Player Matchup

Tiamat
Tiamat
LordImagination
Tiamat
Level 84
God Stats
81W - 117L
1,407 SR
Queue Stats
320W - 446L
1,337 Elo+
Solo
Osiris
Osiris
Lucifers_Lumbago
Osiris
Level 20
God Stats
13W - 7L
1,707 SR
Queue Stats
30W - 48L
1,274 Elo+
Party 1
Gilgamesh
Gilgamesh
MOZZIE_THEAUZZIE
Gilgamesh
Level 29
God Stats
7W - 6L
1,621 SR
Queue Stats
113W - 117L
1,392 Elo+
Party 1
Team Averages
Level 44
1,578 SR
1,334 Elo+

VS

Team Averages
Level 59
1,446 SR
1,284 Elo+
Scylla
Scylla
EH7381
Scylla
Level 25
God Stats
5W - 4L
1,369 SR
Queue Stats
14W - 14L
1,235 Elo+
Solo
Neith
Neith
Rinokure
Neith
Level 129
God Stats
13W - 14L
1,543 SR
Queue Stats
167W - 177L
1,397 Elo+
Party 2
Loki
Loki
criss1234
Loki
Level 24
God Stats
2W - 6L
1,427 SR
Queue Stats
15W - 26L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 7
11,769
736
13,630
11,834
6,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 2 / 3
10,631
664
10,563
16,036
13,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
12
2 / 2 / 7
10,166
635
8,118
16,177
13,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EH7381
Scylla
13
2 / 7 / 2
9,750
609
9,753
17,038
4,547
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Rinokure
Neith
14
2 / 3 / 2
10,307
644
11,839
18,319
5,764
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Loki
8
1 / 2 / 2
8,473
530
2,248
3,239
762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
12
Kills
5
5
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
EH7381
Scylla
2
7
2
0.43
W
4
1
7
7.5
W
6
2
3
3.75
W
Gilgamesh
2
2
7
2.75
L
Neith
Rinokure
Neith
2
3
2
1
L
Loki
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,311
Damage
23,840
44,047
Taken
38,596
33,399
Mitigated
11,073
9,366
Healing
5,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
EH7381
Scylla
9,753
792
0
82
17,038
4,547
0
5,401
10,911
23,100
0
W
13,630
1,316
469
5,520
11,834
6,472
534
1,974
9,860
48,611
0
W
10,563
3,203
0
2,759
16,036
13,842
1,369
4,854
11,182
0
34,909
W
Gilgamesh
8,118
1,210
0
618
16,177
13,085
738
4,830
11,347
4,938
23,210
L
Neith
Rinokure
Neith
11,839
5,194
0
5,098
18,319
5,764
0
7,738
9,606
0
51,425
L
Loki
2,248
372
0
0
3,239
762
0
590
2,360
0
8,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,566
Gold Earned
28,530
158
Minions Killed
161
5
Camps Cleared
3
940,064
Distance Traveled
628,141
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,750
609
38
2
0
254,903
2
W
Tiamat
11,769
736
95
6
0
318,955
5
W
Osiris
10,631
664
29
2
3
321,957
1
W
Gilgamesh
10,166
635
34
2
2
299,152
0
L
Neith
10,307
644
105
7
1
275,592
1
L
Loki
8,473
530
18
1
2
97,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role