,504
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DarthEzh
Tiamat
12
4 / 1 / 1
7,444
677
4,741
5,702
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
GucciWithCrocs
Charybdis
8
0 / 7 / 0
4,958
451
3,432
6,821
1,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 9 / 1
5,248
477
1,328
9,185
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Serraseit
Mulan
9
1 / 5 / 3
5,968
543
4,956
8,088
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Werpoints
Sylvanus
8
0 / 4 / 0
4,458
405
2,203
8,721
3,458
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
26
Kills
5
5
Deaths
26
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DarthEzh
Tiamat
4
1
1
4.5
W
Hachiman
Fadeed
Hachiman
6
0
3
7.5
L
Charybdis
GucciWithCrocs
Charybdis
0
7
0
0
L
0
9
1
0.06
W
Sylvanus
MozzieZ
Sylvanus
1
3
0
0.33
L
Mulan
Serraseit
Mulan
1
5
3
0.5
W
Baron Samedi
Slairh
Baron Samedi
10
1
6
13
L
Sylvanus
Werpoints
Sylvanus
0
4
0
0
W
Ao Kuang
Xen00
Ao Kuang
6
1
5
8.5
W
Sobek
spysid
Sobek
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,273
Damage
16,660
31,636
Taken
38,517
13,676
Mitigated
14,629
14,175
Healing
6,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DarthEzh
Tiamat
4,741
465
0
1,420
5,702
3,355
0
3,107
2,595
38,361
0
W
Hachiman
Fadeed
Hachiman
5,871
3,144
0
2,979
5,620
1,391
710
683
4,937
0
42,149
L
Charybdis
GucciWithCrocs
Charybdis
3,432
1,957
0
210
6,821
1,392
0
1,806
4,995
0
25,245
L
1,328
0
260
1,833
9,185
3,418
0
7,415
1,392
24,069
0
W
Sylvanus
MozzieZ
Sylvanus
947
157
0
779
5,544
2,819
132
2,788
2,602
20,901
5,322
L
Mulan
Serraseit
Mulan
4,956
925
0
1,564
8,088
3,006
0
4,726
3,302
0
19,438
W
Baron Samedi
Slairh
Baron Samedi
10,412
1,715
358
2,024
4,692
2,040
0
1,820
2,828
47,324
0
L
Sylvanus
Werpoints
Sylvanus
2,203
838
187
1,125
8,721
3,458
54
4,736
3,875
11,725
0
W
Ao Kuang
Xen00
Ao Kuang
7,927
2,740
0
5,889
9,318
2,922
0
1,677
7,595
35,613
0
W
Sobek
spysid
Sobek
3,116
755
162
1,984
6,462
4,504
0
1,060
5,402
10,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,652
Gold Earned
28,076
344
Minions Killed
273
0
Camps Cleared
0
1,037,789
Distance Traveled
1,025,976
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,444
677
107
10
0
226,878
0
W
Hachiman
6,895
627
94
9
0
216,027
0
L
Charybdis
4,958
451
47
4
0
200,288
1
L
Hel
5,248
477
56
5
0
196,687
1
W
Sylvanus
5,861
533
71
6
0
160,616
0
L
Mulan
5,968
543
45
4
0
209,836
0
W
Baron Samedi
7,671
697
93
8
0
203,837
2
L
Sylvanus
4,458
405
18
2
0
192,287
1
W
Ao Kuang
7,090
645
69
6
0
224,230
0
W
Sobek
6,135
558
17
2
0
233,079
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role